Fix CMake building under Apple platform that used to set HAVE_GL_GLU_H to 0

On the Mac OS platform, file glu.h is not in a directory called GL.


git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@11863 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Manolo Gouy 2016-08-05 17:07:15 +00:00
parent 2f58a0ce84
commit 9b9fc92768

View File

@ -135,6 +135,9 @@ if(OPTION_USE_GL)
set(OPENGL_LIBRARIES -L${PATH_TO_XLIBS} -lGLU -lGL)
else()
include(FindOpenGL)
if(APPLE)
set(HAVE_GL_GLU_H ${HAVE_OPENGL_GLU_H})
endif(APPLE)
endif(OPTION_APPLE_X11)
endif(OPTION_USE_GL)