fltk/test/input_choice.cxx
Michael R Sweet 2df3459457 Added Greg Ercolano's simple Fl_Input_Choice widget which is a
combination of the Fl_Input and Fl_Menu_Button widgets (STR
#650)

FL/Fl_Input_Choice.H:


documentation/Fl_Input_Choice.html:
    - Added.

documentation/fltk.book:
    - Added Fl_Input_Choice.html + --no-embedfonts option.

documentation/index.html:
    - Update version number and revision.

documentation/input_choice.jpg:
    - Added.

documentation/preface.html:
    - Update version number and revision.

documentation/widgets.html:
    - Add Fl_Input_Choice to lists.

fluid/Fl_Menu_Type.cxx:
    - Add Fl_Input_Choice_Type class and instance.

fluid/Fl_Type.h:
    - Add Fl_Input_Choice_Type class and instance.

fluid/factory.cxx:
    - Add Fl_Input_Choice menu item.

test/Makefile:
    - Add input_choice example.

test/input_choice.cxx:
    - Added.

test/demo.menu:
    - Add input_choice example.




git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@4050 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2005-02-24 21:14:22 +00:00

58 lines
1.7 KiB
C++

// Test program for Fl_Input_Choice
//
// Copyright 1998-2004 by Bill Spitzak and others.
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
// USA.
//
#include <stdio.h>
#include <FL/Fl_Button.H>
#include <FL/Fl_Window.H>
#include <FL/Fl_Input_Choice.H>
void buttcb(Fl_Widget*,void*data) {
Fl_Input_Choice *in=(Fl_Input_Choice *)data;
static int flag = 1;
flag ^= 1;
if ( flag ) in->activate();
else in->deactivate();
}
void input_choice_cb(Fl_Widget*,void*data) {
Fl_Input_Choice *in=(Fl_Input_Choice *)data;
fprintf(stderr, "Value='%s'\n", (const char*)in->value());
}
int main(int argc, char **argv) {
Fl::scheme("plastic"); // optional
Fl_Window win(300, 200);
Fl_Input_Choice in(40,40,100,28,"Test");
in.callback(input_choice_cb, (void*)&in);
in.add("one");
in.add("two");
in.add("three");
in.value(1);
Fl_Button onoff(40,150,200,28,"Activate/Deactivate");
onoff.callback(buttcb, (void*)&in);
win.end();
win.resizable(win);
win.show(argc, argv);
return Fl::run();
}