git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11356 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
92 lines
2.5 KiB
C++
92 lines
2.5 KiB
C++
//
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// "$Id$"
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//
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// A base class for platform specific window handling code
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// for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 2010-2016 by Bill Spitzak and others.
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//
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// This library is free software. Distribution and use rights are outlined in
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// the file "COPYING" which should have been included with this file. If this
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// file is missing or damaged, see the license at:
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//
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// http://www.fltk.org/COPYING.php
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//
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// Please report all bugs and problems on the following page:
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//
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// http://www.fltk.org/str.php
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//
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/** \file Fl_Window_Driver.H
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\brief declaration of classe Fl_Window_Driver.
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*/
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#ifndef FL_WINDOW_DRIVER_H
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#define FL_WINDOW_DRIVER_H
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#include <FL/Fl_Export.H>
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#include <stdlib.h>
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class Fl_Window;
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class Fl_X;
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class Fl_Image;
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class Fl_Shared_Image;
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class Fl_RGB_Image;
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/**
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\brief A base class for platform specific window handling code.
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*/
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class FL_EXPORT Fl_Window_Driver
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{
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friend class Fl_Window;
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friend class Fl_X;
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protected:
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Fl_Window *pWindow;
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struct icon_data;
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icon_data *icon_;
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struct shape_data_type;
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shape_data_type *shape_data_; ///< non-null means the window has a non-rectangular shape
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public:
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Fl_Window_Driver(Fl_Window *);
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virtual ~Fl_Window_Driver();
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static Fl_Window_Driver *newWindowDriver(Fl_Window *);
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// --- window data
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virtual int decorated_w() = 0;
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virtual int decorated_h() = 0;
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// --- window management
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virtual void take_focus();
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virtual void flush() { }
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virtual Fl_X *makeWindow() { /* FIXME: move Fl_X::make(Fl_Window*) here for OSX, MSWin, and X11 */ return 0; }
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virtual void wait_for_expose() {} // TODO: check
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virtual int double_flush(int eraseoverlay); // TODO: check
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virtual void destroy_double_buffer(); // TODO: check
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virtual void draw(); // TODO: check
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// --- window shape stuff
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void shape_pixmap_(Fl_Image* pixmap); // TODO: check
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virtual void shape(const Fl_Image* img) {} // TODO: check
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virtual void shape_alpha_(Fl_Image* img, int offset) {} // TODO: check
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// --- window icon stuff
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virtual void icons(const Fl_RGB_Image *icons[], int count) {} // TODO: check
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virtual const void *icon() const {return NULL;} // TODO: check
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virtual void icon(const void * ic) {} // TODO: check
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virtual void free_icons() {} // TODO: check
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// --- window printing helper
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virtual void capture_titlebar_and_borders(Fl_Shared_Image*& top, Fl_Shared_Image*& left, Fl_Shared_Image*& bottom, Fl_Shared_Image*& right); // TODO: check
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};
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#endif // FL_WINDOW_DRIVER_H
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//
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// End of "$Id$".
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//
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