The platform-specific code lands in src/Drivers/OpenGL/Fl_OpenGL_Display_Device.cxx and the FL_PORTING clause should be compilable. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11327 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11227 ea41ed52-d2ee-0310-a9c1-e6b18d33e121