Remove #include <FL/x.H> from all public include file (there remained one).
This way, application programs will not have to include system headers. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11433 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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@ -22,7 +22,7 @@
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#include <FL/Fl_Widget_Surface.H>
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#include <FL/Fl_Image.H>
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#include <FL/Fl_Shared_Image.H>
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#include <FL/x.H> // for Fl_Offscreen
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#include <FL/Fl_Graphics_Driver.H> // for Fl_Offscreen
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/**
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@ -19,6 +19,7 @@
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#include "../../config_lib.h"
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#ifdef FL_CFG_GFX_QUARTZ
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#include <FL/x.H>
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#include <FL/fl_draw.H>
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#include <FL/Fl_Image_Surface.H>
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#include "Fl_Quartz_Graphics_Driver.H"
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