Possible fix for OpenGL bus errors on OSX.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@2959 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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CHANGES
2
CHANGES
@ -1,5 +1,7 @@
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CHANGES IN FLTK 1.1.4
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- Fl_Gl_Window could cause a bus error on MacOS X if the
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parent window was not yet shown.
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- FLUID could crash after displaying a syntax error
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dialog for the callback code.
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- FLUID would reset the callback code if you opened the
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@ -1,5 +1,5 @@
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//
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// "$Id: Fl_Gl_Window.cxx,v 1.12.2.22.2.17 2003/01/30 21:41:49 easysw Exp $"
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// "$Id: Fl_Gl_Window.cxx,v 1.12.2.22.2.18 2003/03/31 17:27:35 easysw Exp $"
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//
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// OpenGL window code for the Fast Light Tool Kit (FLTK).
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//
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@ -128,6 +128,18 @@ void Fl_Gl_Window::make_current() {
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mode_ &= ~NON_LOCAL_CONTEXT;
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context_ = fl_create_gl_context(this, g);
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valid(0);
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#ifdef __APPLE__
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if (window()) {
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GLint xywh[4];
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xywh[0] = x();
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xywh[1] = window()->h() - y() - h();
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xywh[2] = w();
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xywh[3] = h();
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aglSetInteger(context_, AGL_BUFFER_RECT, xywh);
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aglUpdateContext(context_);
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}
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#endif // __APPLE__
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}
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fl_set_gl_context(this, context_);
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#if defined(WIN32) && USE_COLORMAP
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@ -317,13 +329,15 @@ void Fl_Gl_Window::resize(int X,int Y,int W,int H) {
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if (W != w() || H != h()) {
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valid(0);
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#ifdef __APPLE__
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GLint xywh[4];
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xywh[0] = X;
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xywh[1] = window()->h() - Y - H;
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xywh[2] = W;
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xywh[3] = H;
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aglSetInteger(context_, AGL_BUFFER_RECT, xywh);
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aglUpdateContext(context_);
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if (window()) {
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GLint xywh[4];
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xywh[0] = X;
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xywh[1] = window()->h() - Y - H;
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xywh[2] = W;
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xywh[3] = H;
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aglSetInteger(context_, AGL_BUFFER_RECT, xywh);
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aglUpdateContext(context_);
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}
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#elif !defined(WIN32)
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if (!resizable() && overlay && overlay != this)
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((Fl_Gl_Window*)overlay)->resize(0,0,W,H);
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@ -377,5 +391,5 @@ void Fl_Gl_Window::draw_overlay() {}
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#endif
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//
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// End of "$Id: Fl_Gl_Window.cxx,v 1.12.2.22.2.17 2003/01/30 21:41:49 easysw Exp $".
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// End of "$Id: Fl_Gl_Window.cxx,v 1.12.2.22.2.18 2003/03/31 17:27:35 easysw Exp $".
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//
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