Updated docos for FL_DLL usage.

git-svn-id: file:///fltk/svn/fltk/trunk@306 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Michael R Sweet 1999-02-19 15:11:34 +00:00
parent e232a9b094
commit d91bdb6022
2 changed files with 10 additions and 2 deletions

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@ -157,7 +157,7 @@ This will build the library, FLUID tool, and all of the test programs.
will copy the "fluid" executable to "bindir", the header files to
&quot;includedir&quot;, and the library files to &quot;libdir&quot;. </P>
<H2>Building FLTK Under Microsoft Windows</H2>
There are two ways to build FLTK under Microsoft Windows. The first
There are two ways to build FLTK under Microsoft Windows. The first
is to use the Visual C++ 5.0 project files under the &quot;visualc&quot;
directory. Just open (or double-click on) the &quot;fltk.dsw&quot; file to get
the whole shebang.
@ -171,6 +171,14 @@ copy makefiles\Makefile.&lt;env&gt; Makefile
make
</PRE>
</UL>
<H3>Using the Visual C++ DLL Library</H3>
The &quot;fltkdll.dsp&quot; project file builds a DLL-version of the FLTK
library. Because of name mangling differences between PC compilers (even
between different versions of Visual C++!) you can only use the DLL that
is generated with the same version compiler that you built it with.
<P>When compiling an application or DLL that uses the FLTK DLL, you will need
to define the <tt>FL_DLL</tt> preprocessor symbol to get the correct linkage
commands embedded within the FLTK header files.
<H2>Building FLTK Under OS/2</H2>
The current OS/2 build requires XFree86 for OS/2 to work. A native
Presentation Manager version has not been implemented yet (volunteers

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@ -1,6 +1,6 @@
<HTML>
<HEAD><META CONTENT="Written by Michael Sweet, Craig P. Earls, and Bill Spitzak" NAME=Author><META CONTENT="Copyright 1998-1999 by Bill Spitzak and Others."
NAME=Copyright><META CONTENT="Revision 4" NAME=DocNumber>
NAME=Copyright><META CONTENT="Revision 5" NAME=DocNumber>
<TITLE>FLTK 1.0 Programming Manual</TITLE>
</HEAD>
<BODY>