fix macOS Sonoma/Sequoia not capturing OpenGL text on macOS - cont'd (#1197
This commit is contained in:
parent
d60141bb71
commit
9afb35f3a6
@ -488,7 +488,9 @@ Fl_RGB_Image* Fl_Cocoa_Gl_Window_Driver::capture_gl_rectangle(int x, int y, int
|
||||
if (fl_mac_os_version >= 100600) {
|
||||
NSWindow *nswin = (NSWindow*)fl_mac_xid(pWindow);
|
||||
CGImageRef img_full = Fl_Cocoa_Window_Driver::capture_decorated_window_10_6(nswin);
|
||||
CGRect cgr = CGRectMake(x, y, w, h);
|
||||
int bt = [nswin frame].size.height - [[nswin contentView] frame].size.height;
|
||||
bt *= (factor / Fl_Graphics_Driver::default_driver().scale());
|
||||
CGRect cgr = CGRectMake(x, y + bt, w, h); // add vertical offset to bypass titlebar
|
||||
CGImageRef cgimg = CGImageCreateWithImageInRect(img_full, cgr); // 10.4
|
||||
CGImageRelease(img_full);
|
||||
Fl_RGB_Image *rgb = cgimage_to_rgb3(cgimg);
|
||||
|
||||
Loading…
Reference in New Issue
Block a user