Rewrite Fl_Window::border(int) under the driver model.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11409 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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@ -93,6 +93,7 @@ public:
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virtual void unmap() {}
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virtual void fullscreen_on() {}
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virtual void fullscreen_off(int X, int Y, int W, int H) {}
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virtual void use_border();
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// --- window shape stuff
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void shape_pixmap_(Fl_Image* pixmap); // TODO: check
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@ -196,6 +196,14 @@ int Fl_Window_Driver::hide_common() {
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return 0;
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}
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void Fl_Window_Driver::use_border() {
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if (pWindow->shown()) {
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pWindow->hide(); // hide and then show to reflect the new state of the window border
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pWindow->show();
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}
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}
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//
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// End of "$Id$".
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//
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@ -16,23 +16,9 @@
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// http://www.fltk.org/str.php
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//
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// Turning the border on/off by changing the motif_wm_hints property
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// works on Irix 4DWM. Does not appear to work for any other window
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// manager. Fullscreen still works on some window managers (fvwm is one)
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// because they allow the border to be placed off-screen.
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// Unfortunately most X window managers ignore changes to the border
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// and refuse to position the border off-screen, so attempting to make
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// the window full screen will lose the size of the border off the
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// bottom and right.
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#include <FL/Fl.H>
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#include <FL/x.H>
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#include <FL/Fl_Window.H>
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#include <FL/Fl_Window_Driver.H>
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#include <config.h>
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void Fl_Window::border(int b) {
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if (b) {
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if (border()) return;
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@ -41,18 +27,7 @@ void Fl_Window::border(int b) {
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if (!border()) return;
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set_flag(NOBORDER);
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}
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#if defined(USE_X11)
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if (shown()) Fl_X::i(this)->sendxjunk();
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#elif defined(WIN32)
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// not yet implemented, but it's possible
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// for full fullscreen we have to make the window topmost as well
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#elif defined(__APPLE_QUARTZ__) // PORTME: Fl_Window_Driver - platform window driver
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// warning: not implemented in Quartz/Carbon
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#elif defined(FL_PORTING)
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# pragma message "handle window border setting"
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#else
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# error unsupported platform
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#endif
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pWindowDriver->use_border();
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}
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/* Note: The previous implementation toggled border(). With this new
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@ -109,7 +84,6 @@ void Fl_Window::fullscreen_screens(int top, int bottom, int left, int right) {
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pWindowDriver->fullscreen_on();
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}
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//
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// End of "$Id$".
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//
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@ -96,6 +96,7 @@ public:
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virtual void unmap();
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virtual void fullscreen_on();
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virtual void fullscreen_off(int X, int Y, int W, int H);
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virtual void use_border();
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virtual void shape(const Fl_Image* img);
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virtual void icons(const Fl_RGB_Image *icons[], int count);
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@ -485,6 +485,20 @@ void Fl_X11_Window_Driver::unmap() {
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XUnmapWindow(fl_display, fl_xid(pWindow));
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}
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// Turning the border on/off by changing the motif_wm_hints property
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// works on Irix 4DWM. Does not appear to work for any other window
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// manager. Fullscreen still works on some window managers (fvwm is one)
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// because they allow the border to be placed off-screen.
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// Unfortunately most X window managers ignore changes to the border
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// and refuse to position the border off-screen, so attempting to make
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// the window full screen will lose the size of the border off the
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// bottom and right.
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void Fl_X11_Window_Driver::use_border() {
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if (pWindow->shown()) Fl_X::i(pWindow)->sendxjunk();
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}
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//
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// End of "$Id$".
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//
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@ -163,11 +163,6 @@ void border_cb(Fl_Widget *o, void *p) {
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Fl_Window *w = (Fl_Window *)p;
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int d = ((Fl_Button *)o)->value();
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w->border(d);
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#if defined(WIN32) || defined(__APPLE__)
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int wx = w->x(), wy = w->y();
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w->hide(); w->show();
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w->position(wx, wy);
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#endif
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}
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Fl_Button *border_button;
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