The docs of class Fl_Image and of Fl_Image::scale() are beefed up.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12784 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Each image has now two sizes implemented as follows:
- the pixel size is stored in private members pixel_w_ and pixel_h_
with public accessors pixel_w() and pixel_h()
- the FLTK size is stored in private members w_ and h_ and read by w() and h()
- when the image is constructed, the two sizes have the same value
- the protected w(int) and h(int) member functions set both FLTK and pixel sizes.
- the public scale(int, int) member function is essentially nothing but
set the FLTK size and don't change the pixel size.
- when the image is drawn, its FLTK size determines how big it is drawn, its pixel
size determines how much data are available to draw it.
FLTK 1.3.4 with FL_ABI_VERSION=10304 contained an equivalent member function
but only for the Fl_Shared_Image class.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12776 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
and other font stuff. Fixed horizontal and vertical line
drawing to include last pixel. Added stippling to focus rect.
Added point drawing (slooow).
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12774 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Better complex region cleanup - should be compete now...
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12772 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
However I did disable the complex region optimizer - too tired to get
the pointers right... .
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12770 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Next: intersetcing a complex clipping region with a rectangle
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12769 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
fallbacks, added emergency font as an asset, added graceful
behavior when absolutely no font could be loaded.
Next: add other font related calls, add clipping
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12767 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Next: add other font related calls, add clipping,
add font paths for package resources
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12766 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Next: add caching, add other font related calls, add clipping,
add font paths for package resources
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12765 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Next: cleanup, document, add caching, add other font related calls,
add clipping, add font paths for package resources
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12764 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This code is still a total mess and incredibly inefficient.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12763 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
files, further fostering follows.
Or, to put it bluntly, I forgot how the font system works, and now I am
digging through the implementations of other drivers, carrying bits and
pieces together. But you know that I will clean my files eventually... .
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12762 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
render better text, so I have something to test this on.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12761 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This code is not very beautiful, but the resulting class should be
easy to use. A range-based loop can be used to find all relevant
clipping rectangles for a drawing call.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12754 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Make clipping methods non-virtual so they can be inlined.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12753 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
fl_rectf is so far the only function that uses the complex clipping
region successfully. Code is slow, but works.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12747 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Clipping areas are calculated for overlapping windows, named "Desktop
Windows". The first level implementation works if the resulting complex
region is just a rectangle. Higher complexity (sub-rectangles) is next.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12746 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Complex clipping is needed to allow popup dialogs and menu window while
still correctly rendering windows that are "below" those popups.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12745 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Back to 16-bit coordinate limit clipping (actually +/- (2**15 - 8).
The clipping range is now constant, symmetrical, and stored in the
driver object.
Also fixed a bug in Liang-Barsky line clipping algorithm.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12744 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
improved Fl_Rect_Region class instead of Fl_Rect. Commented out
complex clipping.
Android lib and apps now use C++11 because they can (and I like it).
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12741 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Also, added rectangular clipping which works.
Expanding now to a more complex clipping scheme to make multiple
windows work.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12739 ea41ed52-d2ee-0310-a9c1-e6b18d33e121