Fix flickering of Fl_Help_View - turns out we were drawing to the

window every time we checked for extension of the selection.  The
new code draws to a 1x1 off-screen buffer, which eliminates the
flickering and runs much faster!


git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@5681 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Michael R Sweet 2007-02-08 21:18:50 +00:00
parent c9a93b10f5
commit 1b7589dace

View File

@ -57,6 +57,7 @@
#include <FL/Fl_Help_View.H>
#include <FL/Fl_Window.H>
#include <FL/Fl_Pixmap.H>
#include <FL/x.H>
#include <stdio.h>
#include <stdlib.h>
#include "flstring.h"
@ -219,6 +220,9 @@ fl_line()
img->draw()
*/
// We don't put the offscreen buffer in the help view class because
// we'd need to include x.H in the header...
static Fl_Offscreen fl_help_view_buffer;
int Fl_Help_View::selection_first = 0;
int Fl_Help_View::selection_last = 0;
int Fl_Help_View::selection_push_first = 0;
@ -2625,34 +2629,67 @@ void Fl_Help_View::clear_global_selection()
char Fl_Help_View::begin_selection()
{
clear_global_selection();
mouse_x = Fl::event_x(); mouse_y = Fl::event_y();
if (!fl_help_view_buffer) fl_help_view_buffer = fl_create_offscreen(1, 1);
mouse_x = Fl::event_x();
mouse_y = Fl::event_y();
draw_mode = 1;
current_view = this;
window()->make_current();
draw();
current_view = this;
fl_begin_offscreen(fl_help_view_buffer);
draw();
fl_end_offscreen();
draw_mode = 0;
if (selection_push_last) return 1;
return 0;
else return 0;
}
char Fl_Help_View::extend_selection()
{
if (Fl::event_is_click())
return 0;
selected = 1;
// printf("old selection_first=%d, selection_last=%d\n",
// selection_first, selection_last);
int sf = selection_first, sl = selection_last;
mouse_x = Fl::event_x(); mouse_y = Fl::event_y();
selected = 1;
mouse_x = Fl::event_x();
mouse_y = Fl::event_y();
draw_mode = 2;
window()->make_current();
draw();
fl_begin_offscreen(fl_help_view_buffer);
draw();
fl_end_offscreen();
draw_mode = 0;
if (selection_push_first < selection_drag_first)
selection_first = selection_push_first; else selection_first = selection_drag_first;
if (selection_push_last > selection_drag_last)
selection_last = selection_push_last; else selection_last = selection_drag_last;
if (sf!=selection_first || sl!=selection_last)
if (selection_push_first < selection_drag_first) {
selection_first = selection_push_first;
} else {
selection_first = selection_drag_first;
}
if (selection_push_last > selection_drag_last) {
selection_last = selection_push_last;
} else {
selection_last = selection_drag_last;
}
// printf("new selection_first=%d, selection_last=%d\n",
// selection_first, selection_last);
if (sf!=selection_first || sl!=selection_last) {
// puts("REDRAW!!!\n");
return 1;
return 1;
} else {
// puts("");
return 0;
}
}
// convert a command with up to four letters into an unsigned int
@ -2811,9 +2848,7 @@ Fl_Help_View::handle(int event) // I - Event to handle
return 1;
}
if (current_view==this && selection_push_last) {
if (extend_selection()) {
redraw();
}
if (extend_selection()) redraw();
fl_cursor(FL_CURSOR_INSERT);
return 1;
}