Moved code to avoid positioning windows on Dock into 'fake_X_event'

which now allows hotspot dialogs to pop up on a second screen, if
requested.

Unfortunatly, popup menus still pop into the main screen as soon as the
mouse is moved.


git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@3913 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Matthias Melcher 2004-11-23 00:28:35 +00:00
parent 9c56ff8b18
commit 8a5fcb11b5
2 changed files with 69 additions and 67 deletions

View File

@ -1,5 +1,5 @@
//
// "$Id: Fl_Window_hotspot.cxx,v 1.7.2.3.2.7 2004/11/22 23:32:11 matthiaswm Exp $"
// "$Id: Fl_Window_hotspot.cxx,v 1.7.2.3.2.8 2004/11/23 00:28:35 matthiaswm Exp $"
//
// Common hotspot routines for the Fast Light Tool Kit (FLTK).
//
@ -38,63 +38,13 @@ void Fl_Window::hotspot(int X, int Y, int offscreen) {
// If offscreen is 0 (the default), make sure that the window
// stays on the screen, if possible.
if (!offscreen) {
#if defined(WIN32)
#if defined(WIN32) || defined(__APPLE__)
// These will be used by reference, so we must passed different variables
int bt,bx,by;
x(X);y(Y);
Fl_X::fake_X_wm(this, X, Y, bt, bx, by);
//force FL_FORCE_POSITION to be set in Fl_Window::resize()
if (X==x()) x(X-1);
#elif defined(__APPLE__)
// let's get a little elaborate here. Mac OS X puts a lot of stuff on the desk
// that we want to avoid when positioning our window, namely the Dock and the
// top menu bar (and even more stuff in 10.4 Tiger). So we will go through the
// list of all available screens and find the one that this window is most
// likely to go to, and then reposition it to fit withing the 'good' area.
Rect r;
// find the screen, that the center of this window will fall into
int R = X+w(), B = Y+h(); // right and bottom
int cx = (X+R)/2, cy = (Y+B)/2; // center of window;
GDHandle gd = GetDeviceList();
while (gd) {
GDPtr gp = *gd;
if ( cx >= gp->gdRect.left && cx <= gp->gdRect.right
&& cy >= gp->gdRect.top && cy <= gp->gdRect.bottom)
break;
gd = GetNextDevice(gd);
}
// if the center doesn't fall on a screen, try the top left
if (!gd) {
gd = GetDeviceList();
while (gd) {
GDPtr gp = *gd;
if ( X >= gp->gdRect.left && X <= gp->gdRect.right
&& Y >= gp->gdRect.top && Y <= gp->gdRect.bottom)
break;
gd = GetNextDevice(gd);
}
}
// last resort, try the bottom right
if (!gd) {
gd = GetDeviceList();
while (gd) {
GDPtr gp = *gd;
if ( R >= gp->gdRect.left && R <= gp->gdRect.right
&& B >= gp->gdRect.top && B <= gp->gdRect.bottom)
break;
gd = GetNextDevice(gd);
}
}
// if we still have not found a screen, we will use the main
// screen, the one that has the application menu bar.
if (!gd) gd = GetMainDevice();
if (gd) {
GetAvailableWindowPositioningBounds(gd, &r);
if ( R > r.right-4 ) X -= R - (r.right-4);
if ( B > r.bottom-4 ) Y -= B - (r.bottom-4);
if ( X < r.left+4 ) X = r.left+4;
if ( Y < r.top+24 ) Y = r.top+24;
}
#else
if (border()) {
// Ensure border is on screen; these values are generic enough
@ -131,5 +81,5 @@ void Fl_Window::hotspot(const Fl_Widget *o, int offscreen) {
//
// End of "$Id: Fl_Window_hotspot.cxx,v 1.7.2.3.2.7 2004/11/22 23:32:11 matthiaswm Exp $".
// End of "$Id: Fl_Window_hotspot.cxx,v 1.7.2.3.2.8 2004/11/23 00:28:35 matthiaswm Exp $".
//

View File

@ -1,5 +1,5 @@
//
// "$Id: Fl_mac.cxx,v 1.1.2.64 2004/09/09 21:34:46 matthiaswm Exp $"
// "$Id: Fl_mac.cxx,v 1.1.2.65 2004/11/23 00:28:35 matthiaswm Exp $"
//
// MacOS specific code for the Fast Light Tool Kit (FLTK).
//
@ -1335,18 +1335,70 @@ int Fl_X::fake_X_wm(const Fl_Window* w,int &X,int &Y, int &bt,int &bx, int &by)
H = w->h()+dy;
//Proceed to positioning the window fully inside the screen, if possible
//Make border's lower right corner visible
if (Fl::w() < X+W) X = Fl::w() - W;
if (Fl::h() < Y+H) Y = Fl::h() - H;
//Make border's upper left corner visible
if (X<0) X = 0;
if (Y<0) Y = 0;
//Make client area's lower right corner visible
if (Fl::w() < X+dx+ w->w()) X = Fl::w() - w->w() - dx;
if (Fl::h() < Y+dy+ w->h()) Y = Fl::h() - w->h() - dy;
//Make client area's upper left corner visible
if (X+xoff < 0) X = -xoff;
if (Y+yoff < 0) Y = -yoff;
// let's get a little elaborate here. Mac OS X puts a lot of stuff on the desk
// that we want to avoid when positioning our window, namely the Dock and the
// top menu bar (and even more stuff in 10.4 Tiger). So we will go through the
// list of all available screens and find the one that this window is most
// likely to go to, and then reposition it to fit withing the 'good' area.
Rect r;
// find the screen, that the center of this window will fall into
int R = X+W, B = Y+H; // right and bottom
int cx = (X+R)/2, cy = (Y+B)/2; // center of window;
GDHandle gd = 0L;
for (gd = GetDeviceList(); gd; gd = GetNextDevice(gd)) {
GDPtr gp = *gd;
if ( cx >= gp->gdRect.left && cx <= gp->gdRect.right
&& cy >= gp->gdRect.top && cy <= gp->gdRect.bottom)
break;
}
// if the center doesn't fall on a screen, try the top left
if (!gd) {
for (gd = GetDeviceList(); gd; gd = GetNextDevice(gd)) {
GDPtr gp = *gd;
if ( X >= gp->gdRect.left && X <= gp->gdRect.right
&& Y >= gp->gdRect.top && Y <= gp->gdRect.bottom)
break;
}
}
// if that doesn't fall on a screen, try the top right
if (!gd) {
for (gd = GetDeviceList(); gd; gd = GetNextDevice(gd)) {
GDPtr gp = *gd;
if ( R >= gp->gdRect.left && R <= gp->gdRect.right
&& Y >= gp->gdRect.top && Y <= gp->gdRect.bottom)
break;
}
}
// if that doesn't fall on a screen, try the bottom left
if (!gd) {
for (gd = GetDeviceList(); gd; gd = GetNextDevice(gd)) {
GDPtr gp = *gd;
if ( X >= gp->gdRect.left && X <= gp->gdRect.right
&& B >= gp->gdRect.top && B <= gp->gdRect.bottom)
break;
}
}
// last resort, try the bottom right
if (!gd) {
for (gd = GetDeviceList(); gd; gd = GetNextDevice(gd)) {
GDPtr gp = *gd;
if ( R >= gp->gdRect.left && R <= gp->gdRect.right
&& B >= gp->gdRect.top && B <= gp->gdRect.bottom)
break;
}
}
// if we still have not found a screen, we will use the main
// screen, the one that has the application menu bar.
if (!gd) gd = GetMainDevice();
if (gd) {
GetAvailableWindowPositioningBounds(gd, &r);
if ( R > r.right ) X -= R - r.right;
if ( B > r.bottom ) Y -= B - r.bottom;
if ( X < r.left ) X = r.left;
if ( Y < r.top ) Y = r.top;
}
//Return the client area's top left corner in (X,Y)
X+=xoff;
Y+=yoff;
@ -2013,6 +2065,6 @@ void Fl::paste(Fl_Widget &receiver, int clipboard) {
//
// End of "$Id: Fl_mac.cxx,v 1.1.2.64 2004/09/09 21:34:46 matthiaswm Exp $".
// End of "$Id: Fl_mac.cxx,v 1.1.2.65 2004/11/23 00:28:35 matthiaswm Exp $".
//