Fixes Code Viewer widget height calculation
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@ -86,7 +86,7 @@ public:
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NORMAL_CURSOR, /**< I-beam */
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CARET_CURSOR, /**< caret under the text */
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DIM_CURSOR, /**< dim I-beam */
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BLOCK_CURSOR, /**< unfille box under the current character */
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BLOCK_CURSOR, /**< unfilled box under the current character */
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HEAVY_CURSOR, /**< thick I-beam */
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SIMPLE_CURSOR /**< as cursor as Fl_Input cursor */
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};
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@ -24,8 +24,6 @@
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// PDF documentation instead of the code segments with UTF-8 characters.
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//
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#include <stdio.h>
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#include <FL/Fl_Window.H>
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#include <FL/Fl_Group.H>
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#include <FL/filename.H>
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@ -37,9 +35,14 @@
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#include "../fluid/widgets/Code_Viewer.h"
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#include "../fluid/widgets/Style_Parser.h"
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#include <stdio.h>
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#include <algorithm>
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Fl_Window* window = nullptr;
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Fl_Group* group = nullptr;
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fld::widget::Code_Viewer* code_viewer = nullptr;
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int line_height = 10;
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void create_window() {
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window = new Fl_Window(1024, 100);
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@ -51,9 +54,19 @@ void create_window() {
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code_viewer->box(FL_FLAT_BOX);
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code_viewer->color(0xf7f7ff00);
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code_viewer->textsize(30);
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//code_viewer->cursor_style(CARET_CURSOR);
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window->resizable(group);
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group->resizable(code_viewer);
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// Make sure the display is opened.
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Fl_Display_Device::display_device();
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line_height = fl_height(code_viewer->textfont(), code_viewer->textsize());
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line_height = std::max(line_height, fl_height(FL_COURIER, code_viewer->textsize()));
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line_height = std::max(line_height, fl_height(FL_COURIER_BOLD, code_viewer->textsize()));
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line_height = std::max(line_height, fl_height(FL_COURIER_ITALIC, code_viewer->textsize()));
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line_height = std::max(line_height, fl_height(FL_COURIER_BOLD_ITALIC, code_viewer->textsize()));
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}
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void save_snapshot(const char* code, const char* filename)
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@ -64,7 +77,7 @@ void save_snapshot(const char* code, const char* filename)
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int n_lines = 1;
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for (const char* s=code; *s; ++s) if (*s == '\n') n_lines++;
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// 300 dpi for 7 inches = 2000 pixels
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window->size(2100, 6 + 34*n_lines );
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window->size(2100, (line_height * n_lines) + 18 );
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// Generate the Image Surface
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Fl_Image_Surface *srfc = new Fl_Image_Surface(window->w(), window->h());
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