The fix in mouse_event() makes sure the scale factor of the receiving window is correct
when distinct screens have distinct scale factor values.
The fix after WM_MOVE event makes sure a subwindow-containing window in a
multiple-screen desktop having distinct scale factor values is correctly rescaled.
Under XP (at least), WM_PAINT events occur where information of where to redraw
is mostly given by the system, in the window's update region. When the GUI is scaled,
that information must be un-scaled and then added to Fl_X::i(window)->region, for the
adequate part of the window to be painted.
The corrected error was to use, e.g.,
int dx = W - w->w() * s;
which does not produce the desired integer value.
The correct writing is :
int dx = W - int(w->w() * s);
- remove obsolete svn '$Id$' tags from all source files
- update .fl files and generated files accordingly
- replace 'http://www.fltk.org' URL's with 'https://...'
- replace bug report URL 'str.php' with 'bugs.php'
- remove trailing whitespace
- fix other whitespace errors flagged by Git
- add and/or fix missing or wrong standard headers
- convert tabs to spaces in all source files
The only relevant code changes are in the fluid/ folder where
some .fl files and other source files were used to generate
the '$Id' headers and footers.
Under Windows, window resize requests sent by the program are now ignored,
which is what happens under X11 and macOS.
Previously, the window would become frozen.
Per-Monitor V2 awareness mode is supported on Windows 10 1703 or above
and has window title bars correctly scaled on HighDPI screens.
Before this commit, FLTK Windows apps were "Per-Monitor-V1 DPI Aware".
FLTK apps detect at run-time whether the V2 mode is possible.
The new argument gives the window to be captured, or NULL to indicate capture
from the current offscreen.
Calling this function becomes easier because less dependent on global variables.
The procedure to set screen scaling factors becomes:
1) each screen scaling factor is set to 1
2) the OS is queried according to each platform to get screen scaling factor
values
3) The value of FLTK_SCALING_FACTOR, if present, is used to multiply
scaling factors
This *preliminary* commit disables dynamic linking/loading of winsock
(ws2_32.dll) and links it statically to fluid and all FLTK test
programs. This is done by conditional code (#if 0) that disables the
old code and #defines some macros. This *must* be removed and replaced
with the original socket interface once the code has proved to work as
expected.
Note: example programs in the examples/ folder are not yet modified.
Todo: check and fix examples/Makefile if necessary.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12947 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
These changes should give a working build once more - more complete rework is still needed to fully address the issues raised.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12946 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This function is replaced by static Fl_Window_Driver* Fl_Window_Driver::(const Fl_Window *win).
The purpose is to have class Fl_Window_Driver outside from FLTK ABI.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12915 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
The new function names begin_job() and begin_page() better match end_job() and end_page() with which
they must be used by pair.
The old names start_job() and start_page() are maintained for API compatibility with FLTK 1.3.x
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12910 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
At this point, Windows FLTK apps detect HighDPI displays and rescale their GUI accordingly. They also
all reply to ctrl/+/-/0/ keystrokes to enlarge/shrink/reset their windows.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12723 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
It's also necessary to prevent FLTK from rescaling windows moved between screens with different DPI's.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12678 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
FLTK reads during fl_open_display() the scaling factor of each screen and uses that to transform
FLTK units into screen units. This change avoids this reading if the app declared to be DPI-aware
though a manifest, a symptom that the app supports HighDPI independently from FLTK.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12677 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This became unused when window scaling no longer involved window destruction/recreation.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12668 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Replace compiler/preprocessor/platform macro "WIN32" with "_WIN32".
Replace "WIN32" in text and documentation with "Windows".
Replace "MSWindows" with "Windows".
To do: README.Windows.txt (and maybe other documentation as well)
needs updates.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12655 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit also simplifies the platform-dependent support of fl_read_image():
only Fl_XXX_Screen_Driver::read_win_rectangle() contains platform-specific
code to capture pixels from the current window or from an offscreen buffer.
Platform-independent function Fl_Screen_Driver::traverse_to_gl_subwindows()
captures subwindows that intersect with the area fl_read_image() targets.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12653 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This second step replaces FL/x.H with FL/platform.H in all source files.
Dependencies have been adjusted as well.
This commit completes the replacement of FL/x.H with FL/platform.H.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12641 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Sorry for the big commit. There were so many indenting and formatting
issues in src/Fl_win32.cxx that I decided to reformat it with clang-format
(see previous commit). However, this commit is not the direct result
of using clang-format - I adjusted some parts of the code manually.
Other manual changes: I ...
- reordered some #define's and added comments
- added comments to switch/case/break statements and {} for clarity
- moved a few 'break' statements inside or outside of braces {}
There should not be any code changes though, i.e. the compiled object
code should be identical.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12599 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This Visual Studio specific pragma hides missing library references
on Visual Studio builds, but since comctl32 is not the only necessary
Windows dll and this has never been extended to other libs, this pragma
is unnecessary and potentially confusing, so I removed it.
Documentation of dependencies mentions comctl32 (and more) and future
CMake generation of user project VS IDE files can reference the FLTK
dependencies by internal (CMake) means anyway.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12591 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
The effect was that the file_chooser test app did not recognize the window scaling factor.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12393 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
The widget's handle method may change the value of Fl::e_text.
This occurs for instance if this method calls fl_choice().
So, memorize the value of Fl::e_text before, to delete the correct array after the call to the handle method.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12371 ea41ed52-d2ee-0310-a9c1-e6b18d33e121