macOS Mojave: fix window with subwindow created in iconized form - continued

Some more changes needed to keep support of MacOS < 10.5
This commit is contained in:
ManoloFLTK 2018-12-08 19:38:15 +01:00
parent b4c3fec029
commit 433f9b8ccb

View File

@ -1146,6 +1146,7 @@ static FLTextView *fltextview_instance = nil;
- (void)windowDidBecomeKey:(NSNotification *)notif;
- (void)windowDidBecomeMain:(NSNotification *)notif;
- (void)windowDidDeminiaturize:(NSNotification *)notif;
- (void)fl_windowMiniaturize:(NSNotification *)notif;
- (void)windowDidMiniaturize:(NSNotification *)notif;
- (BOOL)windowShouldClose:(id)fl;
- (void)anyWindowWillClose:(NSNotification *)notif;
@ -1194,7 +1195,7 @@ static void orderfront_subwindows(FLWindow *xid)
}
-(void)windowWillMiniaturize:(NSNotification *)notif
{
[super windowWillMiniaturize:notif];
[super fl_windowMiniaturize:notif];
NSArray *children = [(NSWindow*)[notif object] childWindows]; // 10.2
NSEnumerator *enumerator = [children objectEnumerator];
id child;
@ -1354,13 +1355,13 @@ static FLWindowDelegate *flwindowdelegate_instance = nil;
Fl::flush(); // Process redraws set by FL_SHOW.
fl_unlock_function();
}
- (void)windowDidMiniaturize:(NSNotification *)notif
- (void)fl_windowMiniaturize:(NSNotification *)notif
{
// subwindows are not captured in system-built miniature window image
fl_lock_function();
FLWindow *nsw = (FLWindow*)[notif object];
Fl_Window *window = [nsw getFl_Window];
if ([[nsw childWindows] count]) {
Fl_Window *window = [nsw getFl_Window];
// capture the window and its subwindows and use as miniature window image
NSBitmapImageRep *bitmap = rect_to_NSBitmapImageRep(window, 0, 0, window->w(), window->h());
if (bitmap) {
@ -1370,6 +1371,14 @@ static FLWindowDelegate *flwindowdelegate_instance = nil;
[nsw setMiniwindowImage:img];
}
}
fl_unlock_function();
}
- (void)windowDidMiniaturize:(NSNotification *)notif
{
if (fl_mac_os_version >= 100500) [self fl_windowMiniaturize:notif];
fl_lock_function();
FLWindow *nsw = (FLWindow*)[notif object];
Fl_Window *window = [nsw getFl_Window];
Fl::handle(FL_HIDE, window);
fl_unlock_function();
}