- remove obsolete svn '$Id$' tags from all source files - update .fl files and generated files accordingly - replace 'http://www.fltk.org' URL's with 'https://...' - replace bug report URL 'str.php' with 'bugs.php' - remove trailing whitespace - fix other whitespace errors flagged by Git - add and/or fix missing or wrong standard headers - convert tabs to spaces in all source files The only relevant code changes are in the fluid/ folder where some .fl files and other source files were used to generate the '$Id' headers and footers.
63 lines
1.7 KiB
C++
63 lines
1.7 KiB
C++
//
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// Common hotspot routines for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2010 by Bill Spitzak and others.
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//
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// This library is free software. Distribution and use rights are outlined in
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// the file "COPYING" which should have been included with this file. If this
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// file is missing or damaged, see the license at:
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//
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// https://www.fltk.org/COPYING.php
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//
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// Please see the following page on how to report bugs and issues:
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//
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// https://www.fltk.org/bugs.php
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//
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#include <FL/Fl.H>
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#include <FL/Fl_Window.H>
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#include "Fl_Window_Driver.H"
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void Fl_Window::hotspot(int X, int Y, int offscreen) {
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int mx,my;
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// Update the screen position based on the mouse position.
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Fl::get_mouse(mx,my);
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X = mx-X; Y = my-Y;
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// If offscreen is 0 (the default), make sure that the window
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// stays on the screen, if possible.
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if (!offscreen) {
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int scr_x, scr_y, scr_w, scr_h;
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Fl::screen_work_area(scr_x, scr_y, scr_w, scr_h);
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int top = 0;
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int left = 0;
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int right = 0;
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int bottom = 0;
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if (border()) {
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pWindowDriver->decoration_sizes(&top, &left, &right, &bottom);
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}
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// now ensure contents are on-screen (more important than border):
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if (X+w()+right > scr_w+scr_x) X = scr_w+scr_x-right-w();
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if (X-left < scr_x) X = left + scr_x;
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if (Y+h()+bottom > scr_h+scr_y) Y = scr_h+scr_y-bottom-h();
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if (Y-top < scr_y) Y = top + scr_y;
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// make sure that we will force this position
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if (X==x()) x(X-1);
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}
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position(X,Y);
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}
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void Fl_Window::hotspot(const Fl_Widget *o, int offscreen) {
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int X = o->w()/2;
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int Y = o->h()/2;
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while (o != this && o) {
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X += o->x(); Y += o->y();
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o = o->window();
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}
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hotspot(X,Y,offscreen);
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}
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