Fl_Widget_Surface::draw(Fl_Widget *widget,...): clip drawing to the window bounds when widget is a window.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12573 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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@ -62,9 +62,9 @@ void Fl_Widget_Surface::draw(Fl_Widget* widget, int delta_x, int delta_y)
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if (new_x != old_x || new_y != old_y) {
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translate(new_x - old_x, new_y - old_y );
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}
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// if widget is a main window, clip all drawings to the window area
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if (is_window && !widget->window()) {
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fl_push_clip(0, 0, widget->w(), widget->h() );
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// if widget is a window, clip all drawings to the window area
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if (is_window) {
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fl_push_clip(0, 0, widget->w(), widget->h());
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}
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// we do some trickery to recognize OpenGL windows and draw them via a plugin
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int drawn_by_plugin = 0;
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@ -80,7 +80,7 @@ void Fl_Widget_Surface::draw(Fl_Widget* widget, int delta_x, int delta_y)
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Fl_Overlay_Window *over = (is_window ? widget->as_window()->as_overlay_window() : NULL);
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if (over) over->draw_overlay();
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}
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if (is_window && !widget->window()) fl_pop_clip();
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if (is_window) fl_pop_clip();
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// find subwindows of widget and print them
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traverse(widget);
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// reset origin to where it was
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