macOS: minor improvement of capture of window titlebar.

This commit is contained in:
ManoloFLTK 2020-09-21 18:19:53 +02:00
parent b713b91975
commit a4a5720658

View File

@ -320,7 +320,7 @@ void Fl_Cocoa_Window_Driver::capture_titlebar_and_borders(Fl_RGB_Image*& top, Fl
CGColorSpaceRef cspace = CGColorSpaceCreateDeviceRGB();
float s = Fl::screen_driver()->scale(screen_num());
int scaled_w = int(w() * s);
const int factor = (layer ? 4 : 2); // resolution level for the titlebar (2 == retina's)
const int factor = (layer && mapped_to_retina() ? 4 : 2); // resolution level for the titlebar (2 == retina's)
int data_w = factor * scaled_w, data_h = factor * htop;
uchar *rgba = new uchar[4 * data_w * data_h];
CGContextRef auxgc = CGBitmapContextCreate(rgba, data_w, data_h, 8, 4 * data_w, cspace, kCGImageAlphaPremultipliedLast);