fltk/src/drivers/Android/Fl_Android_Screen_Driver.cxx

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//
// "$Id$"
//
// Windows screen interface for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2018 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// http://www.fltk.org/COPYING.php
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
#include "../../config_lib.h"
#include "Fl_Android_Screen_Driver.H"
#include "./Fl_Font.H"
#include <FL/Fl.H>
#include <FL/platform.H>
#include <FL/Fl_Graphics_Driver.H>
#include <FL/Fl_RGB_Image.H>
#include <FL/fl_ask.H>
#include <stdio.h>
#if 0
// these are set by Fl::args() and override any system colors: from Fl_get_system_colors.cxx
extern const char *fl_fg;
extern const char *fl_bg;
extern const char *fl_bg2;
// end of extern additions workaround
#if !defined(HMONITOR_DECLARED) && (_WIN32_WINNT < 0x0500)
# define COMPILE_MULTIMON_STUBS
# include <multimon.h>
#endif // !HMONITOR_DECLARED && _WIN32_WINNT < 0x0500
#endif
/*
Creates a driver that manages all screen and display related calls.
This function must be implemented once for every platform.
*/
Fl_Screen_Driver *Fl_Screen_Driver::newScreenDriver()
{
return new Fl_Android_Screen_Driver();
}
#if 0
int Fl_WinAPI_Screen_Driver::visual(int flags)
{
fl_GetDC(0);
if (flags & FL_DOUBLE) return 0;
HDC gc = (HDC)Fl_Graphics_Driver::default_driver().gc();
if (!(flags & FL_INDEX) &&
GetDeviceCaps(gc,BITSPIXEL) <= 8) return 0;
if ((flags & FL_RGB8) && GetDeviceCaps(gc,BITSPIXEL)<24) return 0;
return 1;
}
// We go the much more difficult route of individually picking some multi-screen
// functions from the USER32.DLL . If these functions are not available, we
// will gracefully fall back to single monitor support.
//
// If we were to insist on the existence of "EnumDisplayMonitors" and
// "GetMonitorInfoA", it would be impossible to use FLTK on Windows 2000
// before SP2 or earlier.
// BOOL EnumDisplayMonitors(HDC, LPCRECT, MONITORENUMPROC, LPARAM)
typedef BOOL(WINAPI* fl_edm_func)(HDC, LPCRECT, MONITORENUMPROC, LPARAM);
// BOOL GetMonitorInfo(HMONITOR, LPMONITORINFO)
typedef BOOL(WINAPI* fl_gmi_func)(HMONITOR, LPMONITORINFO);
static fl_gmi_func fl_gmi = NULL; // used to get a proc pointer for GetMonitorInfoA
BOOL Fl_WinAPI_Screen_Driver::screen_cb(HMONITOR mon, HDC hdc, LPRECT r, LPARAM d)
{
Fl_WinAPI_Screen_Driver *drv = (Fl_WinAPI_Screen_Driver*)d;
return drv->screen_cb(mon, hdc, r);
}
BOOL Fl_WinAPI_Screen_Driver::screen_cb(HMONITOR mon, HDC, LPRECT r)
{
if (num_screens >= MAX_SCREENS) return TRUE;
MONITORINFOEX mi;
mi.cbSize = sizeof(mi);
// GetMonitorInfo(mon, &mi);
// (but we use our self-acquired function pointer instead)
if (fl_gmi(mon, &mi)) {
screens[num_screens] = mi.rcMonitor;
// If we also want to record the work area, we would also store mi.rcWork at this point
work_area[num_screens] = mi.rcWork;
//extern FILE*LOG;fprintf(LOG,"screen_cb ns=%d\n",num_screens);fflush(LOG);
/*fl_alert("screen %d %d,%d,%d,%d work %d,%d,%d,%d",num_screens,
screens[num_screens].left,screens[num_screens].right,screens[num_screens].top,screens[num_screens].bottom,
work_area[num_screens].left,work_area[num_screens].right,work_area[num_screens].top,work_area[num_screens].bottom);
*/
// find the pixel size
if (mi.cbSize == sizeof(mi)) {
HDC screen = CreateDC(mi.szDevice, NULL, NULL, NULL);
if (screen) {
dpi[num_screens][0] = (float)GetDeviceCaps(screen, LOGPIXELSX);
dpi[num_screens][1] = (float)GetDeviceCaps(screen, LOGPIXELSY);
}
DeleteDC(screen);
}
num_screens++;
}
return TRUE;
}
void Fl_WinAPI_Screen_Driver::init()
{
open_display();
// Since not all versions of Windows include multiple monitor support,
// we do a run-time check for the required functions...
HMODULE hMod = GetModuleHandle("USER32.DLL");
if (hMod) {
// check that EnumDisplayMonitors is available
fl_edm_func fl_edm = (fl_edm_func)GetProcAddress(hMod, "EnumDisplayMonitors");
if (fl_edm) {
// we have EnumDisplayMonitors - do we also have GetMonitorInfoA ?
fl_gmi = (fl_gmi_func)GetProcAddress(hMod, "GetMonitorInfoA");
if (fl_gmi) {
// We have GetMonitorInfoA, enumerate all the screens...
// EnumDisplayMonitors(0,0,screen_cb,0);
// (but we use our self-acquired function pointer instead)
// NOTE: num_screens is incremented in screen_cb so we must first reset it here...
num_screens = 0;
fl_edm(0, 0, screen_cb, (LPARAM)this);
return;
}
}
}
// If we get here, assume we have 1 monitor...
num_screens = 1;
screens[0].top = 0;
screens[0].left = 0;
screens[0].right = GetSystemMetrics(SM_CXSCREEN);
screens[0].bottom = GetSystemMetrics(SM_CYSCREEN);
work_area[0] = screens[0];
scale_of_screen[0] = 1;
}
float Fl_WinAPI_Screen_Driver::desktop_scale_factor() {
return 0; //indicates each screen has already been assigned its scale factor value
}
void Fl_WinAPI_Screen_Driver::screen_work_area(int &X, int &Y, int &W, int &H, int n)
{
if (num_screens < 0) init();
if (n < 0 || n >= num_screens) n = 0;
X = work_area[n].left/scale_of_screen[n];
Y = work_area[n].top/scale_of_screen[n];
W = (work_area[n].right - X)/scale_of_screen[n];
H = (work_area[n].bottom - Y)/scale_of_screen[n];
}
void Fl_WinAPI_Screen_Driver::screen_xywh(int &X, int &Y, int &W, int &H, int n)
{
if (num_screens < 0) init();
if ((n < 0) || (n >= num_screens))
n = 0;
if (num_screens > 0) {
X = screens[n].left/scale_of_screen[n];
Y = screens[n].top/scale_of_screen[n];
W = (screens[n].right - screens[n].left)/scale_of_screen[n];
H = (screens[n].bottom - screens[n].top)/scale_of_screen[n];
} else {
/* Fallback if something is broken... */
X = 0;
Y = 0;
W = GetSystemMetrics(SM_CXSCREEN);
H = GetSystemMetrics(SM_CYSCREEN);
}
}
void Fl_WinAPI_Screen_Driver::screen_dpi(float &h, float &v, int n)
{
if (num_screens < 0) init();
h = v = 0.0f;
if (n >= 0 && n < num_screens) {
h = float(dpi[n][0]);
v = float(dpi[n][1]);
}
}
int Fl_WinAPI_Screen_Driver::x()
{
RECT r;
SystemParametersInfo(SPI_GETWORKAREA, 0, &r, 0);
return r.left;
}
int Fl_WinAPI_Screen_Driver::y()
{
RECT r;
SystemParametersInfo(SPI_GETWORKAREA, 0, &r, 0);
return r.top;
}
int Fl_WinAPI_Screen_Driver::h()
{
RECT r;
SystemParametersInfo(SPI_GETWORKAREA, 0, &r, 0);
return r.bottom - r.top;
}
int Fl_WinAPI_Screen_Driver::w()
{
RECT r;
SystemParametersInfo(SPI_GETWORKAREA, 0, &r, 0);
return r.right - r.left;
}
void Fl_WinAPI_Screen_Driver::beep(int type)
{
switch (type) {
case FL_BEEP_QUESTION :
case FL_BEEP_PASSWORD :
MessageBeep(MB_ICONQUESTION);
break;
case FL_BEEP_MESSAGE :
MessageBeep(MB_ICONASTERISK);
break;
case FL_BEEP_NOTIFICATION :
MessageBeep(MB_ICONASTERISK);
break;
case FL_BEEP_ERROR :
MessageBeep(MB_ICONERROR);
break;
default :
MessageBeep(0xFFFFFFFF);
break;
}
}
void Fl_WinAPI_Screen_Driver::flush()
{
GdiFlush();
}
extern void fl_fix_focus(); // in Fl.cxx
// We have to keep track of whether we have captured the mouse, since
// Windows shows little respect for this... Grep for fl_capture to
// see where and how this is used.
extern HWND fl_capture;
void Fl_WinAPI_Screen_Driver::grab(Fl_Window* win)
{
if (win) {
if (!Fl::grab_) {
SetActiveWindow(fl_capture = fl_xid(Fl::first_window()));
SetCapture(fl_capture);
}
Fl::grab_ = win;
} else {
if (Fl::grab_) {
fl_capture = 0;
ReleaseCapture();
Fl::grab_ = 0;
fl_fix_focus();
}
}
}
static void set_selection_color(uchar r, uchar g, uchar b)
{
Fl::set_color(FL_SELECTION_COLOR,r,g,b);
}
static void getsyscolor(int what, const char* arg, void (*func)(uchar,uchar,uchar))
{
if (arg) {
uchar r,g,b;
if (!fl_parse_color(arg, r,g,b))
Fl::error("Unknown color: %s", arg);
else
func(r,g,b);
} else {
DWORD x = GetSysColor(what);
func(uchar(x&255), uchar(x>>8), uchar(x>>16));
}
}
void Fl_WinAPI_Screen_Driver::get_system_colors()
{
if (!bg2_set) getsyscolor(COLOR_WINDOW, fl_bg2,Fl::background2);
if (!fg_set) getsyscolor(COLOR_WINDOWTEXT, fl_fg, Fl::foreground);
if (!bg_set) getsyscolor(COLOR_BTNFACE, fl_bg, Fl::background);
getsyscolor(COLOR_HIGHLIGHT, 0, set_selection_color);
}
const char *Fl_WinAPI_Screen_Driver::get_system_scheme()
{
return fl_getenv("FLTK_SCHEME");
}
// ---- timers
struct Win32Timer
{
UINT_PTR handle;
Fl_Timeout_Handler callback;
void *data;
};
static Win32Timer* win32_timers;
static int win32_timer_alloc;
static int win32_timer_used;
static HWND s_TimerWnd;
static void realloc_timers()
{
if (win32_timer_alloc == 0) {
win32_timer_alloc = 8;
}
win32_timer_alloc *= 2;
Win32Timer* new_timers = new Win32Timer[win32_timer_alloc];
memset(new_timers, 0, sizeof(Win32Timer) * win32_timer_used);
memcpy(new_timers, win32_timers, sizeof(Win32Timer) * win32_timer_used);
Win32Timer* delete_me = win32_timers;
win32_timers = new_timers;
delete [] delete_me;
}
static void delete_timer(Win32Timer& t)
{
KillTimer(s_TimerWnd, t.handle);
memset(&t, 0, sizeof(Win32Timer));
}
static LRESULT CALLBACK s_TimerProc(HWND hwnd, UINT msg,
WPARAM wParam, LPARAM lParam)
{
switch (msg) {
case WM_TIMER:
{
unsigned int id = (unsigned) (wParam - 1);
if (id < (unsigned int)win32_timer_used && win32_timers[id].handle) {
Fl_Timeout_Handler cb = win32_timers[id].callback;
void* data = win32_timers[id].data;
delete_timer(win32_timers[id]);
if (cb) {
(*cb)(data);
}
}
}
return 0;
default:
break;
}
return DefWindowProc(hwnd, msg, wParam, lParam);
}
void Fl_WinAPI_Screen_Driver::add_timeout(double time, Fl_Timeout_Handler cb, void* data)
{
repeat_timeout(time, cb, data);
}
void Fl_WinAPI_Screen_Driver::repeat_timeout(double time, Fl_Timeout_Handler cb, void* data)
{
int timer_id = -1;
for (int i = 0; i < win32_timer_used; ++i) {
if ( !win32_timers[i].handle ) {
timer_id = i;
break;
}
}
if (timer_id == -1) {
if (win32_timer_used == win32_timer_alloc) {
realloc_timers();
}
timer_id = win32_timer_used++;
}
unsigned int elapsed = (unsigned int)(time * 1000);
if ( !s_TimerWnd ) {
const char* timer_class = "FLTimer";
WNDCLASSEX wc;
memset(&wc, 0, sizeof(wc));
wc.cbSize = sizeof (wc);
wc.style = CS_CLASSDC;
wc.lpfnWndProc = (WNDPROC)s_TimerProc;
wc.hInstance = fl_display;
wc.lpszClassName = timer_class;
/*ATOM atom =*/ RegisterClassEx(&wc);
// create a zero size window to handle timer events
s_TimerWnd = CreateWindowEx(WS_EX_LEFT | WS_EX_TOOLWINDOW,
timer_class, "",
WS_POPUP,
0, 0, 0, 0,
NULL, NULL, fl_display, NULL);
// just in case this OS won't let us create a 0x0 size window:
if (!s_TimerWnd)
s_TimerWnd = CreateWindowEx(WS_EX_LEFT | WS_EX_TOOLWINDOW,
timer_class, "",
WS_POPUP,
0, 0, 1, 1,
NULL, NULL, fl_display, NULL);
ShowWindow(s_TimerWnd, SW_SHOWNOACTIVATE);
}
win32_timers[timer_id].callback = cb;
win32_timers[timer_id].data = data;
win32_timers[timer_id].handle =
SetTimer(s_TimerWnd, timer_id + 1, elapsed, NULL);
}
int Fl_WinAPI_Screen_Driver::has_timeout(Fl_Timeout_Handler cb, void* data)
{
for (int i = 0; i < win32_timer_used; ++i) {
Win32Timer& t = win32_timers[i];
if (t.handle && t.callback == cb && t.data == data) {
return 1;
}
}
return 0;
}
void Fl_WinAPI_Screen_Driver::remove_timeout(Fl_Timeout_Handler cb, void* data)
{
int i;
for (i = 0; i < win32_timer_used; ++i) {
Win32Timer& t = win32_timers[i];
if (t.handle && t.callback == cb &&
(t.data == data || data == NULL)) {
delete_timer(t);
}
}
}
int Fl_WinAPI_Screen_Driver::compose(int &del) {
unsigned char ascii = (unsigned char)Fl::e_text[0];
int condition = (Fl::e_state & (FL_ALT | FL_META)) && !(ascii & 128) ;
if (condition) { // this stuff is to be treated as a function key
del = 0;
return 0;
}
del = Fl::compose_state;
Fl::compose_state = 0;
// Only insert non-control characters:
if ( (!Fl::compose_state) && ! (ascii & ~31 && ascii!=127)) {
return 0;
}
return 1;
}
Fl_RGB_Image * // O - image or NULL if failed
Fl_WinAPI_Screen_Driver::read_win_rectangle(
int X, // I - Left position
int Y, // I - Top position
int w, // I - Width of area to read
int h) // I - Height of area to read
{
float s = Fl_Surface_Device::surface()->driver()->scale();
return read_win_rectangle_unscaled(X*s, Y*s, w*s, h*s);
}
Fl_RGB_Image *Fl_WinAPI_Screen_Driver::read_win_rectangle_unscaled(int X, int Y, int w, int h)
{
int d = 3; // Depth of image
int alpha = 0; uchar *p = NULL;
// Allocate the image data array as needed...
const uchar *oldp = p;
if (!p) p = new uchar[w * h * d];
// Initialize the default colors/alpha in the whole image...
memset(p, alpha, w * h * d);
// Grab all of the pixels in the image...
// Assure that we are not trying to read non-existing data. If it is so, the
// function should still work, but the out-of-bounds part of the image is
// untouched (initialized with the alpha value or 0 (black), resp.).
int ww = w; // We need the original width for output data line size
int shift_x = 0; // X target shift if X modified
int shift_y = 0; // Y target shift if X modified
if (X < 0) {
shift_x = -X;
w += X;
X = 0;
}
if (Y < 0) {
shift_y = -Y;
h += Y;
Y = 0;
}
if (h < 1 || w < 1) return 0/*p*/; // nothing to copy
int line_size = ((3*w+3)/4) * 4; // each line is aligned on a DWORD (4 bytes)
uchar *dib = new uchar[line_size*h]; // create temporary buffer to read DIB
// fill in bitmap info for GetDIBits
BITMAPINFO bi;
bi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
bi.bmiHeader.biWidth = w;
bi.bmiHeader.biHeight = -h; // negative => top-down DIB
bi.bmiHeader.biPlanes = 1;
bi.bmiHeader.biBitCount = 24; // 24 bits RGB
bi.bmiHeader.biCompression = BI_RGB;
bi.bmiHeader.biSizeImage = 0;
bi.bmiHeader.biXPelsPerMeter = 0;
bi.bmiHeader.biYPelsPerMeter = 0;
bi.bmiHeader.biClrUsed = 0;
bi.bmiHeader.biClrImportant = 0;
// copy bitmap from original DC (Window, Fl_Offscreen, ...)
HDC gc = (HDC)fl_graphics_driver->gc();
HDC hdc = CreateCompatibleDC(gc);
HBITMAP hbm = CreateCompatibleBitmap(gc,w,h);
int save_dc = SaveDC(hdc); // save context for cleanup
SelectObject(hdc,hbm); // select bitmap
BitBlt(hdc,0,0,w,h,gc,X,Y,SRCCOPY); // copy image section to DDB
// copy RGB image data to the allocated DIB
GetDIBits(hdc, hbm, 0, h, dib, (BITMAPINFO *)&bi, DIB_RGB_COLORS);
// finally copy the image data to the user buffer
for (int j = 0; j<h; j++) {
const uchar *src = dib + j * line_size; // source line
uchar *tg = p + (j + shift_y) * d * ww + shift_x * d; // target line
for (int i = 0; i<w; i++) {
uchar b = *src++;
uchar g = *src++;
*tg++ = *src++; // R
*tg++ = g; // G
*tg++ = b; // B
if (alpha)
*tg++ = alpha; // alpha
}
}
// free used GDI and other structures
RestoreDC(hdc,save_dc); // reset DC
DeleteDC(hdc);
DeleteObject(hbm);
delete[] dib; // delete DIB temporary buffer
Fl_RGB_Image *rgb = new Fl_RGB_Image(p, w, h, d);
if (!oldp) rgb->alloc_array = 1;
return rgb;
}
#ifndef FLTK_HIDPI_SUPPORT
/* Returns the current desktop scaling factor for screen_num (1.75 for example)
*/
float Fl_WinAPI_Screen_Driver::DWM_scaling_factor() {
// Compute the global desktop scaling factor: 1, 1.25, 1.5, 1.75, etc...
// This factor can be set in Windows 10 by
// "Change the size of text, apps and other items" in display settings.
// We don't cache this value because it can change while the app is running.
HDC hdc = GetDC(NULL);
int hr = GetDeviceCaps(hdc, HORZRES); // pixels visible to the app
#ifndef DESKTOPHORZRES
#define DESKTOPHORZRES 118
/* As of 27 august 2016, the DESKTOPHORZRES flag for GetDeviceCaps()
has disappeared from Microsoft online doc, but is quoted in numerous coding examples
e.g., https://social.msdn.microsoft.com/Forums/en-US/6acc3b21-23a4-4a00-90b4-968a43e1ccc8/capture-screen-with-high-dpi?forum=vbgeneral
It is necessary for the computation of the scaling factor at runtime as done here.
*/
#endif
int dhr = GetDeviceCaps(hdc, DESKTOPHORZRES); // true number of pixels on display
ReleaseDC(NULL, hdc);
float scaling = dhr/float(hr);
scaling = int(scaling * 100 + 0.5)/100.; // round to 2 digits after decimal point
return scaling;
}
#endif // ! FLTK_HIDPI_SUPPORT
void Fl_WinAPI_Screen_Driver::offscreen_size(Fl_Offscreen off, int &width, int &height)
{
BITMAP bitmap;
if ( GetObject(off, sizeof(BITMAP), &bitmap) ) {
width = bitmap.bmWidth;
height = bitmap.bmHeight;
}
}
//NOTICE: returns -1 if x,y is not in any screen
int Fl_WinAPI_Screen_Driver::screen_num_unscaled(int x, int y)
{
int screen = -1;
if (num_screens < 0) init();
for (int i = 0; i < num_screens; i ++) {
if (x >= screens[i].left && x < screens[i].right &&
y >= screens[i].top && y < screens[i].bottom) {
screen = i;
break;
}
}
return screen;
}
#endif
/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#include <jni.h>
#include <errno.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <sys/resource.h>
//#include "android_native_app_glue.h"
#include <android/log.h>
#define LOGI(...) ((void)__android_log_print(ANDROID_LOG_INFO, "threaded_app", __VA_ARGS__))
#define LOGE(...) ((void)__android_log_print(ANDROID_LOG_ERROR, "threaded_app", __VA_ARGS__))
/* For debug builds, always enable the debug traces in this library */
#ifndef NDEBUG
# define LOGV(...) ((void)__android_log_print(ANDROID_LOG_VERBOSE, "threaded_app", __VA_ARGS__))
#else
# define LOGV(...) ((void)0)
#endif
static void free_saved_state(struct android_app* android_app) {
pthread_mutex_lock(&android_app->mutex);
if (android_app->savedState != NULL) {
free(android_app->savedState);
android_app->savedState = NULL;
android_app->savedStateSize = 0;
}
pthread_mutex_unlock(&android_app->mutex);
}
int8_t android_app_read_cmd(struct android_app* android_app) {
int8_t cmd;
if (read(android_app->msgread, &cmd, sizeof(cmd)) == sizeof(cmd)) {
switch (cmd) {
case APP_CMD_SAVE_STATE:
free_saved_state(android_app);
break;
}
return cmd;
} else {
LOGE("No data on command pipe!");
}
return -1;
}
static void print_cur_config(struct android_app* android_app) {
char lang[2], country[2];
AConfiguration_getLanguage(android_app->config, lang);
AConfiguration_getCountry(android_app->config, country);
LOGV("Config: mcc=%d mnc=%d lang=%c%c cnt=%c%c orien=%d touch=%d dens=%d "
"keys=%d nav=%d keysHid=%d navHid=%d sdk=%d size=%d long=%d "
"modetype=%d modenight=%d",
AConfiguration_getMcc(android_app->config),
AConfiguration_getMnc(android_app->config),
lang[0], lang[1], country[0], country[1],
AConfiguration_getOrientation(android_app->config),
AConfiguration_getTouchscreen(android_app->config),
AConfiguration_getDensity(android_app->config),
AConfiguration_getKeyboard(android_app->config),
AConfiguration_getNavigation(android_app->config),
AConfiguration_getKeysHidden(android_app->config),
AConfiguration_getNavHidden(android_app->config),
AConfiguration_getSdkVersion(android_app->config),
AConfiguration_getScreenSize(android_app->config),
AConfiguration_getScreenLong(android_app->config),
AConfiguration_getUiModeType(android_app->config),
AConfiguration_getUiModeNight(android_app->config));
}
void android_app_pre_exec_cmd(struct android_app* android_app, int8_t cmd) {
switch (cmd) {
case APP_CMD_INPUT_CHANGED:
LOGV("APP_CMD_INPUT_CHANGED\n");
pthread_mutex_lock(&android_app->mutex);
if (android_app->inputQueue != NULL) {
AInputQueue_detachLooper(android_app->inputQueue);
}
android_app->inputQueue = android_app->pendingInputQueue;
if (android_app->inputQueue != NULL) {
LOGV("Attaching input queue to looper");
AInputQueue_attachLooper(android_app->inputQueue,
android_app->looper, LOOPER_ID_INPUT, NULL,
&android_app->inputPollSource);
}
pthread_cond_broadcast(&android_app->cond);
pthread_mutex_unlock(&android_app->mutex);
break;
case APP_CMD_INIT_WINDOW:
LOGV("APP_CMD_INIT_WINDOW\n");
pthread_mutex_lock(&android_app->mutex);
android_app->window = android_app->pendingWindow;
pthread_cond_broadcast(&android_app->cond);
pthread_mutex_unlock(&android_app->mutex);
break;
case APP_CMD_TERM_WINDOW:
LOGV("APP_CMD_TERM_WINDOW\n");
pthread_cond_broadcast(&android_app->cond);
break;
case APP_CMD_RESUME:
case APP_CMD_START:
case APP_CMD_PAUSE:
case APP_CMD_STOP:
LOGV("activityState=%d\n", cmd);
pthread_mutex_lock(&android_app->mutex);
android_app->activityState = cmd;
pthread_cond_broadcast(&android_app->cond);
pthread_mutex_unlock(&android_app->mutex);
break;
case APP_CMD_CONFIG_CHANGED:
LOGV("APP_CMD_CONFIG_CHANGED\n");
AConfiguration_fromAssetManager(android_app->config,
android_app->activity->assetManager);
print_cur_config(android_app);
break;
case APP_CMD_DESTROY:
LOGV("APP_CMD_DESTROY\n");
android_app->destroyRequested = 1;
break;
}
}
void android_app_post_exec_cmd(struct android_app* android_app, int8_t cmd) {
switch (cmd) {
case APP_CMD_TERM_WINDOW:
LOGV("APP_CMD_TERM_WINDOW\n");
pthread_mutex_lock(&android_app->mutex);
android_app->window = NULL;
pthread_cond_broadcast(&android_app->cond);
pthread_mutex_unlock(&android_app->mutex);
break;
case APP_CMD_SAVE_STATE:
LOGV("APP_CMD_SAVE_STATE\n");
pthread_mutex_lock(&android_app->mutex);
android_app->stateSaved = 1;
pthread_cond_broadcast(&android_app->cond);
pthread_mutex_unlock(&android_app->mutex);
break;
case APP_CMD_RESUME:
free_saved_state(android_app);
break;
}
}
void app_dummy() {
}
static void android_app_destroy(struct android_app* android_app) {
LOGV("android_app_destroy!");
free_saved_state(android_app);
pthread_mutex_lock(&android_app->mutex);
if (android_app->inputQueue != NULL) {
AInputQueue_detachLooper(android_app->inputQueue);
}
AConfiguration_delete(android_app->config);
android_app->destroyed = 1;
pthread_cond_broadcast(&android_app->cond);
pthread_mutex_unlock(&android_app->mutex);
// Can't touch android_app object after this.
}
static void process_input(struct android_app* app, struct android_poll_source* source) {
AInputEvent* event = NULL;
while (AInputQueue_getEvent(app->inputQueue, &event) >= 0) {
LOGV("New input event: type=%d\n", AInputEvent_getType(event));
if (AInputQueue_preDispatchEvent(app->inputQueue, event)) {
continue;
}
int32_t handled = 0;
if (app->onInputEvent != NULL) handled = app->onInputEvent(app, event);
AInputQueue_finishEvent(app->inputQueue, event, handled);
}
}
static void process_cmd(struct android_app* app, struct android_poll_source* source) {
int8_t cmd = android_app_read_cmd(app);
android_app_pre_exec_cmd(app, cmd);
if (app->onAppCmd != NULL) app->onAppCmd(app, cmd);
android_app_post_exec_cmd(app, cmd);
}
static void* android_app_entry(void* param) {
struct android_app* android_app = (struct android_app*)param;
android_app->config = AConfiguration_new();
AConfiguration_fromAssetManager(android_app->config, android_app->activity->assetManager);
print_cur_config(android_app);
android_app->cmdPollSource.id = LOOPER_ID_MAIN;
android_app->cmdPollSource.app = android_app;
android_app->cmdPollSource.process = process_cmd;
android_app->inputPollSource.id = LOOPER_ID_INPUT;
android_app->inputPollSource.app = android_app;
android_app->inputPollSource.process = process_input;
ALooper* looper = ALooper_prepare(ALOOPER_PREPARE_ALLOW_NON_CALLBACKS);
ALooper_addFd(looper, android_app->msgread, LOOPER_ID_MAIN, ALOOPER_EVENT_INPUT, NULL,
&android_app->cmdPollSource);
android_app->looper = looper;
pthread_mutex_lock(&android_app->mutex);
android_app->running = 1;
pthread_cond_broadcast(&android_app->cond);
pthread_mutex_unlock(&android_app->mutex);
android_main(android_app);
android_app_destroy(android_app);
return NULL;
}
// --------------------------------------------------------------------
// Native activity interaction (called from main thread)
// --------------------------------------------------------------------
static struct android_app* android_app_create(ANativeActivity* activity,
void* savedState, size_t savedStateSize) {
struct android_app* android_app = (struct android_app*)malloc(sizeof(struct android_app));
memset(android_app, 0, sizeof(struct android_app));
android_app->activity = activity;
pthread_mutex_init(&android_app->mutex, NULL);
pthread_cond_init(&android_app->cond, NULL);
if (savedState != NULL) {
android_app->savedState = malloc(savedStateSize);
android_app->savedStateSize = savedStateSize;
memcpy(android_app->savedState, savedState, savedStateSize);
}
int msgpipe[2];
if (pipe(msgpipe)) {
LOGE("could not create pipe: %s", strerror(errno));
return NULL;
}
android_app->msgread = msgpipe[0];
android_app->msgwrite = msgpipe[1];
pthread_attr_t attr;
pthread_attr_init(&attr);
pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);
pthread_create(&android_app->thread, &attr, android_app_entry, android_app);
// Wait for thread to start.
pthread_mutex_lock(&android_app->mutex);
while (!android_app->running) {
pthread_cond_wait(&android_app->cond, &android_app->mutex);
}
pthread_mutex_unlock(&android_app->mutex);
return android_app;
}
static void android_app_write_cmd(struct android_app* android_app, int8_t cmd) {
if (write(android_app->msgwrite, &cmd, sizeof(cmd)) != sizeof(cmd)) {
LOGE("Failure writing android_app cmd: %s\n", strerror(errno));
}
}
static void android_app_set_input(struct android_app* android_app, AInputQueue* inputQueue) {
pthread_mutex_lock(&android_app->mutex);
android_app->pendingInputQueue = inputQueue;
android_app_write_cmd(android_app, APP_CMD_INPUT_CHANGED);
while (android_app->inputQueue != android_app->pendingInputQueue) {
pthread_cond_wait(&android_app->cond, &android_app->mutex);
}
pthread_mutex_unlock(&android_app->mutex);
}
static void android_app_set_window(struct android_app* android_app, ANativeWindow* window) {
pthread_mutex_lock(&android_app->mutex);
if (android_app->pendingWindow != NULL) {
android_app_write_cmd(android_app, APP_CMD_TERM_WINDOW);
}
android_app->pendingWindow = window;
if (window != NULL) {
android_app_write_cmd(android_app, APP_CMD_INIT_WINDOW);
}
while (android_app->window != android_app->pendingWindow) {
pthread_cond_wait(&android_app->cond, &android_app->mutex);
}
pthread_mutex_unlock(&android_app->mutex);
}
static void android_app_set_activity_state(struct android_app* android_app, int8_t cmd) {
pthread_mutex_lock(&android_app->mutex);
android_app_write_cmd(android_app, cmd);
while (android_app->activityState != cmd) {
pthread_cond_wait(&android_app->cond, &android_app->mutex);
}
pthread_mutex_unlock(&android_app->mutex);
}
static void android_app_free(struct android_app* android_app) {
pthread_mutex_lock(&android_app->mutex);
android_app_write_cmd(android_app, APP_CMD_DESTROY);
while (!android_app->destroyed) {
pthread_cond_wait(&android_app->cond, &android_app->mutex);
}
pthread_mutex_unlock(&android_app->mutex);
close(android_app->msgread);
close(android_app->msgwrite);
pthread_cond_destroy(&android_app->cond);
pthread_mutex_destroy(&android_app->mutex);
free(android_app);
}
static void onDestroy(ANativeActivity* activity) {
LOGV("Destroy: %p\n", activity);
android_app_free((struct android_app*)activity->instance);
}
static void onStart(ANativeActivity* activity) {
LOGV("Start: %p\n", activity);
android_app_set_activity_state((struct android_app*)activity->instance, APP_CMD_START);
}
static void onResume(ANativeActivity* activity) {
LOGV("Resume: %p\n", activity);
android_app_set_activity_state((struct android_app*)activity->instance, APP_CMD_RESUME);
}
static void* onSaveInstanceState(ANativeActivity* activity, size_t* outLen) {
struct android_app* android_app = (struct android_app*)activity->instance;
void* savedState = NULL;
LOGV("SaveInstanceState: %p\n", activity);
pthread_mutex_lock(&android_app->mutex);
android_app->stateSaved = 0;
android_app_write_cmd(android_app, APP_CMD_SAVE_STATE);
while (!android_app->stateSaved) {
pthread_cond_wait(&android_app->cond, &android_app->mutex);
}
if (android_app->savedState != NULL) {
savedState = android_app->savedState;
*outLen = android_app->savedStateSize;
android_app->savedState = NULL;
android_app->savedStateSize = 0;
}
pthread_mutex_unlock(&android_app->mutex);
return savedState;
}
static void onPause(ANativeActivity* activity) {
LOGV("Pause: %p\n", activity);
android_app_set_activity_state((struct android_app*)activity->instance, APP_CMD_PAUSE);
}
static void onStop(ANativeActivity* activity) {
LOGV("Stop: %p\n", activity);
android_app_set_activity_state((struct android_app*)activity->instance, APP_CMD_STOP);
}
static void onConfigurationChanged(ANativeActivity* activity) {
struct android_app* android_app = (struct android_app*)activity->instance;
LOGV("ConfigurationChanged: %p\n", activity);
android_app_write_cmd(android_app, APP_CMD_CONFIG_CHANGED);
}
static void onLowMemory(ANativeActivity* activity) {
struct android_app* android_app = (struct android_app*)activity->instance;
LOGV("LowMemory: %p\n", activity);
android_app_write_cmd(android_app, APP_CMD_LOW_MEMORY);
}
static void onWindowFocusChanged(ANativeActivity* activity, int focused) {
LOGV("WindowFocusChanged: %p -- %d\n", activity, focused);
android_app_write_cmd((struct android_app*)activity->instance,
focused ? APP_CMD_GAINED_FOCUS : APP_CMD_LOST_FOCUS);
}
static void onNativeWindowCreated(ANativeActivity* activity, ANativeWindow* window) {
LOGV("NativeWindowCreated: %p -- %p\n", activity, window);
android_app_set_window((struct android_app*)activity->instance, window);
}
static void onNativeWindowDestroyed(ANativeActivity* activity, ANativeWindow* window) {
LOGV("NativeWindowDestroyed: %p -- %p\n", activity, window);
android_app_set_window((struct android_app*)activity->instance, NULL);
}
static void onInputQueueCreated(ANativeActivity* activity, AInputQueue* queue) {
LOGV("InputQueueCreated: %p -- %p\n", activity, queue);
android_app_set_input((struct android_app*)activity->instance, queue);
}
static void onInputQueueDestroyed(ANativeActivity* activity, AInputQueue* queue) {
LOGV("InputQueueDestroyed: %p -- %p\n", activity, queue);
android_app_set_input((struct android_app*)activity->instance, NULL);
}
JNIEXPORT
void ANativeActivity_onCreate(ANativeActivity* activity, void* savedState,
size_t savedStateSize) {
LOGV("Creating: %p\n", activity);
activity->callbacks->onDestroy = onDestroy;
activity->callbacks->onStart = onStart;
activity->callbacks->onResume = onResume;
activity->callbacks->onSaveInstanceState = onSaveInstanceState;
activity->callbacks->onPause = onPause;
activity->callbacks->onStop = onStop;
activity->callbacks->onConfigurationChanged = onConfigurationChanged;
activity->callbacks->onLowMemory = onLowMemory;
activity->callbacks->onWindowFocusChanged = onWindowFocusChanged;
activity->callbacks->onNativeWindowCreated = onNativeWindowCreated;
activity->callbacks->onNativeWindowDestroyed = onNativeWindowDestroyed;
activity->callbacks->onInputQueueCreated = onInputQueueCreated;
activity->callbacks->onInputQueueDestroyed = onInputQueueDestroyed;
activity->instance = android_app_create(activity, savedState, savedStateSize);
}
//
// End of "$Id$".
//