Fl_Widget_Surface::draw(Fl_Widget *widget,...): clip drawing to the window bounds when widget is a window.

git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12573 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Manolo Gouy 2017-11-30 13:55:19 +00:00
parent c354268f44
commit 08f72d626c

View File

@ -62,9 +62,9 @@ void Fl_Widget_Surface::draw(Fl_Widget* widget, int delta_x, int delta_y)
if (new_x != old_x || new_y != old_y) {
translate(new_x - old_x, new_y - old_y );
}
// if widget is a main window, clip all drawings to the window area
if (is_window && !widget->window()) {
fl_push_clip(0, 0, widget->w(), widget->h() );
// if widget is a window, clip all drawings to the window area
if (is_window) {
fl_push_clip(0, 0, widget->w(), widget->h());
}
// we do some trickery to recognize OpenGL windows and draw them via a plugin
int drawn_by_plugin = 0;
@ -80,7 +80,7 @@ void Fl_Widget_Surface::draw(Fl_Widget* widget, int delta_x, int delta_y)
Fl_Overlay_Window *over = (is_window ? widget->as_window()->as_overlay_window() : NULL);
if (over) over->draw_overlay();
}
if (is_window && !widget->window()) fl_pop_clip();
if (is_window) fl_pop_clip();
// find subwindows of widget and print them
traverse(widget);
// reset origin to where it was