Added warning to Fl_Gl_Window documentation.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@5228 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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@ -1,6 +1,6 @@
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CHANGES IN FLTK 1.1.8
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- Documentation fix (STR #1336)
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- Documentation fixes (STR #1336, STR #1329)
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- Added support for floating point Fl_Spinner in the
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API, documentation, and Fluid (STR #1331)
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- Repeat button now cancels timeout if it should get
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@ -38,6 +38,13 @@ are very useful for drawing UI controls atop your 3D graphics. If the
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overlay hardware is not provided, FLTK tries to simulate the overlay,
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This works pretty well if your graphics are double buffered, but not
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very well for single-buffered. </P>
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<P>Please note that the FLTK drawing and clipping functions
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will not work inside an <tt>Fl_Gl_Window</tt>. All drawing
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should be done using OpenGL calls exclusively.
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Even though <tt>Fl_Gl_Widget</tt> is derived from <tt>Fl_Group</tt>,
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it is not useful to add other FLTK Widgets as children,
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unless those Widgets are modified to draw using OpenGL calls.</P>
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<H3>Methods</H3>
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<CENTER>
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<TABLE width=90% summary="Fl_Gl_Window methods.">
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