// Fl_Value_Output.H // Fltk widget for drag-adjusting a floating point value. // This is much lighter than Fl_Value_Input because it has no text editor // If you deactivate() it, it can be used to display a floating-point value #ifndef Fl_Value_Output_H #define Fl_Value_Output_H #ifndef Fl_Valuator_H #include "Fl_Valuator.H" #endif class Fl_Value_Output : public Fl_Valuator { uchar textfont_, textsize_, textcolor_, soft_; public: int handle(int); void draw(); Fl_Value_Output(int x,int y,int w,int h,const char *l=0); void soft(uchar x) {soft_ = x;} uchar soft() const {return soft_;} Fl_Font textfont() const {return (Fl_Font)textfont_;} void textfont(uchar s) {textfont_ = s;} uchar textsize() const {return textsize_;} void textsize(uchar s) {textsize_ = s;} Fl_Color textcolor() const {return (Fl_Color)textcolor_;} void textcolor(uchar s) {textcolor_ = s;} }; #endif