fltk/src/drivers/PicoAndroid/Fl_PicoAndroid_Window_Driver.cxx
Albrecht Schlosser 389760c1c6 Remove #include ".../config_lib.h" from remaining sources
... except src/Fl.cxx

Fl.cxx uses the FL_CFG_* macros to define the values of runtime
configuration options. This is now the only usage of config_lib.h.

Todo: we can probably implement these runtime config vars in another
way and finally remove config_lib.h.
2021-02-18 13:11:47 +01:00

123 lines
2.8 KiB
C++

//
// Definition of Android Window interface based on SDL
//
// Copyright 1998-2018 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// https://www.fltk.org/COPYING.php
//
// Please see the following page on how to report bugs and issues:
//
// https://www.fltk.org/bugs.php
//
#include <config.h>
#include "Fl_PicoAndroid_Window_Driver.H"
#include "Fl_PicoAndroid_Screen_Driver.H"
#include <jni.h>
#include <errno.h>
#include <android/sensor.h>
#include <android/log.h>
#include <android_native_app_glue.h>
#include <FL/platform.H>
#include <FL/Fl.H>
#include <FL/Fl_Window.H>
#include "../../Fl_Window_Driver.H"
#include <FL/fl_draw.H>
Fl_Window_Driver *Fl_Window_Driver::newWindowDriver(Fl_Window *win)
{
return new Fl_PicoAndroid_Window_Driver(win);
}
Fl_PicoAndroid_Window_Driver::Fl_PicoAndroid_Window_Driver(Fl_Window *win)
: Fl_Pico_Window_Driver(win)
{
}
Fl_PicoAndroid_Window_Driver::~Fl_PicoAndroid_Window_Driver()
{
}
Fl_X *Fl_PicoAndroid_Window_Driver::makeWindow()
{
Fl_PicoAndroid_Screen_Driver *scr = (Fl_PicoAndroid_Screen_Driver*)Fl::screen_driver();
Fl_Group::current(0);
if (parent() && !Fl_X::i(pWindow->window())) {
pWindow->set_visible();
return 0L;
}
Window parent;
if (pWindow->parent()) {
parent = fl_xid(pWindow->window());
} else {
parent = 0;
}
Fl_X *x = new Fl_X;
other_xid = 0;
x->w = pWindow;
x->region = 0;
if (!pWindow->force_position()) {
// pNativeWindow = SDL_CreateWindow(pWindow->label(), SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, w(), h(), 0);
} else {
// pNativeWindow = SDL_CreateWindow(pWindow->label(), x(), y(), w(), h(), 0);
}
pNativeWindow = scr->pApp->window;
// x->xid = SDL_CreateRenderer(pNativeWindow, -1, SDL_RENDERER_ACCELERATED);
x->next = Fl_X::first;
wait_for_expose_value = 0;
pWindow->i = x;
Fl_X::first = x;
pWindow->set_visible();
pWindow->redraw();
pWindow->flush();
int old_event = Fl::e_number;
pWindow->handle(Fl::e_number = FL_SHOW);
Fl::e_number = old_event;
return x;
}
void Fl_PicoAndroid_Window_Driver::flush()
{
glClearColor(0, 0, 0, 1);
glClear(GL_COLOR_BUFFER_BIT);
Fl_X *i = Fl_X::i(pWindow);
if (!i) return;
fl_clip_region(i->region);
i->region = 0;
pWindow->draw();
Fl_PicoAndroid_Screen_Driver *scr = (Fl_PicoAndroid_Screen_Driver*)Fl::screen_driver();
scr->drawFrame();
}
#if 0
void Fl_PicoAndroid_Window_Driver::flush()
{
Fl_PicoAndroid_Screen_Driver *scr = (Fl_PicoAndroid_Screen_Driver*)Fl::screen_driver();
// LOGI("Flush...");
glClearColor(0, 0, 0, 1);
glClear(GL_COLOR_BUFFER_BIT);
pWindow->flush();
// fl_color(FL_RED);
// fl_rectf(10, 10, 300, 400);
scr->drawFrame();
}
#endif