Cleaner definition under Mac OS of the fl_default_cursor global variable that doesn't hide its type.

git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10048 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Manolo Gouy 2014-01-07 15:31:28 +00:00
parent 56b7434dd0
commit e543d2c763
2 changed files with 9 additions and 3 deletions

View File

@ -49,6 +49,12 @@ typedef CGContextRef Fl_Offscreen;
#include <ApplicationServices/ApplicationServices.h>
#undef check // because of Fl::check()
#ifdef __OBJC__
@class NSCursor;
#else
class NSCursor;
#endif // __OBJC__
typedef CGContextRef Fl_Offscreen;
typedef struct flCocoaRegion {
@ -84,7 +90,7 @@ inline void XDestroyRegion(Fl_Region r) {
free(r);
}
}
extern void *fl_default_cursor;
extern NSCursor *fl_default_cursor;
// This object contains all mac-specific stuff about a window:
// WARNING: this object is highly subject to change!
@ -99,7 +105,7 @@ public:
Fl_X *next; // linked tree to support subwindows
Fl_X *xidChildren, *xidNext; // more subwindow tree
int wait_for_expose;
void *cursor; // is really NSCursor*
NSCursor *cursor;
static Fl_X* first;
static Fl_X* i(const Fl_Window* w) {return w->i;}
static int fake_X_wm(const Fl_Window*,int&,int&,int&,int&,int&);

View File

@ -97,7 +97,7 @@ Fl_Display_Device *Fl_Display_Device::_display = new Fl_Display_Device(new Fl_Qu
// public variables
CGContextRef fl_gc = 0;
void *fl_default_cursor; // this is really a NSCursor*
NSCursor *fl_default_cursor;
void *fl_capture = 0; // (NSWindow*) we need this to compensate for a missing(?) mouse capture
bool fl_show_iconic; // true if called from iconize() - shows the next created window in collapsed state
//int fl_disable_transient_for; // secret method of removing TRANSIENT_FOR