2022-03-13 07:56:23 +00:00
|
|
|
//
|
|
|
|
|
// Class Fl_Wayland_Gl_Window_Driver for the Fast Light Tool Kit (FLTK).
|
|
|
|
|
//
|
|
|
|
|
// Copyright 2021-2022 by Bill Spitzak and others.
|
|
|
|
|
//
|
|
|
|
|
// This library is free software. Distribution and use rights are outlined in
|
|
|
|
|
// the file "COPYING" which should have been included with this file. If this
|
|
|
|
|
// file is missing or damaged, see the license at:
|
|
|
|
|
//
|
|
|
|
|
// https://www.fltk.org/COPYING.php
|
|
|
|
|
//
|
|
|
|
|
// Please see the following page on how to report bugs and issues:
|
|
|
|
|
//
|
|
|
|
|
// https://www.fltk.org/bugs.php
|
|
|
|
|
//
|
|
|
|
|
|
|
|
|
|
#ifndef FL_WINAPI_GL_WINDOW_DRIVER_H
|
|
|
|
|
#define FL_WINAPI_GL_WINDOW_DRIVER_H
|
|
|
|
|
|
|
|
|
|
#include <config.h>
|
|
|
|
|
#if HAVE_GL
|
|
|
|
|
#include <FL/platform.H>
|
|
|
|
|
#include "../../Fl_Gl_Window_Driver.H"
|
|
|
|
|
#include <FL/gl.h>
|
|
|
|
|
|
|
|
|
|
/* Implementation note about OpenGL drawing on the Wayland platform
|
2022-03-31 14:00:11 +00:00
|
|
|
|
2022-03-13 07:56:23 +00:00
|
|
|
After eglCreateWindowSurface() with attributes {EGL_RENDER_BUFFER, EGL_SINGLE_BUFFER, EGL_NONE},
|
|
|
|
|
eglQueryContext() reports that EGL_RENDER_BUFFER equals EGL_BACK_BUFFER.
|
|
|
|
|
This experiment suggests that the platform only supports double-buffer drawing.
|
|
|
|
|
Consequently, FL_DOUBLE is enforced in all Fl_Gl_Window::mode_ values under Wayland.
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
class Fl_WinAPI_Gl_Window_Driver : public Fl_Gl_Window_Driver {
|
2022-05-07 13:16:29 +00:00
|
|
|
friend Fl_Gl_Window_Driver* Fl_Gl_Window_Driver::newGlWindowDriver(Fl_Gl_Window *);
|
2022-03-13 07:56:23 +00:00
|
|
|
Fl_WinAPI_Gl_Window_Driver(Fl_Gl_Window *win) : Fl_Gl_Window_Driver(win) {}
|
|
|
|
|
virtual float pixels_per_unit();
|
|
|
|
|
virtual int mode_(int m, const int *a);
|
|
|
|
|
virtual void make_current_after();
|
|
|
|
|
virtual void swap_buffers();
|
|
|
|
|
virtual void invalidate() {}
|
|
|
|
|
virtual int flush_begin(char& valid_f);
|
|
|
|
|
virtual Fl_Gl_Choice *find(int m, const int *alistp);
|
|
|
|
|
virtual GLContext create_gl_context(Fl_Window* window, const Fl_Gl_Choice* g, int layer = 0);
|
|
|
|
|
virtual void set_gl_context(Fl_Window* w, GLContext context);
|
|
|
|
|
virtual void delete_gl_context(GLContext);
|
|
|
|
|
virtual void make_overlay_current();
|
|
|
|
|
virtual void redraw_overlay();
|
|
|
|
|
virtual void* GetProcAddress(const char *procName);
|
|
|
|
|
virtual void draw_string_legacy(const char* str, int n);
|
|
|
|
|
virtual void gl_bitmap_font(Fl_Font_Descriptor *fl_fontsize);
|
|
|
|
|
virtual void get_list(Fl_Font_Descriptor *fd, int r);
|
|
|
|
|
virtual int genlistsize();
|
|
|
|
|
#if HAVE_GL_OVERLAY
|
|
|
|
|
virtual void gl_hide_before(void *& overlay);
|
|
|
|
|
virtual int can_do_overlay();
|
|
|
|
|
virtual int overlay_color(Fl_Color i);
|
|
|
|
|
void make_overlay(void*&overlay);
|
|
|
|
|
#endif
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
#endif // HAVE_GL
|
|
|
|
|
|
|
|
|
|
#endif // FL_WINAPI_GL_WINDOW_DRIVER_H
|