Fl_Help_View: Refactor to use PIMPL
- using a Pointer to Implementation instead of having a huge Fl_Help_View class. This improves build speed (smaller header fiel) and allows us to fix the implementation while keeping the ABI unchanged.
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@ -122,150 +122,12 @@ typedef const char *(Fl_Help_Func)(Fl_Widget *, const char *);
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*/
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class FL_EXPORT Fl_Help_View : public Fl_Group
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{
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private: // classes, structs, and types
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/** Private struct to describe blocks of text. */
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struct Text_Block {
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const char *start; // Start of text
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const char *end; // End of text
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uchar border; // Draw border?
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Fl_Color bgcolor; // Background color
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int x; // Indentation/starting X coordinate
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int y; // Starting Y coordinate
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int w; // Width
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int h; // Height
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int line[32]; // Left starting position for each line
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int ol; // is ordered list <OL> element
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int ol_num; // item number in ordered list
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};
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/** Private class to hold a link with target and its position on screen. */
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struct Link {
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std::string filename_; // Filename part of a link
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std::string target; // Target part of a link
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Fl_Rect box; // Clickable rectangle that defines the link area
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};
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/** Private font stack element definition. */
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struct Font_Style {
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Fl_Font f; ///< Font
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Fl_Fontsize s; ///< Font Size
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Fl_Color c; ///< Font Color
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Font_Style(Fl_Font afont, Fl_Fontsize asize, Fl_Color acolor);
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Font_Style() = default; ///< Default constructor
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void get(Fl_Font &afont, Fl_Fontsize &asize, Fl_Color &acolor);
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void set(Fl_Font afont, Fl_Fontsize asize, Fl_Color acolor);
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};
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/** Private class to hold font information on a stack. */
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struct Font_Stack {
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void init(Fl_Font f, Fl_Fontsize s, Fl_Color c);
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void top(Fl_Font &f, Fl_Fontsize &s, Fl_Color &c);
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void push(Fl_Font f, Fl_Fontsize s, Fl_Color c);
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void pop(Fl_Font &f, Fl_Fontsize &s, Fl_Color &c);
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size_t count() const;
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private:
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std::vector<Font_Style> elts_; ///< font elements
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};
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enum class Align { RIGHT = -1, CENTER, LEFT }; ///< Alignments
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enum class Mode { DRAW, PUSH, DRAG }; ///< Draw modes
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private: // data members
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// HTML source and raw data
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const char *value_; ///< Copy of raw HTML text, as set by `value()` or `load()`
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std::string directory_; ///< Directory for current document
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std::string filename_; ///< Original file name from `load()`
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// HTML document data
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std::string title_; ///< Title string from <title> tag
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Font_Stack fstack_; ///< Font and style stack
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std::vector<Text_Block> blocks_; ///< List of all text blocks on screen
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std::vector<std::shared_ptr<Link> > link_list_; ///< List of all clickable links and their position on screen
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std::map<std::string, int> target_line_map_; ///< List of vertical position of all HTML Targets in a document
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int topline_; ///< Vertical offset of document, measure in pixels
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int leftline_; ///< Horizontal offset of document, measure in pixels
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int size_; ///< Total document height in pixels
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int hsize_; ///< Maximum document width in pixels
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// Default visual attributes
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Fl_Color defcolor_; ///< Default text color, defaults to FL_FOREGROUND_COLOR
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Fl_Color bgcolor_; ///< Background color, defaults to FL_BACKGROUND_COLOR
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Fl_Color textcolor_; ///< Text color, defaults to FL_FOREGROUND_COLOR
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Fl_Color linkcolor_; ///< Link color, FL_SELECTION_COLOR
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Fl_Font textfont_; ///< Default font for text, FL_TIMES
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Fl_Fontsize textsize_; ///< Default font size, defaults to 12, should be FL_NORMAL_SIZE
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// Text selection and mouse handling
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Mode selection_mode_; ///< Remember election mode between FL_PUSH, FL_DRAG, and FL_RELEASE
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bool selected_; ///< True if there is text selected
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int selection_first_; ///< First character of selection, offset in value_
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int selection_last_; ///< Last character of selection, offset in value_
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Fl_Color tmp_selection_color_; ///< Selection color during draw operation
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Fl_Color selection_text_color_; ///< Selection text color during draw operation
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// The following members are static because we need them only once during mouse events
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static int selection_push_first_; ///< First character of selection during mouse down
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static int selection_push_last_; ///< Last character of selection during mouse down
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static int selection_drag_first_; ///< First character of selection during mouse drag
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static int selection_drag_last_; ///< Last character of selection during mouse drag
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static Mode draw_mode_; ///< Temporarily modify `draw()` method to measure selection start or end during `handle()`
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static int current_pos_; ///< Temporarily store text offset while measuring during `handle()`
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// Callback
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Fl_Help_Func *link_; ///< Link transform function
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// Scrollbars
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private:
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class Impl;
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std::unique_ptr<Impl> impl_; ///< Pointer to the implementation details
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Fl_Scrollbar scrollbar_; ///< Vertical scrollbar for document
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Fl_Scrollbar hscrollbar_; ///< Horizontal scrollbar
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int scrollbar_size_; ///< Size for both scrollbars
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private: // methods
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// HTML source and raw data, getter
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void free_data();
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std::shared_ptr<Link> find_link(int, int);
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void follow_link(std::shared_ptr<Link>);
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// HTML interpretation and formatting
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Text_Block *add_block(const char *s, int xx, int yy, int ww, int hh, uchar border = 0);
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void add_link(const std::string &link, int xx, int yy, int ww, int hh);
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void add_target(const std::string &n, int yy);
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int do_align(Text_Block *block, int line, int xx, Align a, int &l);
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void format();
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void format_table(int *table_width, int *columns, const char *table);
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Align get_align(const char *p, Align a);
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const char *get_attr(const char *p, const char *n, char *buf, int bufsize);
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Fl_Color get_color(const char *n, Fl_Color c);
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Fl_Shared_Image *get_image(const char *name, int W, int H);
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int get_length(const char *l);
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// Font and font stack
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/// Initialize the font stack with default values.
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void initfont(Fl_Font &f, Fl_Fontsize &s, Fl_Color &c) { f = textfont_; s = textsize_; c = textcolor_; fstack_.init(f, s, c); }
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/// Push the current font and size onto the stack.
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void pushfont(Fl_Font f, Fl_Fontsize s) {fstack_.push(f, s, textcolor_);}
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/// Push the current font, size, and color onto the stack.
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void pushfont(Fl_Font f, Fl_Fontsize s, Fl_Color c) {fstack_.push(f, s, c);}
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/// Get the current font, size, and color from the stack.
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void popfont(Fl_Font &f, Fl_Fontsize &s, Fl_Color &c) {fstack_.pop(f, s, c);}
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// Text selection
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void hv_draw(const char *t, int x, int y, int entity_extra_length = 0);
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char begin_selection();
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char extend_selection();
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void end_selection();
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protected:
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@ -284,14 +146,12 @@ public:
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int handle(int) override;
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void resize(int,int,int,int) override;
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/** Changes the size of the widget. \see Fl_Widget::size(int, int) */
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void size(int W, int H) { Fl_Widget::size(W, H); }
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// HTML source and raw data
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void value(const char *val);
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/** Return a pointer to the internal text buffer. */
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const char *value() const { return (value_); }
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const char *value() const;
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int load(const char *f);
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int find(const char *s, int p = 0);
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void link(Fl_Help_Func *fn);
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@ -302,27 +162,18 @@ public:
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// Rendering attributes
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/** Return the document height in pixels. */
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int size() const { return (size_); }
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/** Set the default text color. */
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void textcolor(Fl_Color c) { if (textcolor_ == defcolor_) textcolor_ = c; defcolor_ = c; }
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/** Return the current default text color. */
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Fl_Color textcolor() const { return (defcolor_); }
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/** Set the default text font. */
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void textfont(Fl_Font f) { textfont_ = f; format(); }
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/** Return the default text font. */
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Fl_Font textfont() const { return (textfont_); }
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/** Set the default text size. */
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void textsize(Fl_Fontsize s) { textsize_ = s; format(); }
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/** Get the default text size. */
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Fl_Fontsize textsize() const { return (textsize_); }
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int size() const;
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void textcolor(Fl_Color c);
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Fl_Color textcolor() const;
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void textfont(Fl_Font f);
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Fl_Font textfont() const;
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void textsize(Fl_Fontsize s);
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Fl_Fontsize textsize() const;
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void topline(const char *n);
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void topline(int);
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/** Get the current top line in pixels. */
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int topline() const { return (topline_); }
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int topline() const;
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void leftline(int);
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/** Get the left position in pixels. */
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int leftline() const { return (leftline_); }
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int leftline() const;
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// Text selection
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