Updated docos for FL_DLL usage.
git-svn-id: file:///fltk/svn/fltk/trunk@306 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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@ -157,7 +157,7 @@ This will build the library, FLUID tool, and all of the test programs.
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will copy the "fluid" executable to "bindir", the header files to
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"includedir", and the library files to "libdir". </P>
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<H2>Building FLTK Under Microsoft Windows</H2>
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There are two ways to build FLTK under Microsoft Windows. The first
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There are two ways to build FLTK under Microsoft Windows. The first
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is to use the Visual C++ 5.0 project files under the "visualc"
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directory. Just open (or double-click on) the "fltk.dsw" file to get
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the whole shebang.
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@ -171,6 +171,14 @@ copy makefiles\Makefile.<env> Makefile
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make
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</PRE>
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</UL>
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<H3>Using the Visual C++ DLL Library</H3>
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The "fltkdll.dsp" project file builds a DLL-version of the FLTK
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library. Because of name mangling differences between PC compilers (even
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between different versions of Visual C++!) you can only use the DLL that
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is generated with the same version compiler that you built it with.
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<P>When compiling an application or DLL that uses the FLTK DLL, you will need
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to define the <tt>FL_DLL</tt> preprocessor symbol to get the correct linkage
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commands embedded within the FLTK header files.
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<H2>Building FLTK Under OS/2</H2>
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The current OS/2 build requires XFree86 for OS/2 to work. A native
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Presentation Manager version has not been implemented yet (volunteers
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@ -1,6 +1,6 @@
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<HTML>
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<HEAD><META CONTENT="Written by Michael Sweet, Craig P. Earls, and Bill Spitzak" NAME=Author><META CONTENT="Copyright 1998-1999 by Bill Spitzak and Others."
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NAME=Copyright><META CONTENT="Revision 4" NAME=DocNumber>
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NAME=Copyright><META CONTENT="Revision 5" NAME=DocNumber>
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<TITLE>FLTK 1.0 Programming Manual</TITLE>
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</HEAD>
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<BODY>
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