- remove obsolete svn '$Id$' tags from all source files - update .fl files and generated files accordingly - replace 'http://www.fltk.org' URL's with 'https://...' - replace bug report URL 'str.php' with 'bugs.php' - remove trailing whitespace - fix other whitespace errors flagged by Git - add and/or fix missing or wrong standard headers - convert tabs to spaces in all source files The only relevant code changes are in the fluid/ folder where some .fl files and other source files were used to generate the '$Id' headers and footers.
138 lines
4.1 KiB
C++
138 lines
4.1 KiB
C++
//
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// Label drawing routines for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2010 by Bill Spitzak and others.
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//
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// This library is free software. Distribution and use rights are outlined in
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// the file "COPYING" which should have been included with this file. If this
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// file is missing or damaged, see the license at:
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//
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// https://www.fltk.org/COPYING.php
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//
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// Please see the following page on how to report bugs and issues:
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//
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// https://www.fltk.org/bugs.php
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//
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// Drawing code for the (one) common label types.
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// Other label types (symbols) are in their own source files
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// to avoid linking if not used.
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#include <FL/Fl.H>
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#include <FL/Fl_Widget.H>
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#include <FL/Fl_Group.H>
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#include <FL/fl_draw.H>
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#include <FL/Fl_Image.H>
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void
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fl_no_label(const Fl_Label*,int,int,int,int,Fl_Align) {}
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void
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fl_normal_label(const Fl_Label* o, int X, int Y, int W, int H, Fl_Align align)
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{
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fl_font(o->font, o->size);
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fl_color((Fl_Color)o->color);
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fl_draw(o->value, X, Y, W, H, align, o->image);
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}
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void
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fl_normal_measure(const Fl_Label* o, int& W, int& H) {
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fl_font(o->font, o->size);
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fl_measure(o->value, W, H);
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if (o->image) {
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int iw = o->image->w(), ih = o->image->h();
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if (o->align_ & FL_ALIGN_IMAGE_BACKDROP) { // backdrop: ignore
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// ignore backdrop image for calculation
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} else if (o->align_ & FL_ALIGN_IMAGE_NEXT_TO_TEXT) { // text and image side by side
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W += iw;
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if (ih > H) H = ih;
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} else {
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if (iw > W) W = iw;
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H += ih;
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}
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}
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}
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#define MAX_LABELTYPE 16
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static Fl_Label_Draw_F* table[MAX_LABELTYPE] = {
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fl_normal_label,
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fl_no_label,
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fl_normal_label, // _FL_SHADOW_LABEL,
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fl_normal_label, // _FL_ENGRAVED_LABEL,
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fl_normal_label, // _FL_EMBOSSED_LABEL,
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fl_no_label, // _FL_MULTI_LABEL,
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fl_no_label, // _FL_ICON_LABEL,
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// FL_FREE_LABELTYPE+n:
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fl_no_label, fl_no_label, fl_no_label,
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fl_no_label, fl_no_label, fl_no_label,
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fl_no_label, fl_no_label, fl_no_label
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};
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static Fl_Label_Measure_F* measure[MAX_LABELTYPE];
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/** Sets the functions to call to draw and measure a specific labeltype. */
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void Fl::set_labeltype(Fl_Labeltype t,Fl_Label_Draw_F* f,Fl_Label_Measure_F*m)
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{
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table[t] = f; measure[t] = m;
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}
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////////////////////////////////////////////////////////////////
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/** Draws a label with arbitrary alignment in an arbitrary box. */
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void Fl_Label::draw(int X, int Y, int W, int H, Fl_Align align) const {
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if (!value && !image) return;
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table[type](this, X, Y, W, H, align);
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}
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/**
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Measures the size of the label.
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\param[in,out] W, H : this is the requested size for the label text plus image;
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on return, this will contain the size needed to fit the label
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*/
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void Fl_Label::measure(int& W, int& H) const {
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if (!value && !image) {
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W = H = 0;
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return;
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}
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Fl_Label_Measure_F* f = ::measure[type]; if (!f) f = fl_normal_measure;
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f(this, W, H);
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}
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/** Draws the widget's label at the defined label position.
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This is the normal call for a widget's draw() method.
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*/
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void Fl_Widget::draw_label() const {
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int X = x_+Fl::box_dx(box());
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int W = w_-Fl::box_dw(box());
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if (W > 11 && align()&(FL_ALIGN_LEFT|FL_ALIGN_RIGHT)) {X += 3; W -= 6;}
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draw_label(X, y_+Fl::box_dy(box()), W, h_-Fl::box_dh(box()));
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}
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/** Draws the label in an arbitrary bounding box.
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draw() can use this instead of draw_label(void) to change the bounding box
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*/
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void Fl_Widget::draw_label(int X, int Y, int W, int H) const {
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// quit if we are not drawing a label inside the widget:
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if ((align()&15) && !(align() & FL_ALIGN_INSIDE)) return;
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draw_label(X,Y,W,H,align());
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}
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/** Draws the label in an arbitrary bounding box with an arbitrary alignment.
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Anybody can call this to force the label to draw anywhere.
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*/
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void Fl_Widget::draw_label(int X, int Y, int W, int H, Fl_Align a) const {
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if (flags()&SHORTCUT_LABEL) fl_draw_shortcut = 1;
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Fl_Label l1 = label_;
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if (!active_r()) {
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l1.color = fl_inactive((Fl_Color)l1.color);
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if (l1.deimage) l1.image = l1.deimage;
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}
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l1.draw(X,Y,W,H,a);
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fl_draw_shortcut = 0;
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}
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// include these vars here so they can be referenced without including
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// Fl_Input_ code:
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#include <FL/Fl_Input_.H>
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