The documentation for fl_xyline() showed the wrong prototypes...
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@ -294,9 +294,9 @@ x3, int y3)</H4>
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<P>Fill a 3 or 4-sided polygon. The polygon must be convex.
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<H4>void fl_xyline(int x, int y, int x1, int y1)
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<BR>void fl_xyline(int x, int y, int x1, int y1, int x2)
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<BR>void fl_xyline(int x, int y, int x1, int y1, int x2, int y3)</H4>
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<H4>void fl_xyline(int x, int y, int x1)
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<BR>void fl_xyline(int x, int y, int x1, int y2)
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<BR>void fl_xyline(int x, int y, int x1, int y2, int x3)</H4>
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<P>Draw horizontal and vertical lines. A horizontal line is
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drawn first, then a vertical, then a horizontal.
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