Wayland: Fix FL_APP_ACTIVATE with timer.

Deferred handling of FL_APP_DEACTIVATE works very well.
This commit is contained in:
Matthias Melcher 2025-12-22 00:26:37 +01:00
parent 525db6ddca
commit b715850d08

View File

@ -873,6 +873,26 @@ static void scan_subwindows(Fl_Group *g, void (*f)(Fl_Window *)) {
}
}
// Generate FL_APP_ACTIVATE and FL_APP_DEACTIVATE events
static bool app_has_active_window = false;
// If a window is deactivated, check after a short delay if any other window has
// become active. If not, send an FL_APP_DEACTIVATE event.
static void deferred_check_app_deactivate(void*) {
if (!app_has_active_window) return;
app_has_active_window = false;
// Check all FLTK windows to see if any are still active
for (Fl_Window *w = Fl::first_window(); w; w = Fl::next_window(w)) {
if (w->visible_r()) {
struct wld_window* xid = fl_wl_xid(w);
if (xid && (xid->state & LIBDECOR_WINDOW_STATE_ACTIVE)) {
app_has_active_window = true;
break;
}
}
}
if (!app_has_active_window) Fl::handle(FL_APP_DEACTIVATE, nullptr);
}
static void handle_configure(struct libdecor_frame *frame,
struct libdecor_configuration *configuration, void *user_data)
@ -973,9 +993,6 @@ static void handle_configure(struct libdecor_frame *frame,
if (is_2nd_run) driver->wait_for_expose_value = 0;
//fprintf(stderr, "handle_configure fl_win=%p size:%dx%d state=%x wait_for_expose_value=%d is_2nd_run=%d\n", window->fl_win, width,height,window_state,driver->wait_for_expose_value, is_2nd_run);
// Generate FL_APP_ACTIVATE and FL_APP_DEACTIVATE events
static bool app_has_active_window = false;
// When no window is active, and one window gets activated, generate an FL_APP_ACTIVATE event
if (window_state & LIBDECOR_WINDOW_STATE_ACTIVE) {
if (!app_has_active_window) {
@ -1001,18 +1018,7 @@ static void handle_configure(struct libdecor_frame *frame,
// When a window gets deactivated and there are no other active windows,
// generate an FL_APP_DEACTIVATE event
if ( ((window_state & LIBDECOR_WINDOW_STATE_ACTIVE) == 0) && app_has_active_window) {
app_has_active_window = false;
// Check all FLTK windows to see if any are still active
for (Fl_Window *w = Fl::first_window(); w; w = Fl::next_window(w)) {
if (w != window->fl_win && w->shown()) {
struct wld_window* xid = fl_wl_xid(w);
if (xid && (xid->state & LIBDECOR_WINDOW_STATE_ACTIVE)) {
app_has_active_window = true;
break;
}
}
}
if (!app_has_active_window) Fl::handle(FL_APP_DEACTIVATE, nullptr);
Fl::add_timeout(0.1, deferred_check_app_deactivate, nullptr);
}
if (window->fl_win->border())