fltk/fluid/shell_command.h
Matthias Melcher 4f2febd801 Fluid STR 3460.D: Shell commands are now saved in the .fl file (user option)
The shell properties toolbox is completely redesigned:

This dialog box offers a field for a command line and three check buttons
 to generate and save various files before the command is run.

 If the fourth checkbox, "use settings in .fl design files" is checked,
 all shell settings will be store in the current .fl file, and they will
 be read and restored when the .fl is loaded again.

 Fluid will save different shell settings for different operating system as
 it is common that a different OS requires a different shell command.

 Fluid comes with default shell settings. Pressing the "save as default" button
 will store the current setting in the Fluid app settings and are used for new
 designs, or if the "use settings..." box is not checked.

 Fluid app settings are saved per user and per machine.
2021-12-09 02:48:40 +01:00

91 lines
1.9 KiB
C++

//
// FLUID main entry for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2021 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// https://www.fltk.org/COPYING.php
//
// Please see the following page on how to report bugs and issues:
//
// https://www.fltk.org/bugs.php
//
#ifndef _FLUID_SHELL_COMMAND_H
#define _FLUID_SHELL_COMMAND_H
#include <stdio.h>
#include <stdlib.h>
#if defined(_WIN32) && !defined(__CYGWIN__)
# include <direct.h>
# include <windows.h>
# include <io.h>
# include <fcntl.h>
# include <commdlg.h>
# include <FL/platform.H>
#else
# include <unistd.h>
#endif
void show_shell_window();
void apply_shell_window();
void do_shell_command(class Fl_Return_Button*, void*);
typedef struct {
char *command;
int flags;
} Shell_Settings;
extern Shell_Settings shell_settings_windows;
extern Shell_Settings shell_settings_linux;
extern Shell_Settings shell_settings_macos;
extern char *g_shell_command;
extern int g_shell_save_fl;
extern int g_shell_save_code;
extern int g_shell_save_strings;
extern int g_shell_use_fl_settings;
void shell_prefs_get();
void shell_prefs_set();
void shell_settings_read();
void shell_settings_write();
class Fl_Process {
public:
Fl_Process();
~Fl_Process();
FILE *popen(const char *cmd, const char *mode="r");
int close();
FILE * desc() const;
char * get_line(char * line, size_t s) const;
int get_fileno() const;
#if defined(_WIN32) && !defined(__CYGWIN__)
protected:
HANDLE pin[2], pout[2], perr[2];
char ptmode;
PROCESS_INFORMATION pi;
STARTUPINFO si;
static bool createPipe(HANDLE * h, BOOL bInheritHnd=TRUE);
private:
FILE * freeHandles();
static void clean_close(HANDLE& h);
#endif
protected:
FILE * _fpt;
};
#endif // _FLUID_SHELL_COMMAND_H