Removed Fl_Widget::is_fullscreen() that is just another name for Fl_Window::fullscreen_active()
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@9331 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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@ -687,11 +687,6 @@ public:
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*/
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void clear_visible() {flags_ |= INVISIBLE;}
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/** Returns whether the widget is in full screen mode
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\retval non 0 if in full screen mode
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*/
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unsigned int is_fullscreen() const {return (flags_ & FULLSCREEN);}
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/** Returns whether the widget is active.
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\retval 0 if the widget is inactive
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\see active_r(), activate(), deactivate()
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@ -1316,7 +1316,7 @@ int Fl_X::fake_X_wm(const Fl_Window* w,int &X,int &Y, int &bt,int &bx, int &by)
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X+=xoff;
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Y+=yoff;
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if (w->is_fullscreen()) {
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if (w->fullscreen_active()) {
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X = Y = 0;
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bx = by = bt = 0;
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}
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@ -1628,7 +1628,7 @@ Fl_X* Fl_X::make(Fl_Window* w) {
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);
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if (lab) free(lab);
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if (w->is_fullscreen()) {
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if (w->fullscreen_active()) {
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/* We need to make sure that the fullscreen is created on the
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default monitor, ie the desktop where the shortcut is located
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etc. This requires that CreateWindow is called with CW_USEDEFAULT
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