fltk/src/drivers/Android/Fl_Android_Graphics_Driver.cxx

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//
// "$Id$"
//
// Graphics routines for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2018 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// http://www.fltk.org/COPYING.php
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
#include "../../config_lib.h"
#include "Fl_Android_Application.H"
#include "Fl_Android_Graphics_Driver.H"
#include "Fl_Android_Screen_Driver.H"
#include <FL/Fl.H>
#include <FL/platform.H>
#include <errno.h>
/*
* By linking this module, the following static method will instantiate the
* Windows GDI Graphics driver as the main display driver.
*/
Fl_Graphics_Driver *Fl_Graphics_Driver::newMainGraphicsDriver()
{
return new Fl_Android_Graphics_Driver();
}
Fl_Android_Graphics_Driver::Fl_Android_Graphics_Driver() :
pStride(0), pBits(0)
{
}
Fl_Android_Graphics_Driver::~Fl_Android_Graphics_Driver()
{
}
void Fl_Android_Graphics_Driver::make_current(Fl_Window *win)
{
// The Stride is the offset between lines in the graphics buffer
pStride = Fl_Android_Application::graphics_buffer().stride;
// Bits is the memory address of the top left corner of the window
pBits = ((uint16_t*)(Fl_Android_Application::graphics_buffer().bits))
+ win->x_root() + pStride * win->y_root();
// TODO: set the clipping area
// set the clipping area to the physical screen size in window coordinates
pWindowRegion.set(-win->x(), -win->y(), 600, 800);
pWindowRegion.intersect_with(Fl_Rect_Region(0, 0, win->w(), win->h()));
pDesktopWindowRegion.set(pWindowRegion);
// remove all window rectangles that are positioned on top of this window
// TODO: this region is expensive to calculate. Cache it for each window and recalculate when windows move, show, hide, or change order
Fl_Window *wTop = Fl::first_window();
while (wTop) {
if (wTop==win) break;
Fl_Rect_Region r(wTop->x()-win->x(), wTop->y()-win->y(), wTop->w(), wTop->h());
pDesktopWindowRegion.subtract(r);
wTop = Fl::next_window(wTop);
}
pClippingRegion.set(pDesktopWindowRegion);
}
static uint16_t make565(int red, int green, int blue)
{
return (uint16_t)( ((red << 8) & 0xf800) |
((green << 3) & 0x07e0) |
((blue >> 3) & 0x001f) );
}
extern unsigned fl_cmap[256];
uint16_t Fl_Android_Graphics_Driver::make565(Fl_Color crgba)
{
if (crgba<0x00000100) crgba = fl_cmap[crgba];
return (uint16_t)( ((crgba >>16) & 0xf800) |
((crgba >>13) & 0x07e0) |
((crgba >>11) & 0x001f) );
}
void Fl_Android_Graphics_Driver::rectf_unscaled(float x, float y, float w, float h)
{
for (const auto &it: pClippingRegion.overlapping(Fl_Rect_Region(x, y, w, h))) {
Fl_Rect_Region &s = it->clipped_rect();
rectf_unclipped(s.x(), s.y(), s.w(), s.h());
}
}
void Fl_Android_Graphics_Driver::rectf_unclipped(float x, float y, float w, float h)
{
if (w<=0 || h<=0) return;
uint16_t cc = make565(color());
int32_t ss = pStride;
uint16_t *bits = pBits;
uint32_t xx = (uint32_t)x;
uint32_t yy = (uint32_t)y;
uint32_t ww = (uint32_t)w;
uint32_t hh = (uint32_t)h;
for (uint32_t iy = 0; iy<hh; ++iy) {
uint16_t *d = bits + (iy+yy)*ss + xx;
for (uint32_t ix = ww; ix>0; --ix) {
*d++ = cc;
}
}
}
void Fl_Android_Graphics_Driver::xyline_unscaled(float x, float y, float x1)
{
float w;
if (x1>x) {
w = x1-x;
} else {
w = x-x1;
x = x1;
}
for (const auto &it: pClippingRegion.overlapping(Fl_Rect_Region(x, y, w, 1))) {
Fl_Rect_Region &s = it->clipped_rect();
xyline_unclipped(s.x(), s.y(), s.right());
}
}
void Fl_Android_Graphics_Driver::xyline_unclipped(float x, float y, float x1)
{
uint16_t cc = make565(color());
float w = x1-x;
int32_t ss = pStride;
uint16_t *bits = pBits;
uint32_t xx = (uint32_t)x;
uint32_t yy = (uint32_t)y;
uint32_t ww = (uint32_t)w;
uint16_t *d = bits + yy*ss + xx;
for (uint32_t ix = ww; ix>0; --ix) {
*d++ = cc;
}
}
void Fl_Android_Graphics_Driver::yxline_unscaled(float x, float y, float y1)
{
float h;
if (y1>y) {
h = y1-y;
} else {
h = y-y1;
y = y1;
}
for (const auto &it: pClippingRegion.overlapping(Fl_Rect_Region(x, y, 1, h))) {
Fl_Rect_Region &s = it->clipped_rect();
yxline_unclipped(s.x(), s.y(), s.bottom());
}
}
void Fl_Android_Graphics_Driver::yxline_unclipped(float x, float y, float y1)
{
uint16_t cc = make565(color());
float h = y1-y;
int32_t ss = pStride;
uint16_t *bits = pBits;
uint32_t xx = (uint32_t)x;
uint32_t yy = (uint32_t)y;
uint32_t hh = (uint32_t)h;
uint16_t *d = bits + yy*ss + xx;
for (uint32_t iy = hh; iy>0; --iy) {
*d = cc;
d += ss;
}
}
#if 0
// Code used to switch output to an off-screen window. See macros in
// win32.H which save the old state in local variables.
typedef struct { BYTE a; BYTE b; BYTE c; BYTE d; } FL_BLENDFUNCTION;
typedef BOOL (WINAPI* fl_alpha_blend_func)
(HDC,int,int,int,int,HDC,int,int,int,int,FL_BLENDFUNCTION);
static fl_alpha_blend_func fl_alpha_blend = NULL;
static FL_BLENDFUNCTION blendfunc = { 0, 0, 255, 1};
/* Reference to the current device context
For back-compatibility only. The preferred procedure to get this reference is
Fl_Surface_Device::surface()->driver()->gc().
*/
HDC fl_gc = 0;
void Fl_GDI_Graphics_Driver::global_gc()
{
fl_gc = (HDC)gc();
}
/*
* This function checks if the version of Windows that we
* curently run on supports alpha blending for bitmap transfers
* and finds the required function if so.
*/
char Fl_GDI_Graphics_Driver::can_do_alpha_blending() {
static char been_here = 0;
static char can_do = 0;
// do this test only once
if (been_here) return can_do;
been_here = 1;
// load the library that implements alpha blending
HMODULE hMod = LoadLibrary("MSIMG32.DLL");
// give up if that doesn't exist (Win95?)
if (!hMod) return 0;
// now find the blending function inside that dll
fl_alpha_blend = (fl_alpha_blend_func)GetProcAddress(hMod, "AlphaBlend");
// give up if we can't find it (Win95)
if (!fl_alpha_blend) return 0;
// we have the call, but does our display support alpha blending?
// get the desktop's device context
HDC dc = GetDC(0L);
if (!dc) return 0;
// check the device capabilities flags. However GetDeviceCaps
// does not return anything useful, so we have to do it manually:
HBITMAP bm = CreateCompatibleBitmap(dc, 1, 1);
HDC new_gc = CreateCompatibleDC(dc);
int save = SaveDC(new_gc);
SelectObject(new_gc, bm);
/*COLORREF set = */ SetPixel(new_gc, 0, 0, 0x01010101);
BOOL alpha_ok = fl_alpha_blend(dc, 0, 0, 1, 1, new_gc, 0, 0, 1, 1, blendfunc);
RestoreDC(new_gc, save);
DeleteDC(new_gc);
DeleteObject(bm);
ReleaseDC(0L, dc);
if (alpha_ok) can_do = 1;
return can_do;
}
HDC fl_makeDC(HBITMAP bitmap) {
HDC new_gc = CreateCompatibleDC((HDC)Fl_Graphics_Driver::default_driver().gc());
SetTextAlign(new_gc, TA_BASELINE|TA_LEFT);
SetBkMode(new_gc, TRANSPARENT);
#if USE_COLORMAP
if (fl_palette) SelectPalette(new_gc, fl_palette, FALSE);
#endif
SelectObject(new_gc, bitmap);
return new_gc;
}
void Fl_GDI_Graphics_Driver::copy_offscreen(int x, int y, int w, int h, Fl_Offscreen bitmap, int srcx, int srcy) {
HDC new_gc = CreateCompatibleDC(gc_);
int save = SaveDC(new_gc);
SelectObject(new_gc, bitmap);
BitBlt(gc_, x*scale_, y*scale_, w*scale_, h*scale_, new_gc, srcx*scale_, srcy*scale_, SRCCOPY);
RestoreDC(new_gc, save);
DeleteDC(new_gc);
}
BOOL Fl_GDI_Graphics_Driver::alpha_blend_(int x, int y, int w, int h, HDC src_gc, int srcx, int srcy, int srcw, int srch) {
return fl_alpha_blend(gc_, x, y, w, h, src_gc, srcx, srcy, srcw, srch, blendfunc);
}
#if ! defined(FL_DOXYGEN)
void Fl_GDI_Graphics_Driver::copy_offscreen_with_alpha(int x,int y,int w,int h,HBITMAP bitmap,int srcx,int srcy) {
HDC new_gc = CreateCompatibleDC(gc_);
int save = SaveDC(new_gc);
SelectObject(new_gc, bitmap);
BOOL alpha_ok = 0;
// first try to alpha blend
if ( can_do_alpha_blending() ) {
alpha_ok = alpha_blend_(x, y, w, h, new_gc, srcx, srcy, w, h);
}
// if that failed (it shouldn't), still copy the bitmap over, but now alpha is 1
if (!alpha_ok) {
BitBlt(gc_, x, y, w, h, new_gc, srcx, srcy, SRCCOPY);
}
RestoreDC(new_gc, save);
DeleteDC(new_gc);
}
void Fl_GDI_Graphics_Driver::translate_all(int x, int y) {
const int stack_height = 10;
if (depth == -1) {
origins = new POINT[stack_height];
depth = 0;
}
if (depth >= stack_height) {
Fl::warning("Fl_Copy/Image_Surface: translate stack overflow!");
depth = stack_height - 1;
}
GetWindowOrgEx((HDC)gc(), origins+depth);
SetWindowOrgEx((HDC)gc(), origins[depth].x - x*scale_, origins[depth].y - y*scale_, NULL);
depth++;
}
void Fl_GDI_Graphics_Driver::untranslate_all() {
if (depth > 0) depth--;
SetWindowOrgEx((HDC)gc(), origins[depth].x, origins[depth].y, NULL);
}
#endif
void Fl_GDI_Graphics_Driver::add_rectangle_to_region(Fl_Region r, int X, int Y, int W, int H) {
Fl_Region R = XRectangleRegion(X, Y, W, H);
CombineRgn(r, r, R, RGN_OR);
XDestroyRegion(R);
}
void Fl_GDI_Graphics_Driver::transformed_vertex0(float x, float y) {
if (!n || x != p[n-1].x || y != p[n-1].y) {
if (n >= p_size) {
p_size = p ? 2*p_size : 16;
p = (POINT*)realloc((void*)p, p_size*sizeof(*p));
}
p[n].x = x;
p[n].y = y;
n++;
}
}
void Fl_GDI_Graphics_Driver::fixloop() { // remove equal points from closed path
while (n>2 && p[n-1].x == p[0].x && p[n-1].y == p[0].y) n--;
}
Fl_Region Fl_GDI_Graphics_Driver::XRectangleRegion(int x, int y, int w, int h) {
if (Fl_Surface_Device::surface() == Fl_Display_Device::display_device()) return CreateRectRgn(x,y,x+w,y+h);
// because rotation may apply, the rectangle becomes a polygon in device coords
POINT pt[4] = { {x, y}, {x + w, y}, {x + w, y + h}, {x, y + h} };
LPtoDP((HDC)fl_graphics_driver->gc(), pt, 4);
return CreatePolygonRgn(pt, 4, ALTERNATE);
}
void Fl_GDI_Graphics_Driver::XDestroyRegion(Fl_Region r) {
DeleteObject(r);
}
typedef BOOL(WINAPI* flTypeImmAssociateContextEx)(HWND, HIMC, DWORD);
extern flTypeImmAssociateContextEx flImmAssociateContextEx;
typedef HIMC(WINAPI* flTypeImmGetContext)(HWND);
extern flTypeImmGetContext flImmGetContext;
typedef BOOL(WINAPI* flTypeImmSetCompositionWindow)(HIMC, LPCOMPOSITIONFORM);
extern flTypeImmSetCompositionWindow flImmSetCompositionWindow;
typedef BOOL(WINAPI* flTypeImmReleaseContext)(HWND, HIMC);
extern flTypeImmReleaseContext flImmReleaseContext;
void Fl_GDI_Graphics_Driver::reset_spot()
{
}
void Fl_GDI_Graphics_Driver::set_spot(int font, int size, int X, int Y, int W, int H, Fl_Window *win)
{
if (!win) return;
Fl_Window* tw = win;
while (tw->parent()) tw = tw->window(); // find top level window
if (!tw->shown())
return;
HIMC himc = flImmGetContext(fl_xid(tw));
if (himc) {
COMPOSITIONFORM cfs;
cfs.dwStyle = CFS_POINT;
cfs.ptCurrentPos.x = X;
cfs.ptCurrentPos.y = Y - tw->labelsize();
MapWindowPoints(fl_xid(win), fl_xid(tw), &cfs.ptCurrentPos, 1);
flImmSetCompositionWindow(himc, &cfs);
flImmReleaseContext(fl_xid(tw), himc);
}
}
void Fl_GDI_Graphics_Driver::scale(float f) {
if (f != scale_) {
size_ = 0;
scale_ = f;
//fprintf(LOG,"set scale to %f\n",f);fflush(LOG);
}
}
/* Rescale region r with factor f and returns the scaled region.
Region r is returned unchanged if r is null or f is 1.
The input region is deleted if dr is null.
*/
HRGN Fl_GDI_Graphics_Driver::scale_region(HRGN r, float f, Fl_GDI_Graphics_Driver *dr) {
if (r && f != 1) {
DWORD size = GetRegionData(r, 0, NULL);
RGNDATA *pdata = (RGNDATA*)malloc(size);
GetRegionData(r, size, pdata);
if (!dr) DeleteObject(r);
POINT pt = {0, 0};
if (dr && dr->depth >= 1) { // account for translation
GetWindowOrgEx((HDC)dr->gc(), &pt);
pt.x *= (f - 1);
pt.y *= (f - 1);
}
RECT *rects = (RECT*)&(pdata->Buffer);
int delta = (f > 1.75 ? 1 : 0) - int(f/2);
for (DWORD i = 0; i < pdata->rdh.nCount; i++) {
int x = rects[i].left * f + pt.x;
int y = rects[i].top * f + pt.y;
RECT R2;
R2.left = x + delta;
R2.top = y + delta;
R2.right = int(rects[i].right * f) + pt.x - x + R2.left;
R2.bottom = int(rects[i].bottom * f) + pt.y - y + R2.top;
rects[i] = R2;
}
r = ExtCreateRegion(NULL, size, pdata);
free(pdata);
}
return r;
}
Fl_Region Fl_GDI_Graphics_Driver::scale_clip(float f) {
HRGN r = rstack[rstackptr];
HRGN r2 = scale_region(r, f, this);
return (r == r2 ? NULL : (rstack[rstackptr] = r2, r));
}
void Fl_GDI_Graphics_Driver::set_current_() {
restore_clip();
}
#endif
/*
*/
//
// End of "$Id$".
//