The issue lies in details how floating point scaled coordinates are converted
to integer values and its impact on the drawing of large SVG images.
This commit fixes the X11 platform.
The macOS platform is immune because drawing uses floating point
coordinates.
The Windows platform still needs fixing.
- remove obsolete svn '$Id$' tags from all source files
- update .fl files and generated files accordingly
- replace 'http://www.fltk.org' URL's with 'https://...'
- replace bug report URL 'str.php' with 'bugs.php'
- remove trailing whitespace
- fix other whitespace errors flagged by Git
- add and/or fix missing or wrong standard headers
- convert tabs to spaces in all source files
The only relevant code changes are in the fluid/ folder where
some .fl files and other source files were used to generate
the '$Id' headers and footers.
This second step replaces FL/x.H with FL/platform.H in all source files.
Dependencies have been adjusted as well.
This commit completes the replacement of FL/x.H with FL/platform.H.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12641 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
The compilation conditions depend on the targeted architecture, what version of the SDK is used,
and what MacOS deployment version is used. Under most conditions, a single API is possible,
and no pointer-to-member function is used.
But the code supports building apps that can run both APIs depending on the version of the
running MacOS.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@12025 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
We avoid using one CoreText-related and one ATSU-related derived classes
of class Fl_Quartz_Graphics_Driver. Thus, class Fl_Quartz_Graphics_Driver can
be derived if useful and still support both text APIs.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@12022 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
FLTK for the Mac OS platform draws text using 2 distinct system APIs depending on the
version of the running OS. Classes Fl_CoreText_Graphics_Driver and Fl_ATSU_Graphics_Driver are defined
and implement the same virtual functions of class Fl_Quartz_Graphics_Driver using
CoreText and ATSU, respectively. The app allocates an object of one of these derived
classes according to the running OS version.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11967 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
There is a deeper issue here: regions should be handled by the graphics driver that is associated with the Fl_Window of this widget... .
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11643 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
These functions become therefore platform-independent.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11241 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
fl_gc remains usable by the application as a hook into the system.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11189 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
- Moving code around for Fl_Double_Window, but not yet happy
- Tested CMake for Android cross compilation. Very happy!
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11142 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
- removed more ifdef's from the graphics drivers
- moved functionality into the driver files themselves
- updated CMakeList.txt
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11137 ea41ed52-d2ee-0310-a9c1-e6b18d33e121