Files fl_read_image_mac.cxx and fl_read_image_win32.cxx are no longer used;
their content is now in Fl_XXX_Screen_Driver.cxx
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11516 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This file contained nearly only platform-specific code.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11507 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
fl_gc remains usable by the application as a hook into the system.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11189 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Fix a typo. in Fl_WinAPI_Screen_Driver.cxx that was
preventing linking.
Also hack around a build issue by adding some extra
extern calls to Fl_WinAPI_Screen_Driver.cxx.
I suspect that these are also needed in
Fl_X11_Screen_Driver.cxx but do not have an X11 box
here to test with.
In any case, these added externs should probably be
in an internal header somewhere, not in the code
like I have done!
Currently builds/runs OK on Win7 with these changes.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11178 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Creating the basic structure for a screen driver system.
OS X works X11 and WinAPI are in limbo and will be fixed in the next hour or so.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11148 ea41ed52-d2ee-0310-a9c1-e6b18d33e121