fltk/src/drivers/PicoSDL/Fl_PicoSDL_Window_Driver.H
Matthias Melcher 0a1eed150a Fixed OS X SDL double buffering issue and mouse dragging.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12139 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2016-12-06 23:21:52 +00:00

58 lines
1.2 KiB
C++

//
// "$Id$"
//
// Definition of SDL Window interface
// for the Fast Light Tool Kit (FLTK).
//
// Copyright 2010-2016 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// http://www.fltk.org/COPYING.php
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
/**
\file Fl_PicoSDL_Window_Driver.H
\brief Definition of SDL Window interface.
*/
#ifndef FL_PICOSDL_WINDOW_DRIVER_H
#define FL_PICOSDL_WINDOW_DRIVER_H
#include "../Pico/Fl_Pico_Window_Driver.H"
#define __APPLE__
#include <SDL2/SDL.h>
#undef __APPLE__
class FL_EXPORT Fl_PicoSDL_Window_Driver : public Fl_Pico_Window_Driver
{
SDL_Window *pNativeWindow;
SDL_Texture *pNativeTexture;
public:
Fl_PicoSDL_Window_Driver(Fl_Window *win);
virtual ~Fl_PicoSDL_Window_Driver();
virtual void show();
virtual Fl_X *makeWindow();
virtual void make_current();
virtual void draw_end();
// --- window management
// virtual void flush_single();
};
#endif // FL_PICOSDL_WINDOW_DRIVER_H
//
// End of "$Id$".
//