fltk/src/drivers/Xlib/Fl_Xlib_Graphics_Driver_image.cxx
Manolo Gouy 374ea9e9eb Fix handling of bg argument of fl_draw_pixmap(char**, int , int , Fl_Color bg) during direct drawing of pixmap image data.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12859 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2018-04-19 13:14:37 +00:00

898 lines
27 KiB
C++

//
// "$Id$"
//
// Image drawing routines for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2018 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// http://www.fltk.org/COPYING.php
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
// I hope a simple and portable method of drawing color and monochrome
// images. To keep this simple, only a single storage type is
// supported: 8 bit unsigned data, byte order RGB, and pixels are
// stored packed into rows with the origin at the top-left. It is
// possible to alter the size of pixels with the "delta" argument, to
// add alpha or other information per pixel. It is also possible to
// change the origin and direction of the image data by messing with
// the "delta" and "linedelta", making them negative, though this may
// defeat some of the shortcuts in translating the image for X.
// A list of assumptions made about the X display:
// bits_per_pixel must be one of 8, 16, 24, 32.
// scanline_pad must be a power of 2 and greater or equal to 8.
// PseudoColor visuals must have 8 bits_per_pixel (although the depth
// may be less than 8). This is the only limitation that affects any
// modern X displays, you can't use 12 or 16 bit colormaps.
// The mask bits in TrueColor visuals for each color are
// contiguous and have at least one bit of each color. This
// is not checked for.
// For 24 and 32 bit visuals there must be at least 8 bits of each color.
////////////////////////////////////////////////////////////////
#include <config.h>
#include "Fl_Xlib_Graphics_Driver.H"
#include "../X11/Fl_X11_Screen_Driver.H"
#include "../X11/Fl_X11_Window_Driver.H"
# include <FL/Fl.H>
# include <FL/fl_draw.H>
# include <FL/platform.H>
# include <FL/Fl_Image_Surface.H>
# include <FL/Fl_Screen_Driver.H>
# include "../../Fl_XColor.H"
# include "../../flstring.h"
#if HAVE_XRENDER
#include <X11/extensions/Xrender.h>
#endif
static XImage xi; // template used to pass info to X
static int bytes_per_pixel;
static int scanline_add;
static int scanline_mask;
static void (*converter)(const uchar *from, uchar *to, int w, int delta);
static void (*mono_converter)(const uchar *from, uchar *to, int w, int delta);
static int dir; // direction-alternator
static int ri,gi,bi; // saved error-diffusion value
# if USE_COLORMAP
////////////////////////////////////////////////////////////////
// 8-bit converter with error diffusion
static void color8_converter(const uchar *from, uchar *to, int w, int delta) {
int r=ri, g=gi, b=bi;
int d, td;
if (dir) {
dir = 0;
from = from+(w-1)*delta;
to = to+(w-1);
d = -delta;
td = -1;
} else {
dir = 1;
d = delta;
td = 1;
}
for (; w--; from += d, to += td) {
r += from[0]; if (r < 0) r = 0; else if (r>255) r = 255;
g += from[1]; if (g < 0) g = 0; else if (g>255) g = 255;
b += from[2]; if (b < 0) b = 0; else if (b>255) b = 255;
Fl_Color i = fl_color_cube(r*FL_NUM_RED/256,g*FL_NUM_GREEN/256,b*FL_NUM_BLUE/256);
Fl_XColor& xmap = fl_xmap[0][i];
if (!xmap.mapped) {if (!fl_redmask) fl_xpixel(r,g,b); else fl_xpixel(i);}
r -= xmap.r;
g -= xmap.g;
b -= xmap.b;
*to = uchar(xmap.pixel);
}
ri = r; gi = g; bi = b;
}
static void mono8_converter(const uchar *from, uchar *to, int w, int delta) {
int r=ri, g=gi, b=bi;
int d, td;
if (dir) {
dir = 0;
from = from+(w-1)*delta;
to = to+(w-1);
d = -delta;
td = -1;
} else {
dir = 1;
d = delta;
td = 1;
}
for (; w--; from += d, to += td) {
r += from[0]; if (r < 0) r = 0; else if (r>255) r = 255;
g += from[0]; if (g < 0) g = 0; else if (g>255) g = 255;
b += from[0]; if (b < 0) b = 0; else if (b>255) b = 255;
Fl_Color i = fl_color_cube(r*FL_NUM_RED/256,g*FL_NUM_GREEN/256,b*FL_NUM_BLUE/256);
Fl_XColor& xmap = fl_xmap[0][i];
if (!xmap.mapped) {if (!fl_redmask) fl_xpixel(r,g,b); else fl_xpixel(i);}
r -= xmap.r;
g -= xmap.g;
b -= xmap.b;
*to = uchar(xmap.pixel);
}
ri = r; gi = g; bi = b;
}
# endif
////////////////////////////////////////////////////////////////
// 16 bit TrueColor converters with error diffusion
// Cray computers have no 16-bit type, so we use character pointers
// (which may be slow)
# ifdef U16
# define OUTTYPE U16
# define OUTSIZE 1
# define OUTASSIGN(v) *t = v
# else
# define OUTTYPE uchar
# define OUTSIZE 2
# define OUTASSIGN(v) int tt=v; t[0] = uchar(tt>>8); t[1] = uchar(tt)
# endif
static void color16_converter(const uchar *from, uchar *to, int w, int delta) {
OUTTYPE *t = (OUTTYPE *)to;
int d, td;
if (dir) {
dir = 0;
from = from+(w-1)*delta;
t = t+(w-1)*OUTSIZE;
d = -delta;
td = -OUTSIZE;
} else {
dir = 1;
d = delta;
td = OUTSIZE;
}
int r=ri, g=gi, b=bi;
for (; w--; from += d, t += td) {
r = (r&~fl_redmask) +from[0]; if (r>255) r = 255;
g = (g&~fl_greenmask)+from[1]; if (g>255) g = 255;
b = (b&~fl_bluemask) +from[2]; if (b>255) b = 255;
OUTASSIGN((
((r&fl_redmask)<<fl_redshift)+
((g&fl_greenmask)<<fl_greenshift)+
((b&fl_bluemask)<<fl_blueshift)
) >> fl_extrashift);
}
ri = r; gi = g; bi = b;
}
static void mono16_converter(const uchar *from,uchar *to,int w, int delta) {
OUTTYPE *t = (OUTTYPE *)to;
int d, td;
if (dir) {
dir = 0;
from = from+(w-1)*delta;
t = t+(w-1)*OUTSIZE;
d = -delta;
td = -OUTSIZE;
} else {
dir = 1;
d = delta;
td = OUTSIZE;
}
uchar mask = fl_redmask & fl_greenmask & fl_bluemask;
int r=ri;
for (; w--; from += d, t += td) {
r = (r&~mask) + *from; if (r > 255) r = 255;
uchar m = r&mask;
OUTASSIGN((
(m<<fl_redshift)+
(m<<fl_greenshift)+
(m<<fl_blueshift)
) >> fl_extrashift);
}
ri = r;
}
// special-case the 5r6g5b layout used by XFree86:
static void c565_converter(const uchar *from, uchar *to, int w, int delta) {
OUTTYPE *t = (OUTTYPE *)to;
int d, td;
if (dir) {
dir = 0;
from = from+(w-1)*delta;
t = t+(w-1)*OUTSIZE;
d = -delta;
td = -OUTSIZE;
} else {
dir = 1;
d = delta;
td = OUTSIZE;
}
int r=ri, g=gi, b=bi;
for (; w--; from += d, t += td) {
r = (r&7)+from[0]; if (r>255) r = 255;
g = (g&3)+from[1]; if (g>255) g = 255;
b = (b&7)+from[2]; if (b>255) b = 255;
OUTASSIGN(((r&0xf8)<<8) + ((g&0xfc)<<3) + (b>>3));
}
ri = r; gi = g; bi = b;
}
static void m565_converter(const uchar *from,uchar *to,int w, int delta) {
OUTTYPE *t = (OUTTYPE *)to;
int d, td;
if (dir) {
dir = 0;
from = from+(w-1)*delta;
t = t+(w-1)*OUTSIZE;
d = -delta;
td = -OUTSIZE;
} else {
dir = 1;
d = delta;
td = OUTSIZE;
}
int r=ri;
for (; w--; from += d, t += td) {
r = (r&7) + *from; if (r > 255) r = 255;
OUTASSIGN((r>>3) * 0x841);
}
ri = r;
}
////////////////////////////////////////////////////////////////
// 24bit TrueColor converters:
static void rgb_converter(const uchar *from, uchar *to, int w, int delta) {
int d = delta-3;
for (; w--; from += d) {
*to++ = *from++;
*to++ = *from++;
*to++ = *from++;
}
}
static void bgr_converter(const uchar *from, uchar *to, int w, int delta) {
for (; w--; from += delta) {
uchar r = from[0];
uchar g = from[1];
*to++ = from[2];
*to++ = g;
*to++ = r;
}
}
static void rrr_converter(const uchar *from, uchar *to, int w, int delta) {
for (; w--; from += delta) {
*to++ = *from;
*to++ = *from;
*to++ = *from;
}
}
////////////////////////////////////////////////////////////////
// 32bit TrueColor converters on a 32 or 64-bit machine:
# ifdef U64
# define STORETYPE U64
# if WORDS_BIGENDIAN
# define INNARDS32(f) \
U64 *t = (U64*)to; \
int w1 = w/2; \
for (; w1--; from += delta) {U64 i = f; from += delta; *t++ = (i<<32)|(f);} \
if (w&1) *t++ = (U64)(f)<<32;
# else
# define INNARDS32(f) \
U64 *t = (U64*)to; \
int w1 = w/2; \
for (; w1--; from += delta) {U64 i = f; from += delta; *t++ = ((U64)(f)<<32)|i;} \
if (w&1) *t++ = (U64)(f);
# endif
# else
# define STORETYPE U32
# define INNARDS32(f) \
U32 *t = (U32*)to; for (; w--; from += delta) *t++ = f
# endif
static void rgbx_converter(const uchar *from, uchar *to, int w, int delta) {
INNARDS32((unsigned(from[0])<<24)+(from[1]<<16)+(from[2]<<8));
}
static void xbgr_converter(const uchar *from, uchar *to, int w, int delta) {
INNARDS32((from[0])+(from[1]<<8)+(from[2]<<16));
}
static void xrgb_converter(const uchar *from, uchar *to, int w, int delta) {
INNARDS32((from[0]<<16)+(from[1]<<8)+(from[2]));
}
static void argb_premul_converter(const uchar *from, uchar *to, int w, int delta) {
INNARDS32((unsigned(from[3]) << 24) +
(((from[0] * from[3]) / 255) << 16) +
(((from[1] * from[3]) / 255) << 8) +
((from[2] * from[3]) / 255));
}
static void depth2_to_argb_premul_converter(const uchar *from, uchar *to, int w, int delta) {
INNARDS32((unsigned(from[1]) << 24) +
(((from[0] * from[1]) / 255) << 16) +
(((from[0] * from[1]) / 255) << 8) +
((from[0] * from[1]) / 255));
}
static void bgrx_converter(const uchar *from, uchar *to, int w, int delta) {
INNARDS32((from[0]<<8)+(from[1]<<16)+(unsigned(from[2])<<24));
}
static void rrrx_converter(const uchar *from, uchar *to, int w, int delta) {
INNARDS32(unsigned(*from) * 0x1010100U);
}
static void xrrr_converter(const uchar *from, uchar *to, int w, int delta) {
INNARDS32(*from * 0x10101U);
}
static void
color32_converter(const uchar *from, uchar *to, int w, int delta) {
INNARDS32(
(from[0]<<fl_redshift)+(from[1]<<fl_greenshift)+(from[2]<<fl_blueshift));
}
static void
mono32_converter(const uchar *from,uchar *to,int w, int delta) {
INNARDS32(
(*from << fl_redshift)+(*from << fl_greenshift)+(*from << fl_blueshift));
}
////////////////////////////////////////////////////////////////
static void figure_out_visual() {
fl_xpixel(FL_BLACK); // setup fl_redmask, etc, in fl_color.cxx
fl_xpixel(FL_WHITE); // also make sure white is allocated
static XPixmapFormatValues *pfvlist;
static int FL_NUM_pfv;
if (!pfvlist) pfvlist = XListPixmapFormats(fl_display,&FL_NUM_pfv);
XPixmapFormatValues *pfv;
for (pfv = pfvlist; pfv < pfvlist+FL_NUM_pfv; pfv++)
if (pfv->depth == fl_visual->depth) break;
xi.format = ZPixmap;
xi.byte_order = ImageByteOrder(fl_display);
//i.bitmap_unit = 8;
//i.bitmap_bit_order = MSBFirst;
//i.bitmap_pad = 8;
xi.depth = fl_visual->depth;
xi.bits_per_pixel = pfv->bits_per_pixel;
if (xi.bits_per_pixel & 7) bytes_per_pixel = 0; // produce fatal error
else bytes_per_pixel = xi.bits_per_pixel/8;
unsigned int n = pfv->scanline_pad/8;
if (pfv->scanline_pad & 7 || (n&(n-1)))
Fl::fatal("Can't do scanline_pad of %d",pfv->scanline_pad);
if (n < sizeof(STORETYPE)) n = sizeof(STORETYPE);
scanline_add = n-1;
scanline_mask = -n;
# if USE_COLORMAP
if (bytes_per_pixel == 1) {
converter = color8_converter;
mono_converter = mono8_converter;
return;
}
if (!fl_visual->red_mask)
Fl::fatal("Can't do %d bits_per_pixel colormap",xi.bits_per_pixel);
# endif
// otherwise it is a TrueColor visual:
int rs = fl_redshift;
int gs = fl_greenshift;
int bs = fl_blueshift;
switch (bytes_per_pixel) {
case 2:
// All 16-bit TrueColor visuals are supported on any machine with
// 24 or more bits per integer.
# ifdef U16
xi.byte_order = WORDS_BIGENDIAN;
# else
xi.byte_order = 1;
# endif
if (rs == 11 && gs == 6 && bs == 0 && fl_extrashift == 3) {
converter = c565_converter;
mono_converter = m565_converter;
} else {
converter = color16_converter;
mono_converter = mono16_converter;
}
break;
case 3:
if (xi.byte_order) {rs = 16-rs; gs = 16-gs; bs = 16-bs;}
if (rs == 0 && gs == 8 && bs == 16) {
converter = rgb_converter;
mono_converter = rrr_converter;
} else if (rs == 16 && gs == 8 && bs == 0) {
converter = bgr_converter;
mono_converter = rrr_converter;
} else {
Fl::fatal("Can't do arbitrary 24bit color");
}
break;
case 4:
if ((xi.byte_order!=0) != WORDS_BIGENDIAN)
{rs = 24-rs; gs = 24-gs; bs = 24-bs;}
if (rs == 0 && gs == 8 && bs == 16) {
converter = xbgr_converter;
mono_converter = xrrr_converter;
} else if (rs == 24 && gs == 16 && bs == 8) {
converter = rgbx_converter;
mono_converter = rrrx_converter;
} else if (rs == 8 && gs == 16 && bs == 24) {
converter = bgrx_converter;
mono_converter = rrrx_converter;
} else if (rs == 16 && gs == 8 && bs == 0) {
converter = xrgb_converter;
mono_converter = xrrr_converter;
} else {
xi.byte_order = WORDS_BIGENDIAN;
converter = color32_converter;
mono_converter = mono32_converter;
}
break;
default:
Fl::fatal("Can't do %d bits_per_pixel",xi.bits_per_pixel);
}
}
# define MAXBUFFER 0x40000 // 256k
static void innards(const uchar *buf, int X, int Y, int W, int H,
int delta, int linedelta, int mono,
Fl_Draw_Image_Cb cb, void* userdata,
const bool alpha, GC gc)
{
if (!linedelta) linedelta = W*abs(delta);
int dx, dy, w, h;
fl_clip_box(X,Y,W,H,dx,dy,w,h);
if (w<=0 || h<=0) return;
dx -= X;
dy -= Y;
if (!bytes_per_pixel) figure_out_visual();
const unsigned oldbpp = bytes_per_pixel;
static GC gc32 = None;
xi.width = w;
xi.height = h;
void (*conv)(const uchar *from, uchar *to, int w, int delta) = converter;
if (mono) conv = mono_converter;
if (alpha) {
// This flag states the destination format is ARGB32 (big-endian), pre-multiplied.
bytes_per_pixel = 4;
conv = (mono ? depth2_to_argb_premul_converter : argb_premul_converter);
xi.depth = 32;
xi.bits_per_pixel = 32;
// Do we need a new GC?
if (fl_visual->depth != 32) {
if (gc32 == None)
gc32 = XCreateGC(fl_display, fl_window, 0, NULL);
gc = gc32;
}
}
// See if the data is already in the right format. Unfortunately
// some 32-bit x servers (XFree86) care about the unknown 8 bits
// and they must be zero. I can't confirm this for user-supplied
// data, so the 32-bit shortcut is disabled...
// This can set bytes_per_line negative if image is bottom-to-top
// I tested it on Linux, but it may fail on other Xlib implementations:
if (buf && (
# if 0 // set this to 1 to allow 32-bit shortcut
delta == 4 &&
# if WORDS_BIGENDIAN
conv == rgbx_converter
# else
conv == xbgr_converter
# endif
||
# endif
conv == rgb_converter && delta==3
) && !(linedelta&scanline_add)) {
xi.data = (char *)(buf+delta*dx+linedelta*dy);
xi.bytes_per_line = linedelta;
} else {
int linesize = ((w*bytes_per_pixel+scanline_add)&scanline_mask)/sizeof(STORETYPE);
int blocking = h;
static STORETYPE *buffer; // our storage, always word aligned
static long buffer_size;
{int size = linesize*h;
if (size > MAXBUFFER) {
size = MAXBUFFER;
blocking = MAXBUFFER/linesize;
}
if (size > buffer_size) {
delete[] buffer;
buffer_size = size;
buffer = new STORETYPE[size];
}}
xi.data = (char *)buffer;
xi.bytes_per_line = linesize*sizeof(STORETYPE);
if (buf) {
buf += delta*dx+linedelta*dy;
for (int j=0; j<h; ) {
STORETYPE *to = buffer;
int k;
for (k = 0; j<h && k<blocking; k++, j++) {
conv(buf, (uchar*)to, w, delta);
buf += linedelta;
to += linesize;
}
XPutImage(fl_display,fl_window,gc, &xi, 0, 0, X+dx, Y+dy+j-k, w, k);
}
} else {
STORETYPE* linebuf = new STORETYPE[(W*delta+(sizeof(STORETYPE)-1))/sizeof(STORETYPE)];
for (int j=0; j<h; ) {
STORETYPE *to = buffer;
int k;
for (k = 0; j<h && k<blocking; k++, j++) {
cb(userdata, dx, dy+j, w, (uchar*)linebuf);
conv((uchar*)linebuf, (uchar*)to, w, delta);
to += linesize;
}
XPutImage(fl_display,fl_window,gc, &xi, 0, 0, X+dx, Y+dy+j-k, w, k);
}
delete[] linebuf;
}
}
if (alpha) {
bytes_per_pixel = oldbpp;
xi.depth = fl_visual->depth;
xi.bits_per_pixel = oldbpp * 8;
}
}
void Fl_Xlib_Graphics_Driver::draw_image_unscaled(const uchar* buf, int x, int y, int w, int h, int d, int l){
const bool alpha = !!(abs(d) & FL_IMAGE_WITH_ALPHA);
if (alpha) d ^= FL_IMAGE_WITH_ALPHA;
const int mono = (d>-3 && d<3);
innards(buf,x+offset_x_*scale(),y+offset_y_*scale(),w,h,d,l,mono,0,0,alpha,gc_);
}
void Fl_Xlib_Graphics_Driver::draw_image_unscaled(Fl_Draw_Image_Cb cb, void* data,
int x, int y, int w, int h,int d) {
const bool alpha = !!(abs(d) & FL_IMAGE_WITH_ALPHA);
if (alpha) d ^= FL_IMAGE_WITH_ALPHA;
const int mono = (d>-3 && d<3);
innards(0,x+offset_x_*scale(),y+offset_y_*scale(),w,h,d,0,mono,cb,data,alpha,gc_);
}
void Fl_Xlib_Graphics_Driver::draw_image_mono_unscaled(const uchar* buf, int x, int y, int w, int h, int d, int l){
innards(buf,x+offset_x_*scale(),y+offset_y_*scale(),w,h,d,l,1,0,0,0,gc_);
}
void Fl_Xlib_Graphics_Driver::draw_image_mono_unscaled(Fl_Draw_Image_Cb cb, void* data,
int x, int y, int w, int h,int d) {
innards(0,x+offset_x_*scale(),y+offset_y_*scale(),w,h,d,0,1,cb,data,0,gc_);
}
void fl_rectf(int x, int y, int w, int h, uchar r, uchar g, uchar b) {
if (fl_visual->depth > 16) {
fl_color(r,g,b);
fl_rectf(x,y,w,h);
} else {
uchar c[3];
c[0] = r; c[1] = g; c[2] = b;
innards(c,x,y,w,h,0,0,0,0,0,0,(GC)fl_graphics_driver->gc());
}
}
Fl_Bitmask Fl_Xlib_Graphics_Driver::create_bitmask(int w, int h, const uchar *data) {
return XCreateBitmapFromData(fl_display, fl_window, (const char *)data,
(w+7)&-8, h);
}
void Fl_Xlib_Graphics_Driver::delete_bitmask(Fl_Bitmask bm) {
XFreePixmap(fl_display, bm);
}
void Fl_Xlib_Graphics_Driver::draw_fixed(Fl_Bitmap *bm, int X, int Y, int W, int H, int cx, int cy) {
X = (X+offset_x_)*scale();
Y = (Y+offset_y_)*scale();
cache_size(bm, W, H);
cx *= scale(); cy *= scale();
XSetStipple(fl_display, gc_, *Fl_Graphics_Driver::id(bm));
int ox = X-cx; if (ox < 0) ox += bm->w()*scale();
int oy = Y-cy; if (oy < 0) oy += bm->h()*scale();
XSetTSOrigin(fl_display, gc_, ox, oy);
XSetFillStyle(fl_display, gc_, FillStippled);
XFillRectangle(fl_display, fl_window, gc_, X, Y, W, H);
XSetFillStyle(fl_display, gc_, FillSolid);
}
// Composite an image with alpha on systems that don't have accelerated
// alpha compositing...
static void alpha_blend(Fl_RGB_Image *img, int X, int Y, int W, int H, int cx, int cy) {
int ld = img->ld();
if (ld == 0) ld = img->data_w() * img->d();
uchar *srcptr = (uchar*)img->array + cy * ld + cx * img->d();
int srcskip = ld - img->d() * W;
uchar *dst = new uchar[W * H * 3];
uchar *dstptr = dst;
fl_read_image(dst, X, Y, W, H, 0);
uchar srcr, srcg, srcb, srca;
uchar dstr, dstg, dstb, dsta;
if (img->d() == 2) {
// Composite grayscale + alpha over RGB...
for (int y = H; y > 0; y--, srcptr+=srcskip)
for (int x = W; x > 0; x--) {
srcg = *srcptr++;
srca = *srcptr++;
dstr = dstptr[0];
dstg = dstptr[1];
dstb = dstptr[2];
dsta = 255 - srca;
*dstptr++ = (srcg * srca + dstr * dsta) >> 8;
*dstptr++ = (srcg * srca + dstg * dsta) >> 8;
*dstptr++ = (srcg * srca + dstb * dsta) >> 8;
}
} else {
// Composite RGBA over RGB...
for (int y = H; y > 0; y--, srcptr+=srcskip)
for (int x = W; x > 0; x--) {
srcr = *srcptr++;
srcg = *srcptr++;
srcb = *srcptr++;
srca = *srcptr++;
dstr = dstptr[0];
dstg = dstptr[1];
dstb = dstptr[2];
dsta = 255 - srca;
*dstptr++ = (srcr * srca + dstr * dsta) >> 8;
*dstptr++ = (srcg * srca + dstg * dsta) >> 8;
*dstptr++ = (srcb * srca + dstb * dsta) >> 8;
}
}
fl_draw_image(dst, X, Y, W, H, 3, 0);
delete[] dst;
}
void Fl_Xlib_Graphics_Driver::cache(Fl_RGB_Image *img) {
Fl_Image_Surface *surface;
int depth = img->d();
if (depth == 1 || depth == 3) {
surface = new Fl_Image_Surface(img->data_w(), img->data_h());
} else if (fl_can_do_alpha_blending()) {
Fl_Offscreen pixmap = XCreatePixmap(fl_display, RootWindow(fl_display, fl_screen), img->data_w(), img->data_h(), 32);
surface = new Fl_Image_Surface(img->data_w(), img->data_h(), 0, pixmap);
depth |= FL_IMAGE_WITH_ALPHA;
} else {
*Fl_Graphics_Driver::id(img) = 0;
return;
}
Fl_Surface_Device::push_current(surface);
fl_draw_image(img->array, 0, 0, img->data_w(), img->data_h(), depth, img->ld());
Fl_Surface_Device::pop_current();
Fl_Offscreen off = surface->get_offscreen_before_delete();
delete surface;
int *pw, *ph;
cache_w_h(img, pw, ph);
*pw = img->data_w();
*ph = img->data_h();
*Fl_Graphics_Driver::id(img) = (fl_uintptr_t)off;
}
void Fl_Xlib_Graphics_Driver::draw_fixed(Fl_RGB_Image *img, int X, int Y, int W, int H, int cx, int cy) {
X = (X+offset_x_)*scale();
Y = (Y+offset_y_)*scale();
cache_size(img, W, H);
cx *= scale(); cy *= scale();
if (img->d() == 1 || img->d() == 3) {
XCopyArea(fl_display, *Fl_Graphics_Driver::id(img), fl_window, gc_, cx, cy, W, H, X, Y);
return;
}
// Composite image with alpha manually each time...
float s = scale();
Fl_Graphics_Driver::scale(1);
int ox = offset_x_, oy = offset_y_;
offset_x_ = offset_y_ = 0;
Fl_X11_Screen_Driver *d = (Fl_X11_Screen_Driver*)Fl::screen_driver();
int nscreen = Fl_Window::current()->driver()->screen_num();
float keep = d->scale(nscreen);
d->scale(nscreen, 1);
push_no_clip();
alpha_blend(img, X, Y, W, H, cx, cy);
pop_clip();
d->scale(nscreen, keep);
Fl_Graphics_Driver::scale(s);
offset_x_ = ox; offset_y_ = oy;
}
#if HAVE_XRENDER
void Fl_Xlib_Graphics_Driver::draw_rgb(Fl_RGB_Image *rgb, int XP, int YP, int WP, int HP, int cx, int cy) {
if (!fl_can_do_alpha_blending()) {
Fl_Graphics_Driver::draw_rgb(rgb, XP, YP, WP, HP, cx, cy);
return;
}
int X, Y, W, H;
if (Fl_Graphics_Driver::start_image(rgb, XP, YP, WP, HP, cx, cy, X, Y, W, H)) {
return;
}
if (!*Fl_Graphics_Driver::id(rgb)) {
cache(rgb);
}
cache_size(rgb, W, H);
scale_and_render_pixmap( *Fl_Graphics_Driver::id(rgb), rgb->d(),
rgb->data_w() / double(rgb->w()*scale()), rgb->data_h() / double(rgb->h()*scale()),
cx*scale(), cy*scale(), (X + offset_x_)*scale(), (Y + offset_y_)*scale(), W, H);
}
/* Draws with Xrender an Fl_Offscreen with optional scaling and accounting for transparency if necessary.
XP,YP,WP,HP are in drawing units
*/
int Fl_Xlib_Graphics_Driver::scale_and_render_pixmap(Fl_Offscreen pixmap, int depth, double scale_x, double scale_y, int srcx, int srcy, int XP, int YP, int WP, int HP) {
bool has_alpha = (depth == 2 || depth == 4);
XRenderPictureAttributes srcattr;
memset(&srcattr, 0, sizeof(XRenderPictureAttributes));
static XRenderPictFormat *fmt24 = XRenderFindStandardFormat(fl_display, PictStandardRGB24);
static XRenderPictFormat *fmt32 = XRenderFindStandardFormat(fl_display, PictStandardARGB32);
Picture src = XRenderCreatePicture(fl_display, pixmap, has_alpha ?fmt32:fmt24, 0, &srcattr);
Picture dst = XRenderCreatePicture(fl_display, fl_window, fmt24, 0, &srcattr);
if (!src || !dst) {
fprintf(stderr, "Failed to create Render pictures (%lu %lu)\n", src, dst);
return 0;
}
Fl_Region r = scale_clip(scale());
const Fl_Region clipr = clip_region();
if (clipr)
XRenderSetPictureClipRegion(fl_display, dst, clipr);
unscale_clip(r);
if (scale_x != 1 || scale_y != 1) {
XTransform mat = {{
{ XDoubleToFixed( scale_x ), XDoubleToFixed( 0 ), XDoubleToFixed( 0 ) },
{ XDoubleToFixed( 0 ), XDoubleToFixed( scale_y ), XDoubleToFixed( 0 ) },
{ XDoubleToFixed( 0 ), XDoubleToFixed( 0 ), XDoubleToFixed( 1 ) }
}};
XRenderSetPictureTransform(fl_display, src, &mat);
}
XRenderComposite(fl_display, (has_alpha ? PictOpOver : PictOpSrc), src, None, dst, srcx, srcy, 0, 0,
XP, YP, WP, HP);
XRenderFreePicture(fl_display, src);
XRenderFreePicture(fl_display, dst);
return 1;
}
#endif // HAVE_XRENDER
void Fl_Xlib_Graphics_Driver::uncache(Fl_RGB_Image*, fl_uintptr_t &id_, fl_uintptr_t &mask_)
{
if (id_) {
XFreePixmap(fl_display, (Fl_Offscreen)id_);
id_ = 0;
}
}
void Fl_Xlib_Graphics_Driver::cache(Fl_Bitmap *bm) {
int *pw, *ph;
cache_w_h(bm, pw, ph);
*pw = bm->data_w();
*ph = bm->data_h();
*Fl_Graphics_Driver::id(bm) = (fl_uintptr_t)create_bitmask(bm->data_w(), bm->data_h(), bm->array);
}
void Fl_Xlib_Graphics_Driver::draw_fixed(Fl_Pixmap *pxm, int X, int Y, int W, int H, int cx, int cy) {
X = (X+offset_x_)*scale();
Y = (Y+offset_y_)*scale();
cache_size(pxm, W, H);
cx *= scale(); cy *= scale();
Fl_Region r2 = scale_clip(scale());
if (*Fl_Graphics_Driver::mask(pxm)) {
// make X use the bitmap as a mask:
XSetClipMask(fl_display, gc_, *Fl_Graphics_Driver::mask(pxm));
XSetClipOrigin(fl_display, gc_, X-cx, Y-cy);
if (clip_region()) {
// At this point, XYWH is the bounding box of the intersection between
// the current clip region and the (portion of the) pixmap we have to draw.
// The current clip region is often a rectangle. But, when a window with rounded
// corners is moved above another window, expose events may create a complex clip
// region made of several (e.g., 10) rectangles. We have to draw only in the clip
// region, and also to mask out the transparent pixels of the image. This can't
// be done in a single Xlib call for a multi-rectangle clip region. Thus, we
// process each rectangle of the intersection between the clip region and XYWH.
// See also STR #3206.
Region r = XRectangleRegion(X,Y,W,H);
XIntersectRegion(r, clip_region(), r);
int X1, Y1, W1, H1;
for (int i = 0; i < r->numRects; i++) {
X1 = r->rects[i].x1;
Y1 = r->rects[i].y1;
W1 = r->rects[i].x2 - r->rects[i].x1;
H1 = r->rects[i].y2 - r->rects[i].y1;
XCopyArea(fl_display, *Fl_Graphics_Driver::id(pxm), fl_window, gc_, cx + (X1 - X), cy + (Y1 - Y), W1, H1, X1, Y1);
}
XDestroyRegion(r);
} else {
XCopyArea(fl_display, *Fl_Graphics_Driver::id(pxm), fl_window, gc_, cx, cy, W, H, X, Y);
}
// put the old clip region back
XSetClipOrigin(fl_display, gc_, 0, 0);
float s = scale(); Fl_Graphics_Driver::scale(1);
restore_clip();
Fl_Graphics_Driver::scale(s);
}
else XCopyArea(fl_display, *Fl_Graphics_Driver::id(pxm), fl_window, gc_, cx, cy, W, H, X, Y);
unscale_clip(r2);
}
void Fl_Xlib_Graphics_Driver::cache(Fl_Pixmap *pxm) {
Fl_Image_Surface *surf = new Fl_Image_Surface(pxm->data_w(), pxm->data_h());
Fl_Surface_Device::push_current(surf);
uchar **pbitmap = surf->driver()->mask_bitmap();
*pbitmap = (uchar*)1;// will instruct fl_draw_pixmap() to compute the image's mask
fl_draw_pixmap(pxm->data(), 0, 0, FL_BLACK);
uchar *bitmap = *pbitmap;
if (bitmap) {
*Fl_Graphics_Driver::mask(pxm) = (fl_uintptr_t)create_bitmask(pxm->data_w(), pxm->data_h(), bitmap);
delete[] bitmap;
}
*pbitmap = 0;
Fl_Surface_Device::pop_current();
Fl_Offscreen id = surf->get_offscreen_before_delete();
delete surf;
int *pw, *ph;
cache_w_h(pxm, pw, ph);
*pw = pxm->data_w();
*ph = pxm->data_h();
*Fl_Graphics_Driver::id(pxm) = (fl_uintptr_t)id;
}
void Fl_Xlib_Graphics_Driver::uncache_pixmap(fl_uintptr_t offscreen) {
XFreePixmap(fl_display, (Fl_Offscreen)offscreen);
}
//
// End of "$Id$".
//