Fix "Selecting menus from the menubar under Wayland when in fullscreen" (#1264)
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@ -1388,10 +1388,14 @@ bool Fl_Wayland_Window_Driver::process_menu_or_tooltip(struct wld_window *new_wi
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xdg_positioner_set_gravity(positioner, XDG_POSITIONER_GRAVITY_BOTTOM_RIGHT);
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// prevent menuwindow from expanding beyond display limits
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int constraint = 0;
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int top_menubar = pWindow->y() -
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(Fl_Window_Driver::menu_bartitle(pWindow) && Fl_Window_Driver::menu_title(pWindow) ?
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Fl_Window_Driver::menu_title(pWindow)->h() : 0);
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if ( !(parent_win->fullscreen_active() &&
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Fl_Wayland_Screen_Driver::compositor == Fl_Wayland_Screen_Driver::MUTTER &&
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((!Fl_Window_Driver::menu_title(pWindow) && !Fl_Window_Driver::menu_leftorigin(pWindow)) ||
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Fl_Window_Driver::menu_bartitle(pWindow)) && pWindow->y() < 10 && !Fl_Window_Driver::current_menu_button)
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Fl_Window_Driver::menu_bartitle(pWindow)) && top_menubar < 10 &&
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!Fl_Window_Driver::current_menu_button)
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) {
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// Condition above is only to bypass Mutter bug for fullscreen windows (see #1061)
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constraint |= (XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_SLIDE_X | XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_SLIDE_Y);
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