Remove dead code from 'plastic' scheme implementation
- The removed code had been disabled in the year 2003 or earlier for reasons mentioned in those old commits and has never been officially used again. Use `git blame` to find these commits. - Update comments and copyright. - Remove empty lines.
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@ -1,10 +1,11 @@
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//
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// "Plastic" drawing routines for the Fast Light Tool Kit (FLTK).
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// "Plastic" scheme drawing routines for the Fast Light Tool Kit (FLTK).
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//
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// These box types provide a cross between Aqua and KDE buttons; kindof
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// like translucent plastic buttons...
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//
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// Copyright 2001-2025 by Michael Sweet.
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// Copyright 2001-2005 by Michael Sweet.
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// Copyright 2006-2025 by Bill Spitzak and others.
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//
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// This library is free software. Distribution and use rights are outlined in
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// the file "COPYING" which should have been included with this file. If this
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@ -25,49 +26,12 @@
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#include <FL/fl_draw.H>
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#include "flstring.h"
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//
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// Uncomment the following line to restore the old plastic box type
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// appearance.
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//
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//#define USE_OLD_PLASTIC_BOX
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#define USE_OLD_PLASTIC_COLOR
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extern const uchar *fl_gray_ramp();
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inline Fl_Color shade_color(uchar gc, Fl_Color bc) {
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#ifdef USE_OLD_PLASTIC_COLOR
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return fl_color_average((Fl_Color)gc, bc, 0.75f);
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#else
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unsigned grgb = Fl::get_color((Fl_Color)gc),
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brgb = Fl::get_color(bc);
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int red, green, blue, gray;
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gray = ((grgb >> 24) & 255);
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red = gray * ((brgb >> 24) & 255) / 255 + gray * gray / 510;
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gray = ((grgb >> 16) & 255);
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green = gray * ((brgb >> 16) & 255) / 255 + gray * gray / 510;
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gray = ((grgb >> 8) & 255);
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blue = gray * ((brgb >> 8) & 255) / 255 + gray * gray / 510;
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if (red > 255)
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red = 255;
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if (green > 255)
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green = 255;
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if (blue > 255)
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blue = 255;
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if (Fl::draw_box_active())
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return fl_rgb_color(red, green, blue);
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else
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return fl_color_average(FL_GRAY, fl_rgb_color(red, green, blue), 0.75f);
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#endif // USE_OLD_PLASTIC_COLOR
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}
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static void frame_rect(int x, int y, int w, int h, const char *c, Fl_Color bc) {
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const uchar *g = fl_gray_ramp();
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int b = ((int) strlen(c)) / 4 + 1;
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@ -87,7 +51,6 @@ static void frame_rect(int x, int y, int w, int h, const char *c, Fl_Color bc) {
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}
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}
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static void frame_round(int x, int y, int w, int h, const char *c, Fl_Color bc) {
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const uchar *g = fl_gray_ramp();
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size_t b = strlen(c) / 4 + 1;
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@ -141,7 +104,6 @@ static void frame_round(int x, int y, int w, int h, const char *c, Fl_Color bc)
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}
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}
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static void shade_rect(int x, int y, int w, int h, const char *c, Fl_Color bc) {
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const uchar *g = fl_gray_ramp();
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int i, j;
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@ -267,12 +229,10 @@ static void shade_round(int x, int y, int w, int h, const char *c, Fl_Color bc)
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}
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}
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void fl_plastic_up_frame(int x, int y, int w, int h, Fl_Color c) {
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frame_rect(x, y, w, h - 1, "KLDIIJLM", c);
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}
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static void narrow_thin_box(int x, int y, int w, int h, Fl_Color c) {
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if (h<=0 || w<=0) return;
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const uchar *g = fl_gray_ramp();
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@ -289,48 +249,33 @@ static void narrow_thin_box(int x, int y, int w, int h, Fl_Color c) {
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}
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}
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void fl_plastic_thin_up_box(int x, int y, int w, int h, Fl_Color c) {
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#ifdef USE_OLD_PLASTIC_BOX
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shade_rect(x + 2, y + 2, w - 4, h - 5, "RVQNOPQRSTUVWVQ", c);
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fl_plastic_up_frame(x, y, w, h, c);
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#else
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if (w > 4 && h > 4) {
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shade_rect(x + 1, y + 1, w - 2, h - 3, "RQOQSUWQ", c);
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frame_rect(x, y, w, h - 1, "IJLM", c);
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} else {
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narrow_thin_box(x, y, w, h, c);
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}
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#endif // USE_OLD_PLASTIC_BOX
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}
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void fl_plastic_up_box(int x, int y, int w, int h, Fl_Color c) {
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#ifdef USE_OLD_PLASTIC_BOX
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shade_rect(x + 2, y + 2, w - 4, h - 5, "RVQNOPQRSTUVWVQ", c);
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fl_plastic_up_frame(x, y, w, h, c);
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#else
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if (w > 8 && h > 8) {
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shade_rect(x + 1, y + 1, w - 2, h - 3, "RVQNOPQRSTUVWVQ", c);
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frame_rect(x, y, w, h - 1, "IJLM", c);
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} else {
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fl_plastic_thin_up_box(x, y, w, h, c);
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}
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#endif // USE_OLD_PLASTIC_BOX
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}
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void fl_plastic_up_round(int x, int y, int w, int h, Fl_Color c) {
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shade_round(x, y, w, h, "RVQNOPQRSTUVWVQ", c);
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frame_round(x, y, w, h, "IJLM", c);
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}
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void fl_plastic_down_frame(int x, int y, int w, int h, Fl_Color c) {
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frame_rect(x, y, w, h - 1, "LLLLTTRR", c);
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}
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void fl_plastic_down_box(int x, int y, int w, int h, Fl_Color c) {
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if (w > 6 && h > 6) {
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shade_rect(x + 2, y + 2, w - 4, h - 5, "STUVWWWVT", c);
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@ -341,9 +286,7 @@ void fl_plastic_down_box(int x, int y, int w, int h, Fl_Color c) {
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}
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}
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void fl_plastic_down_round(int x, int y, int w, int h, Fl_Color c) {
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shade_round(x, y, w, h, "STUVWWWVT", c);
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frame_round(x, y, w, h, "IJLM", c);
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}
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