Moving more documentation into doxygen format
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@6155 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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@ -472,16 +472,36 @@ extern Fl_Labeltype FL_EXPORT fl_define_FL_ENGRAVED_LABEL();
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extern Fl_Labeltype FL_EXPORT fl_define_FL_EMBOSSED_LABEL();
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#define FL_EMBOSSED_LABEL fl_define_FL_EMBOSSED_LABEL()
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/** Flags to control the label alignment.
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* This controls how the label is displayed next to or inside the widget.
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* The default value is FL_ALIGN_CENTER for most widgets, which centers the label
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* inside the widget.
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*
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* Flags can be or'd to achieve a combination of alignments.
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*/
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enum Fl_Align { // align() values
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/** Align the label horizontally in the middle. */
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FL_ALIGN_CENTER = 0,
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/** Align the label at the top of the widget. Inside labels appear below the top,
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* outside labels are drawn on top of the widget. */
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FL_ALIGN_TOP = 1,
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/** Align the label at the bottom of the widget. */
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FL_ALIGN_BOTTOM = 2,
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/** Align the label at the left of the widget. Inside labels appear left-justified
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* starting at the left side of the widget, outside labels are right-justified and
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* drawn to the left of the widget. */
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FL_ALIGN_LEFT = 4,
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/** Align the label to the right of the widget. */
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FL_ALIGN_RIGHT = 8,
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/** Draw the label inside of the widget. */
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FL_ALIGN_INSIDE = 16,
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/** If the label contains an image, draw the text on top of the image. */
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FL_ALIGN_TEXT_OVER_IMAGE = 32,
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/** If the label contains an image, draw the text below the image. */
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FL_ALIGN_IMAGE_OVER_TEXT = 0,
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/** All parts of the label that are lager than the widget will not be drawn . */
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FL_ALIGN_CLIP = 64,
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/** Wrap text that does not fit the width of the widget. */
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FL_ALIGN_WRAP = 128,
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FL_ALIGN_TOP_LEFT = FL_ALIGN_TOP | FL_ALIGN_LEFT,
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FL_ALIGN_TOP_RIGHT = FL_ALIGN_TOP | FL_ALIGN_RIGHT,
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423
FL/Fl_Widget.H
423
FL/Fl_Widget.H
@ -25,6 +25,10 @@
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// http://www.fltk.org/str.php
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//
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/** \file
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* This file describes the Fl_Widget and Fl_Label classes.
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*/
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#ifndef Fl_Widget_H
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#define Fl_Widget_H
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@ -40,6 +44,13 @@ typedef Fl_Callback* Fl_Callback_p; // needed for BORLAND
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typedef void (Fl_Callback0)(Fl_Widget*);
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typedef void (Fl_Callback1)(Fl_Widget*, long);
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/** This struct stores all information for a text or mixed graphics label.
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*
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* \todo For FLTK1.3, the Fl_Label type eill become a widget by itself. That way
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* we will be avoiding a lot of code duplication by handling labels in
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* a similar fashion to widgets containing text. We also provide an easy
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* interface for very complex labels, containing html or vector graphics.
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*/
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struct FL_EXPORT Fl_Label {
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const char* value;
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Fl_Image* image;
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@ -52,6 +63,19 @@ struct FL_EXPORT Fl_Label {
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void measure(int&, int&) const ;
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};
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/** Fl_Widget is the base class for all widgets in FLTK.
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*
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* You can't create one of these because the constructor is not public. However
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* you can subclass it.
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*
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* All "property" accessing methods, such as color(), parent(), or argument()
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* are implemented as trivial inline functions and thus are as fast and small
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* as accessing fields in a structure. Unless otherwise noted, the property
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* setting methods such as color(n) or label(s) are also trivial inline functions,
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* even if they change the widget's appearance. It is up to the user code to call
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* redraw() after these.
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*/
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class FL_EXPORT Fl_Widget {
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friend class Fl_Group;
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@ -77,7 +101,16 @@ class FL_EXPORT Fl_Widget {
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protected:
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Fl_Widget(int,int,int,int,const char* =0);
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/** Creates a widget at the given position and size.
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* The Fl_Widget is a protected constructor, but all derived widgets have a
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* matching public constructor. It takes a value for x(), y(), w(), h(), and
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* an optional value for label().
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*
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* \param[in] x, y the position of the widget relative to the enclosing window
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* \param[in] w, h size of the widget in pixels
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* \param[in] label optional text for the widget label
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*/
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Fl_Widget(int x, int y, int w, int h, Fl_CString label=0L);
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void x(int v) {x_ = v;}
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void y(int v) {y_ = v;}
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@ -100,10 +133,31 @@ protected:
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public:
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/** Destroys the widget.
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* Destroying single widgets is not very common, and it is your responsibility
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* to either remove() them from any enclosing group or destroy that group
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* \em immediately after destroying the children. You almost always want to
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* destroy the parent group instead which will destroy all of the child widgets
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* and groups in that group.
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*/
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virtual ~Fl_Widget();
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virtual void draw() = 0;
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virtual int handle(int);
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/** Handles the specified event.
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* You normally don't call this method directly, but instead let FLTK do
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* it when the user interacts with the widget.
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*
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* When implemented in a new widget, this function must return 0 if the
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* widget does not use the event or 1 if it uses the event.
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*
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* \param[in] event the kind of event received
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* \retval 0 if the event was not used or understood
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* \retval 1 if the event was used and can be deleted
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* \see Fl_Event
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*/
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virtual int handle(int event);
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Fl_Group* parent() const {return parent_;}
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void parent(Fl_Group* p) {parent_ = p;} // for hacks only, Fl_Group::add()
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@ -119,44 +173,233 @@ public:
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void position(int X,int Y) {resize(X,Y,w_,h_);}
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void size(int W,int H) {resize(x_,y_,W,H);}
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/** Gets the label alignment.
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* \return label alignment
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* \see label(), align(uchar), Fl_Align
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* \todo This function should not take ucahr as an argument. Apart from the fact that ucahr is too short
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* with only 8 bits, it does not provide type safety (in which case we don't need to declare Fl_Type
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* an enum to begin with).
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*/
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Fl_Align align() const {return (Fl_Align)align_;}
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void align(uchar a) {align_ = a;}
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/** Sets the label alignment.
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* This controls how the label is displayed next to or inside the widget.
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* The default value is FL_ALIGN_CENTER, which centers the label inside the widget.
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* \param[in] alignment new label alignment
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* \see align(), Fl_Align
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*/
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void align(uchar alignment) {align_ = a;}
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/** Gets the box type for the widget.
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* \return the current box type
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* \see box(Fl_Boxtype), Fl_Boxtype
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*/
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Fl_Boxtype box() const {return (Fl_Boxtype)box_;}
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void box(Fl_Boxtype a) {box_ = a;}
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/** Sets the box type for the widget.
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* This identifies a routine that draws the background of the widget.
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* See Fl_Boxtype for the available types. The default depends on the widget,
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* but is usually FL_NO_BOX or FL_UP_BOX.
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* \param[in] new_box the new box type
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* \see box(), Fl_Boxtype
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*/
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void box(Fl_Boxtype new_box) {box_ = new_box;}
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/** Gets the background color of the widget.
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* \return current background color
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* \see color(unsigned), color(unsigned, unsigned)
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*/
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Fl_Color color() const {return (Fl_Color)color_;}
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void color(unsigned a) {color_ = a;}
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/** Sets the background color of the widget.
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* The color is passed to the box routine. The color is either an index into an
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* internal table of RGB colors or an RGB color value generated using fl_rgb_color().
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* The default for most widgets is FL_BACKGROUND_COLOR. Use Fl::set_color() to
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* redefine colors in the color map.
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* \param[in] bg background color
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* \see color(), color(unsigned, unsigned), selection_color(unsigned)
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*/
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void color(unsigned bg) {color_ = a;}
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Fl_Color selection_color() const {return (Fl_Color)color2_;}
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void selection_color(unsigned a) {color2_ = a;}
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void color(unsigned a, unsigned b) {color_=a; color2_=b;}
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/** Sets the background and selection color of the widget.
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* The two color form sets both the background and selection colors.
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* \param[in] bg background color
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* \param[in] sel selection color
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* \see color(unsigned), selection_color(unsigned)
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*/
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void color(unsigned bg, unsigned sel) {color_=a; color2_=b;}
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/** Get the current label text.
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* \return a pointer to the current label text
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* \see label(Fl_CString), copy_label(Fl_CString)
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*/
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const char* label() const {return label_.value;}
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void label(const char* a);
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void copy_label(const char* a);
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/** Get or set the current label pointer.
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* The label is shown somewhere on or next to the widget. The passed pointer
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* is stored unchanged in the widget (the string is \em not copied), so if
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* you need to set the label to a formatted value, make sure the buffer is
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* \code static, global, or allocated. The copy_label() method can be used
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* to make a copy of the label string automatically.
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* \param[in] text pointer to new label text
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* \see copy_label()
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*/
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void label(const char* text);
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/** Sets the current label.
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* Unlike label(), this method allocates a copy of the label
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* string instead of using the original string pointer.
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* \param[in] new_label the new label text
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* \see label()
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*/
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void copy_label(Fl_CString new_label);
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void label(Fl_Labeltype a,const char* b) {label_.type = a; label_.value = b;}
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/** Gets the label type.
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* \return the current label type.
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* \see Fl_Labeltype
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*/
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Fl_Labeltype labeltype() const {return (Fl_Labeltype)label_.type;}
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/** Sets the label type.
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* The label type identifies the function that draws the label of the widget.
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* This is generally used for special effects such as embossing or for using
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* the label() pointer as another form of data such as an icon. The value
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* FL_NORMAL_LABEL prints the label as plain text.
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* \param a new label type
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* \see Fl_Labeltype
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*/
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void labeltype(Fl_Labeltype a) {label_.type = a;}
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/** Gets the label color.
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* The default color is FL_FOREGROUND_COLOR.
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* \return the current label color
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*/
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Fl_Color labelcolor() const {return (Fl_Color)label_.color;}
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void labelcolor(unsigned a) {label_.color=a;}
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/** Sets the label color.
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* The default color is FL_FOREGROUND_COLOR.
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* \param[in] c the new label color
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*/
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void labelcolor(unsigned c) {label_.color=c;}
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/** Gets the font to use.
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* Fonts are identified by indexes into a table. The default value uses a
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* Helvetica typeface (Arial for Microsoft® Windows®). The function
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* Fl::set_font() can define new typefaces.
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* \return current font used by the label
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* \see Fl_Font
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*/
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Fl_Font labelfont() const {return label_.font;}
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void labelfont(Fl_Font a) {label_.font=a;}
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/** Sets the font to use.
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* Fonts are identified by indexes into a table. The default value uses a
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* Helvetica typeface (Arial for Microsoft® Windows®). The function
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* Fl::set_font() can define new typefaces.
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* \param[in] f the new font for the label
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* \see Fl_Font
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*/
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void labelfont(Fl_Font f) {label_.font=f;}
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/** Gets the font size in pixels.
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* The default size is 14 pixels.
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* \return the current font size
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*/
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Fl_Font_Size labelsize() const {return label_.size;}
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void labelsize(Fl_Font_Size a) {label_.size=a;}
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/** Gets or sets the font size in pixels.
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* The default size is 14 pixels.
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* \param[in] pix the new font size
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*/
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void labelsize(Fl_Font_Size pix) {label_.size=pix;}
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/** Gets or sets the image to use as part of the widget label.
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* This image is used when drawing the widget in the active state.
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* \return the current image
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*/
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Fl_Image* image() {return label_.image;}
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void image(Fl_Image* a) {label_.image=a;}
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void image(Fl_Image& a) {label_.image=&a;}
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/** Gets or sets the image to use as part of the widget label.
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* This image is used when drawing the widget in the active state.
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* \param[in] img the new image for the label
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*/
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void image(Fl_Image* img) {label_.image=img;}
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/** Gets or sets the image to use as part of the widget label.
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* This image is used when drawing the widget in the active state.
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* \param[in] img the new image for the label
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*/
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void image(Fl_Image& img) {label_.image=&img;}
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/** Gets the image to use as part of the widget label.
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* This image is used when drawing the widget in the inactive state.
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* \return the current deactivated image for this widget
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*/
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Fl_Image* deimage() {return label_.deimage;}
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void deimage(Fl_Image* a) {label_.deimage=a;}
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void deimage(Fl_Image& a) {label_.deimage=&a;}
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/** Sets the image to use as part of the widget label.
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* This image is used when drawing the widget in the inactive state.
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* \param[in] img the new image for the deactivated widget
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*/
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void deimage(Fl_Image* img) {label_.deimage=img;}
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/** Sets the image to use as part of the widget label.
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* This image is used when drawing the widget in the inactive state.
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* \param[in] img the new image for the deactivated widget
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*/
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void deimage(Fl_Image& img) {label_.deimage=&img;}
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const char *tooltip() const {return tooltip_;}
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void tooltip(const char *t);
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/** Gets the current callback function for the widget.
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* Each widget has a single callback.
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* \return current callback
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*/
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Fl_Callback_p callback() const {return callback_;}
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void callback(Fl_Callback* c, void* p) {callback_=c; user_data_=p;}
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void callback(Fl_Callback* c) {callback_=c;}
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void callback(Fl_Callback0*c) {callback_=(Fl_Callback*)c;}
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void callback(Fl_Callback1*c, long p=0) {callback_=(Fl_Callback*)c; user_data_=(void*)p;}
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/** Sets the current callback function for the widget.
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* Each widget has a single callback.
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* \param[in] cb new callback
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* \param[in] p user data
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*/
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void callback(Fl_Callback* cb, void* p) {callback_=c; user_data_=p;}
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/** Sets the current callback function for the widget.
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* Each widget has a single callback.
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* \param[in] cb new callback
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*/
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void callback(Fl_Callback* cb) {callback_=c;}
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/** Sets the current callback function for the widget.
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* Each widget has a single callback.
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* \param[in] cb new callback
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*/
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void callback(Fl_Callback0*cb) {callback_=(Fl_Callback*)c;}
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/** Sets the current callback function for the widget.
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* Each widget has a single callback.
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* \param[in] cb new callback
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* \param[in] p user data
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*/
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void callback(Fl_Callback1*cb, long p=0) {callback_=(Fl_Callback*)c; user_data_=(void*)p;}
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void* user_data() const {return user_data_;}
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void user_data(void* v) {user_data_ = v;}
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/** Gets the current user data (long) argument that is passed to the callback function.
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*/
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long argument() const {return (long)user_data_;}
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/** Sets the current user data (long) argument that is passed to the callback function.
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* \todo The user data value must be implemented using a \em union to avoid 64 bit machine incompatibilities.
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*/
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void argument(long v) {user_data_ = (void*)v;}
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Fl_When when() const {return (Fl_When)when_;}
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void when(uchar i) {when_ = i;}
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@ -165,40 +408,174 @@ public:
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void show();
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void hide();
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void set_visible() {flags_ &= ~INVISIBLE;}
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/** Hides the widget.
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* You must still redraw the parent to see a change in the window.
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* Normally you want to use the hide() method instead.
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*/
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void clear_visible() {flags_ |= INVISIBLE;}
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/** Returns whether the widget is active.
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* \retval 0 if the widget is inactive
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* \see active_r(), activate(), deactivate()
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*/
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int active() const {return !(flags_&INACTIVE);}
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/** active_r() returns whether the widget and all of its
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* parents are active.
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* \retval 0 if this or any of the parent widgets are inactive
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* \see active(), activate(), deactivate()
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*/
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int active_r() const;
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/** Activate a widget.
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* Changing this value will send FL_ACTIVATE to the widget if
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* active_r() is true.
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* \see active(), active_r(), deactivate()
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*/
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void activate();
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/** Deactivate a widget.
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* Inactive widgets will be drawn "grayed out", e.g. with less contrast
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* than the active widget. Inactive widgets will not receive any keyboard
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* or mouse button events. Other events (including FL_ENTER, FL_MOVE,
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* FL_LEAVE, FL_SHORTCUT, and others) will still be sent. A widget is
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* only active if active() is true on it <I>and all of its parents</I>.
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*
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* Changing this value will send FL_DEACTIVATE to the widget if
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* active_r() is true.
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*
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* Currently you cannot deactivate Fl_Window widgets.
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*
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* \see activate(), active(), active_r()
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*/
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void deactivate();
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int output() const {return (flags_&OUTPUT);}
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void set_output() {flags_ |= OUTPUT;}
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void clear_output() {flags_ &= ~OUTPUT;}
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int takesevents() const {return !(flags_&(INACTIVE|INVISIBLE|OUTPUT));}
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/** Check if the widget value changed since the last callback.
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||||
* "Changed" is a flag that is turned on when the user changes the value stored
|
||||
* in the widget. This is only used by subclasses of Fl_Widget that store values,
|
||||
* but is in the base class so it is easier to scan all the widgets in a panel
|
||||
* and do_callback() on the changed ones in response to an "OK" button.
|
||||
*
|
||||
* Most widgets turn this flag off when they do the callback, and when the program
|
||||
* sets the stored value.
|
||||
*
|
||||
* \retval 0 if the value did not change
|
||||
* \see set_changed(), clear_changed()`
|
||||
*/
|
||||
int changed() const {return flags_&CHANGED;}
|
||||
|
||||
/** Mark the value of the widget as changed.
|
||||
* \see changed(), clear_changed()
|
||||
*/
|
||||
void set_changed() {flags_ |= CHANGED;}
|
||||
|
||||
/** Mark the value of the widget as unchanged.
|
||||
* \see changed(), set_changed()
|
||||
*/
|
||||
void clear_changed() {flags_ &= ~CHANGED;}
|
||||
|
||||
int take_focus();
|
||||
void set_visible_focus() { flags_ |= VISIBLE_FOCUS; }
|
||||
|
||||
/** Disables keyboard focus navigation with this widget.
|
||||
* Normally, all widgets participate in keyboard focus navigation.
|
||||
*/
|
||||
void clear_visible_focus() { flags_ &= ~VISIBLE_FOCUS; }
|
||||
void visible_focus(int v) { if (v) set_visible_focus(); else clear_visible_focus(); }
|
||||
int visible_focus() { return flags_ & VISIBLE_FOCUS; }
|
||||
|
||||
static void default_callback(Fl_Widget*, void*);
|
||||
/** Sets the default callback for all widgets..
|
||||
* Sets the default callback, which puts a pointer to the widget on the queue
|
||||
* returned by Fl::readqueue(). You may want to call this from your own callback.
|
||||
* \param cb the new callback
|
||||
* \param d user data associated with that callback
|
||||
* \see callback(), do_callback(), Fl::readqueu()
|
||||
*/
|
||||
static void default_callback(Fl_Widget *cb, void *d);
|
||||
|
||||
/** Call the widget callback.
|
||||
* Causes a widget to invoke its callback function, optionally
|
||||
* with arbitrary arguments.
|
||||
* \see callback()
|
||||
*/
|
||||
void do_callback() {callback_(this,user_data_); if (callback_ != default_callback) clear_changed();}
|
||||
|
||||
/** Call the widget callback.
|
||||
* Causes a widget to invoke its callback function, optionally
|
||||
* with arbitrary arguments.
|
||||
* \param o call the callback with \em o as the widget argument
|
||||
* \param arg call the callback with \em arg as the user data argument
|
||||
* \see callback()
|
||||
*/
|
||||
void do_callback(Fl_Widget* o,void* arg=0) {callback_(o,arg); if (callback_ != default_callback) clear_changed();}
|
||||
|
||||
/** Call the widget callback.
|
||||
* Causes a widget to invoke its callback function, optionally
|
||||
* with arbitrary arguments.
|
||||
* \param o call the callback with \em o as the widget argument
|
||||
* \param arg call the callback with \em arg as the user data argument
|
||||
* \see callback()
|
||||
*/
|
||||
void do_callback(Fl_Widget* o,long arg) {callback_(o,(void*)arg); if (callback_ != default_callback) clear_changed();}
|
||||
|
||||
int test_shortcut();
|
||||
static char label_shortcut(const char *t);
|
||||
static int test_shortcut(const char*);
|
||||
int contains(const Fl_Widget*) const ;
|
||||
int inside(const Fl_Widget* o) const {return o ? o->contains(this) : 0;}
|
||||
|
||||
/** Checks if w is a child of this widget.
|
||||
* \param[in] w potential child widget
|
||||
* \return Returns 1 if \em w is a child of this widget, or is
|
||||
* equal to this widget. Returns 0 if \en w is NULL.
|
||||
*/
|
||||
int contains(const Fl_Widget *w) const ;
|
||||
|
||||
/** Check if this widget is a child of w.
|
||||
* Returns 1 if this widget is a child of \em w, or is
|
||||
* equal to \em w. Returns 0 if \em w is NULL.
|
||||
* \param[in] w the possible parent widget.
|
||||
* \see contains()
|
||||
*/
|
||||
int inside(const Fl_Widget* w) const {return w ? w->contains(this) : 0;}
|
||||
|
||||
void redraw();
|
||||
void redraw_label();
|
||||
|
||||
/** Returns non-zero if draw() needs to be called.
|
||||
* The damage value is actually a bit field that the widget
|
||||
* subclass can use to figure out what parts to draw.
|
||||
* \return a bitmap of flags describing the kind of damage to the widget
|
||||
* \see damage(uchar), clear_damage(uchar)
|
||||
*/
|
||||
uchar damage() const {return damage_;}
|
||||
|
||||
/** Clear damage flags.
|
||||
* Damage flags are cleared when parts of the widget drawing is repaired.
|
||||
* \param[in] c bitmask of flags to clear
|
||||
* \see damage(uchar), damage()
|
||||
*/
|
||||
void clear_damage(uchar c = 0) {damage_ = c;}
|
||||
|
||||
/** Set the damage bits for the widget.
|
||||
* Setting damage bits will schedule the widget for the next redraw.
|
||||
* \param[in] c bitmask of flags to set
|
||||
* \see damage(), clear_damage(uchar)
|
||||
*/
|
||||
void damage(uchar c);
|
||||
void damage(uchar c,int,int,int,int);
|
||||
|
||||
/** Set the damage bits for an area inside the widget.
|
||||
* Setting damage bits will schedule the widget for the next redraw.
|
||||
* \param[in] c bitmask of flags to set
|
||||
* \param x, y, w, h size of damaged area
|
||||
* \see damage(), clear_damage(uchar)
|
||||
*/
|
||||
void damage(uchar c, int x, int y, int w, int h);
|
||||
|
||||
void draw_label(int, int, int, int, Fl_Align) const;
|
||||
void measure_label(int& xx, int& yy) {label_.measure(xx,yy);}
|
||||
|
||||
|
||||
@ -78,7 +78,7 @@ int Fl_Widget::handle(int) {
|
||||
|
||||
Fl_Font_Size FL_NORMAL_SIZE = 14;
|
||||
|
||||
Fl_Widget::Fl_Widget(int X, int Y, int W, int H, const char* L) {
|
||||
Fl_Widget::Fl_Widget(int X, int Y, int W, int H, Fl_CString L) {
|
||||
|
||||
x_ = X; y_ = Y; w_ = W; h_ = H;
|
||||
|
||||
|
||||
Loading…
Reference in New Issue
Block a user