Remove the need to call fl_open_display() before using Fl::screen_scale(int, float).

git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@13025 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Manolo Gouy 2018-08-23 14:14:56 +00:00
parent ec88e4a7c0
commit 8de0a3c445

View File

@ -2126,9 +2126,10 @@ float Fl::screen_scale(int n) {
}
/** Set the value of the GUI scaling factor for screen number \p n.
Call this function before the first window is show()'n and after
a call to fl_open_display() to set the application's initial scaling factor value. */
Call this function before the first window is show()'n to set the
application's initial scaling factor value. */
void Fl::screen_scale(int n, float factor) {
fl_open_display();
Fl::screen_driver()->scale(n, factor);
Fl_Graphics_Driver::default_driver().scale(factor);
}