Fix "Windows: dotted lines may be drawn solid when GUI is rescaled" (#1214)
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@ -430,6 +430,7 @@ public:
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inline int floor(int x) { return Fl_Scalable_Graphics_Driver::floor(x, scale()); }
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protected:
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int line_width_;
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bool is_solid_;
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virtual Fl_Region scale_clip(float f);
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void unscale_clip(Fl_Region r);
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void point(int x, int y) FL_OVERRIDE;
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@ -800,6 +800,7 @@ Fl_Font_Descriptor::Fl_Font_Descriptor(const char* name, Fl_Fontsize Size) {
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Fl_Scalable_Graphics_Driver::Fl_Scalable_Graphics_Driver() : Fl_Graphics_Driver() {
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line_width_ = 0;
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fontsize_ = -1;
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is_solid_ = true;
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}
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void Fl_Scalable_Graphics_Driver::rect(int x, int y, int w, int h)
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@ -850,7 +851,7 @@ void Fl_Scalable_Graphics_Driver::xyline(int x, int y, int x1) {
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int xx1 = (x < x1 ? x1 : x);
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if (s != s_int && line_width_ <= s_int) {
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int lwidth = this->floor((y+1)) - this->floor(y);
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bool need_change_width = (lwidth != s_int);
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bool need_change_width = (lwidth != s_int && is_solid_);
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void *data = NULL;
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if (need_change_width) data = change_pen_width(lwidth);
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xyline_unscaled(this->floor(xx), this->floor(y) + int(lwidth/2.f), this->floor(xx1+1)-1);
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@ -870,7 +871,7 @@ void Fl_Scalable_Graphics_Driver::yxline(int x, int y, int y1) {
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int yy1 = (y < y1 ? y1 : y);
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if (s != s_int && line_width_ <= s_int) {
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int lwidth = (this->floor((x+1)) - this->floor(x));
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bool need_change_width = (lwidth != s_int);
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bool need_change_width = (lwidth != s_int && is_solid_);
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void *data = NULL;
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if (need_change_width) data = change_pen_width(lwidth);
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yxline_unscaled(this->floor(x) + int(lwidth/2.f), this->floor(yy), this->floor(yy1+1) - 1);
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@ -1050,6 +1051,7 @@ void Fl_Scalable_Graphics_Driver::draw_circle(int x0, int y0, int d, Fl_Color c)
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void Fl_Scalable_Graphics_Driver::line_style(int style, int width, char* dashes) {
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if (width == 0) line_width_ = int(scale() < 2 ? 0 : scale());
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else line_width_ = int(width>0 ? width*scale() : -width*scale());
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is_solid_ = ((style & 0xff) == FL_SOLID && (!dashes || !*dashes));
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line_style_unscaled(style, line_width_, dashes);
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}
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@ -60,7 +60,6 @@ protected:
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uchar *mask_bitmap_;
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uchar **mask_bitmap() FL_OVERRIDE {return &mask_bitmap_;}
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POINT *long_point;
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bool is_solid_;
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int style_;
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public:
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Fl_GDI_Graphics_Driver();
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@ -96,7 +96,6 @@ Fl_GDI_Graphics_Driver::Fl_GDI_Graphics_Driver() {
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long_point = NULL;
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depth = -1;
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origins = NULL;
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is_solid_ = true;
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style_ = FL_SOLID;
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}
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@ -58,7 +58,6 @@ void Fl_GDI_Graphics_Driver::line_style_unscaled(int style, int width, char* das
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DeleteObject(oldpen);
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DeleteObject(fl_current_xmap->pen);
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fl_current_xmap->pen = newpen;
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is_solid_ = ((style & 0xff) == FL_SOLID && (!dashes || !*dashes));
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style_ = style;
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}
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