From 4f72b6188737772f2e820205a4e485ef4a572b25 Mon Sep 17 00:00:00 2001 From: Matthias Melcher Date: Sat, 18 Oct 2008 20:00:30 +0000 Subject: [PATCH] Added clarification to Fl_GL_Window mode function (STR #1945) git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@6458 ea41ed52-d2ee-0310-a9c1-e6b18d33e121 --- CHANGES | 2 ++ documentation/Fl_Gl_Window.html | 2 ++ 2 files changed, 4 insertions(+) diff --git a/CHANGES b/CHANGES index f09abf234..e69e347ce 100644 --- a/CHANGES +++ b/CHANGES @@ -4,6 +4,8 @@ CHANGES IN FLTK 1.1.10 - Fixed wrong default value of Fl_Spinner in Fluid (STR #1991) - Fixed Fluid textcolor output (STR #1992) + - Added clarification to Fl_GL_Window mode + function (STR #1945) CHANGES IN FLTK 1.1.9 diff --git a/documentation/Fl_Gl_Window.html b/documentation/Fl_Gl_Window.html index a32b74f7c..1f3f94c6e 100644 --- a/documentation/Fl_Gl_Window.html +++ b/documentation/Fl_Gl_Window.html @@ -136,6 +136,8 @@ this is a top-level window this will unfortunately also cause the window to blink, raise to the top, and be de-iconized, and the xid() will change, possibly breaking other code. It is best to make the GL window a child of another window if you wish to do this!

+

mode() must not be called within draw() since it +changes the current context.

static int Fl_Gl_Window::can_do(int)
int Fl_Gl_Window::can_do() const

Returns non-zero if the hardware supports the given or current OpenGL