Maybe fix for the Fl_Pixmap issue building 9310 on mingw/WinXP.

PLEASE check this is OK, I don't have access to test systems here...



git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@9311 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Ian MacArthur 2012-03-29 13:45:11 +00:00
parent ae4d6338b8
commit 1e5c19b087

View File

@ -65,7 +65,7 @@ void Fl_Pixmap::draw(int XP, int YP, int WP, int HP, int cx, int cy) {
fl_graphics_driver->draw(this, XP, YP, WP, HP, cx, cy);
}
static int start(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int w, int h, int &cx, int &cy,
static int start(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int w, int h, int &cx, int &cy,
int &X, int &Y, int &W, int &H)
{
// ignore empty or bad pixmap data:
@ -126,7 +126,7 @@ int Fl_Pixmap::prepare(int XP, int YP, int WP, int HP, int cx, int cy,
fl_end_offscreen();
}
return 0;
}
}
#ifdef __APPLE__
void Fl_Quartz_Graphics_Driver::draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy) {
@ -154,7 +154,7 @@ void Fl_GDI_Graphics_Driver::draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP
}
#if FLTK_ABI_VERSION < 10302
COLORREF Fl_Pixmap::pixmap_bg_color = 0;
UINT Fl_Pixmap::pixmap_bg_color = 0;
#endif
void Fl_GDI_Printer_Graphics_Driver::draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy) {
@ -245,7 +245,7 @@ void Fl_Pixmap::copy_data() {
int i, // Looping var
ncolors, // Number of colors in image
chars_per_pixel,// Characters per color
chars_per_line; // Characters per line
chars_per_line; // Characters per line
// Figure out how many colors there are, and how big they are...
sscanf(data()[0],"%*d%*d%d%d", &ncolors, &chars_per_pixel);
@ -283,7 +283,7 @@ void Fl_Pixmap::copy_data() {
// Update pointers...
data((const char **)new_data, h() + ncolors + 1);
alloc_data = 1;
alloc_data = 1;
}
Fl_Image *Fl_Pixmap::copy(int W, int H) {
@ -298,7 +298,7 @@ Fl_Image *Fl_Pixmap::copy(int W, int H) {
}
if (W <= 0 || H <= 0) return 0;
// OK, need to resize the image data; allocate memory and
// OK, need to resize the image data; allocate memory and
char **new_data, // New array for image data
**new_row, // Pointer to row in image data
*new_ptr, // Pointer into new array
@ -313,7 +313,7 @@ Fl_Image *Fl_Pixmap::copy(int W, int H) {
xstep, ystep; // X & Y step increments
int ncolors, // Number of colors in image
chars_per_pixel,// Characters per color
chars_per_line; // Characters per line
chars_per_line; // Characters per line
// Figure out how many colors there are, and how big they are...
sscanf(data()[0],"%*d%*d%d%d", &ncolors, &chars_per_pixel);